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// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import QtQuick 2.1 as QQ2
import Qt3D.Core 2.0
import Qt3D.Render 2.0
import Qt3D.Extras 2.0
Entity {
id: root
property real hue: 0.0
property alias animateColors: hueAnim.running
property Layer layer: null
QQ2.NumberAnimation {
id: hueAnim
target: root
property: "hue"
from: 0.0; to: 1.0
duration: 200000
running: false
loops: QQ2.Animation.Infinite
}
Entity {
id: _private
property color color1: Qt.hsla( (hue + 0.59) % 1, 0.53, 0.59 )
property color color2: Qt.hsla( (hue + 0.59) % 1, 1.0, 0.15 )
}
components: [ layer, mesh, transform, material ]
PlaneMesh {
id: mesh
width: 2.0
height: 2.0
meshResolution: Qt.size( 2, 2 )
}
Transform {
id: transform
// Rotate the plane so that it faces us
rotation: fromAxisAndAngle(Qt.vector3d(1, 0, 0), 90)
}
Material {
id: material
effect: BackgroundEffect {}
parameters: [
Parameter { name: "color1"; value: Qt.vector3d( _private.color1.r, _private.color1.g, _private.color1.b ) },
Parameter { name: "color2"; value: Qt.vector3d( _private.color2.r, _private.color2.g, _private.color2.b ) }
]
}
}
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