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// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import Qt3D.Core 2.0
import Qt3D.Render 2.0
Effect {
id: root
techniques: [
Technique {
graphicsApiFilter {
api: GraphicsApiFilter.OpenGL
profile: GraphicsApiFilter.CoreProfile
majorVersion: 3
minorVersion: 1
}
filterKeys: [ FilterKey { name: "renderingStyle"; value: "forward" } ]
renderPasses: [
RenderPass {
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource( "qrc:/shaders/background.vert" )
fragmentShaderCode: loadSource( "qrc:/shaders/background.frag" )
}
renderStates: [
DepthTest { depthFunction: DepthTest.Always }
]
}
]
}
]
}
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