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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL21$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 or version 3 as published by the Free
+** Software Foundation and appearing in the file LICENSE.LGPLv21 and
+** LICENSE.LGPLv3 included in the packaging of this file. Please review the
+** following information to ensure the GNU Lesser General Public License
+** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** As a special exception, The Qt Company gives you certain additional
+** rights. These rights are described in The Qt Company LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#include <QtWidgets>
+
+class CursorWindow : public QRasterWindow
+{
+public:
+ CursorWindow(QCursor cursor, QColor color)
+ :m_cursor(cursor)
+ ,m_color(color)
+ {
+ if (cursor.shape() == Qt::ArrowCursor)
+ unsetCursor();
+ else
+ setCursor(cursor);
+ }
+
+ void paintEvent(QPaintEvent *e)
+ {
+ QPainter p(this);
+ p.fillRect(e->rect(), m_color);
+ }
+
+ void mousePressEvent(QMouseEvent *)
+ {
+ // Toggle cursor
+ QCursor newCursor = (cursor().shape() == m_cursor.shape()) ? QCursor() : m_cursor;
+ if (newCursor.shape() == Qt::ArrowCursor)
+ unsetCursor();
+ else
+ setCursor(newCursor);
+ }
+
+private:
+ QCursor m_cursor;
+ QColor m_color;
+};
+
+class CursorWidget : public QWidget
+{
+public:
+ CursorWidget(QCursor cursor, QColor color)
+ :m_cursor(cursor)
+ ,m_color(color)
+ {
+ if (cursor.shape() == Qt::ArrowCursor)
+ unsetCursor();
+ else
+ setCursor(cursor);
+ }
+
+ void paintEvent(QPaintEvent *e)
+ {
+ QPainter p(this);
+ p.fillRect(e->rect(), m_color);
+ }
+
+ void mousePressEvent(QMouseEvent *)
+ {
+ // Toggle cursor
+ QCursor newCursor = (cursor().shape() == m_cursor.shape()) ? QCursor() : m_cursor;
+ if (newCursor.shape() == Qt::ArrowCursor)
+ unsetCursor();
+ else
+ setCursor(newCursor);
+ }
+
+private:
+ QCursor m_cursor;
+ QColor m_color;
+};
+
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+
+ {
+ // Create top-level windowContainer with window. Setting the cursor
+ // for the container should set the cursor for the window as well.
+ // Setting the cursor for the window overrides the cursor for the
+ // container. The example starts out with a window cursor; click
+ // to fall back to the container cursor.
+ CursorWindow *w1 = new CursorWindow(QCursor(Qt::OpenHandCursor), QColor(Qt::red).darker());
+ QWidget* container = QWidget::createWindowContainer(w1);
+ container->resize(200, 200);
+ container->setCursor(Qt::PointingHandCursor);
+ container->show();
+ }
+
+ {
+ // Similar to above, but with a top-level QWiget
+ CursorWidget *w1 = new CursorWidget(QCursor(Qt::IBeamCursor), QColor(Qt::green).darker());
+ w1->resize(200, 200);
+
+ CursorWindow *w2 = new CursorWindow(QCursor(Qt::OpenHandCursor), QColor(Qt::red).darker());
+ QWidget* container = QWidget::createWindowContainer(w2);
+ container->winId(); // must make the container native, otherwise setCursor
+ // sets the cursor on a QWindowContainerClassWindow which
+ // is outside the QWindow hierarchy (macOS).
+ container->setParent(w1);
+ container->setCursor(Qt::PointingHandCursor);
+ container->setGeometry(0, 0, 100, 100);
+
+ w1->show();
+ }
+
+ return app.exec();
+}