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|
// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "qfuturewatcher.h"
#include "qfuturewatcher_p.h"
#include <QtCore/qcoreevent.h>
#include <QtCore/qcoreapplication.h>
#include <QtCore/qmetaobject.h>
#include <QtCore/qthread.h>
QT_BEGIN_NAMESPACE
/*! \class QFutureWatcher
\reentrant
\since 4.4
\inmodule QtCore
\ingroup thread
\brief The QFutureWatcher class allows monitoring a QFuture using signals
and slots.
QFutureWatcher provides information and notifications about a QFuture. Use
the setFuture() function to start watching a particular QFuture. The
future() function returns the future set with setFuture().
For convenience, several of QFuture's functions are also available in
QFutureWatcher: progressValue(), progressMinimum(), progressMaximum(),
progressText(), isStarted(), isFinished(), isRunning(), isCanceled(),
isSuspending(), isSuspended(), waitForFinished(), result(), and resultAt().
The cancel(), setSuspended(), suspend(), resume(), and toggleSuspended() functions
are slots in QFutureWatcher.
Status changes are reported via the started(), finished(), canceled(),
suspending(), suspended(), resumed(), resultReadyAt(), and resultsReadyAt()
signals. Progress information is provided from the progressRangeChanged(),
void progressValueChanged(), and progressTextChanged() signals.
Throttling control is provided by the setPendingResultsLimit() function.
When the number of pending resultReadyAt() or resultsReadyAt() signals
exceeds the limit, the computation represented by the future will be
throttled automatically. The computation will resume once the number of
pending signals drops below the limit.
Example: Starting a computation and getting a slot callback when it's
finished:
\snippet code/src_corelib_thread_qfuturewatcher.cpp 0
Be aware that not all running asynchronous computations can be canceled or
suspended. For example, the future returned by QtConcurrent::run() cannot be
canceled; but the future returned by QtConcurrent::mappedReduced() can.
QFutureWatcher<void> is specialized to not contain any of the result
fetching functions. Any QFuture<T> can be watched by a
QFutureWatcher<void> as well. This is useful if only status or progress
information is needed; not the actual result data.
\sa QFuture, {Qt Concurrent}
*/
/*! \fn template <typename T> QFutureWatcher<T>::QFutureWatcher(QObject *parent)
Constructs a new QFutureWatcher with the given \a parent. Until a future is
set with setFuture(), the functions isStarted(), isCanceled(), and
isFinished() return \c true.
*/
QFutureWatcherBase::QFutureWatcherBase(QObject *parent)
:QObject(*new QFutureWatcherBasePrivate, parent)
{ }
/*! \fn template <typename T> QFutureWatcher<T>::~QFutureWatcher()
Destroys the QFutureWatcher.
*/
/*! \fn template <typename T> void QFutureWatcher<T>::cancel()
Cancels the asynchronous computation represented by the future(). Note that
the cancellation is asynchronous. Use waitForFinished() after calling
cancel() when you need synchronous cancellation.
Currently available results may still be accessed on a canceled QFuture,
but new results will \e not become available after calling this function.
Also, this QFutureWatcher will not deliver progress and result ready
signals once canceled. This includes the progressValueChanged(),
progressRangeChanged(), progressTextChanged(), resultReadyAt(), and
resultsReadyAt() signals.
Be aware that not all running asynchronous computations can be canceled.
For example, the QFuture returned by QtConcurrent::run() cannot be
canceled; but the QFuture returned by QtConcurrent::mappedReduced() can.
*/
void QFutureWatcherBase::cancel()
{
futureInterface().cancel();
}
#if QT_DEPRECATED_SINCE(6, 0)
/*! \fn template <typename T> void QFutureWatcher<T>::setPaused(bool paused)
\deprecated [6.6] Use setSuspended() instead.
If \a paused is true, this function pauses the asynchronous computation
represented by the future(). If the computation is already paused, this
function does nothing. QFutureWatcher will not immediately stop delivering
progress and result ready signals when the future is paused. At the moment
of pausing there may still be computations that are in progress and cannot
be stopped. Signals for such computations will still be delivered after
pause.
If \a paused is false, this function resumes the asynchronous computation.
If the computation was not previously paused, this function does nothing.
Be aware that not all computations can be paused. For example, the
QFuture returned by QtConcurrent::run() cannot be paused; but the QFuture
returned by QtConcurrent::mappedReduced() can.
\sa suspend(), resume(), toggleSuspended()
*/
void QFutureWatcherBase::setPaused(bool paused)
{
futureInterface().setSuspended(paused);
}
/*! \fn template <typename T> void QFutureWatcher<T>::pause()
\deprecated
Use suspend() instead.
Pauses the asynchronous computation represented by the future(). This is a
convenience method that simply calls setPaused(true).
\sa resume()
*/
void QFutureWatcherBase::pause()
{
futureInterface().setSuspended(true);
}
#endif // QT_DEPRECATED_SINCE(6, 0)
/*! \fn template <typename T> void QFutureWatcher<T>::setSuspended(bool suspend)
\since 6.0
If \a suspend is true, this function suspends the asynchronous computation
represented by the future(). If the computation is already suspended, this
function does nothing. QFutureWatcher will not immediately stop delivering
progress and result ready signals when the future is suspended. At the moment
of suspending there may still be computations that are in progress and cannot
be stopped. Signals for such computations will still be delivered.
If \a suspend is false, this function resumes the asynchronous computation.
If the computation was not previously suspended, this function does nothing.
Be aware that not all computations can be suspended. For example, the
QFuture returned by QtConcurrent::run() cannot be suspended; but the QFuture
returned by QtConcurrent::mappedReduced() can.
\sa suspend(), resume(), toggleSuspended()
*/
void QFutureWatcherBase::setSuspended(bool suspend)
{
futureInterface().setSuspended(suspend);
}
/*! \fn template <typename T> void QFutureWatcher<T>::suspend()
\since 6.0
Suspends the asynchronous computation represented by this future. This is a
convenience method that simply calls setSuspended(true).
\sa resume()
*/
void QFutureWatcherBase::suspend()
{
futureInterface().setSuspended(true);
}
/*! \fn template <typename T> void QFutureWatcher<T>::resume()
Resumes the asynchronous computation represented by the future(). This is
a convenience method that simply calls setSuspended(false).
\sa suspend()
*/
void QFutureWatcherBase::resume()
{
futureInterface().setSuspended(false);
}
#if QT_DEPRECATED_SINCE(6, 0)
/*! \fn template <typename T> void QFutureWatcher<T>::togglePaused()
\deprecated [6.0] Use toggleSuspended() instead.
Toggles the paused state of the asynchronous computation. In other words,
if the computation is currently paused, calling this function resumes it;
if the computation is running, it is paused. This is a convenience method
for calling setPaused(!isPaused()).
\sa setSuspended(), suspend(), resume()
*/
void QFutureWatcherBase::togglePaused()
{
futureInterface().toggleSuspended();
}
#endif // QT_DEPRECATED_SINCE(6, 0)
/*! \fn template <typename T> void QFutureWatcher<T>::toggleSuspended()
\since 6.0
Toggles the suspended state of the asynchronous computation. In other words,
if the computation is currently suspending or suspended, calling this
function resumes it; if the computation is running, it is suspended. This is a
convenience method for calling setSuspended(!(isSuspending() || isSuspended())).
\sa setSuspended(), suspend(), resume()
*/
void QFutureWatcherBase::toggleSuspended()
{
futureInterface().toggleSuspended();
}
/*! \fn template <typename T> int QFutureWatcher<T>::progressValue() const
Returns the current progress value, which is between the progressMinimum()
and progressMaximum().
\sa progressMinimum(), progressMaximum()
*/
int QFutureWatcherBase::progressValue() const
{
return futureInterface().progressValue();
}
/*! \fn template <typename T> int QFutureWatcher<T>::progressMinimum() const
Returns the minimum progressValue().
\sa progressValue(), progressMaximum()
*/
int QFutureWatcherBase::progressMinimum() const
{
return futureInterface().progressMinimum();
}
/*! \fn template <typename T> int QFutureWatcher<T>::progressMaximum() const
Returns the maximum progressValue().
\sa progressValue(), progressMinimum()
*/
int QFutureWatcherBase::progressMaximum() const
{
return futureInterface().progressMaximum();
}
/*! \fn template <typename T> QString QFutureWatcher<T>::progressText() const
Returns the (optional) textual representation of the progress as reported
by the asynchronous computation.
Be aware that not all computations provide a textual representation of the
progress, and as such, this function may return an empty string.
*/
QString QFutureWatcherBase::progressText() const
{
return futureInterface().progressText();
}
/*! \fn template <typename T> bool QFutureWatcher<T>::isStarted() const
Returns \c true if the asynchronous computation represented by the future()
has been started, or if no future has been set; otherwise returns \c false.
*/
bool QFutureWatcherBase::isStarted() const
{
return futureInterface().queryState(QFutureInterfaceBase::Started);
}
/*! \fn template <typename T> bool QFutureWatcher<T>::isFinished() const
Returns \c true if the asynchronous computation represented by the future()
has finished, or if no future has been set; otherwise returns \c false.
*/
bool QFutureWatcherBase::isFinished() const
{
return futureInterface().isFinished();
}
/*! \fn template <typename T> bool QFutureWatcher<T>::isRunning() const
Returns \c true if the asynchronous computation represented by the future()
is currently running; otherwise returns \c false.
*/
bool QFutureWatcherBase::isRunning() const
{
return futureInterface().queryState(QFutureInterfaceBase::Running);
}
/*! \fn template <typename T> bool QFutureWatcher<T>::isCanceled() const
Returns \c true if the asynchronous computation has been canceled with the
cancel() function, or if no future has been set; otherwise returns \c false.
Be aware that the computation may still be running even though this
function returns \c true. See cancel() for more details.
*/
bool QFutureWatcherBase::isCanceled() const
{
return futureInterface().queryState(QFutureInterfaceBase::Canceled);
}
#if QT_DEPRECATED_SINCE(6, 0)
/*! \fn template <typename T> bool QFutureWatcher<T>::isPaused() const
\deprecated [6.0] Use isSuspending() or isSuspended() instead.
Returns \c true if the asynchronous computation has been paused with the
pause() function; otherwise returns \c false.
Be aware that the computation may still be running even though this
function returns \c true. See setPaused() for more details. To check
if pause actually took effect, use isSuspended() instead.
\sa setSuspended(), toggleSuspended(), isSuspended()
*/
bool QFutureWatcherBase::isPaused() const
{
QT_WARNING_PUSH
QT_WARNING_DISABLE_DEPRECATED
return futureInterface().isPaused();
QT_WARNING_POP
}
#endif // QT_DEPRECATED_SINCE(6, 0)
/*! \fn template <typename T> bool QFutureWatcher<T>::isSuspending() const
\since 6.0
Returns \c true if the asynchronous computation has been suspended with the
suspend() function, but the work is not yet suspended, and computation is still
running. Returns \c false otherwise.
To check if suspension is actually in effect, use isSuspended() instead.
\sa setSuspended(), toggleSuspended(), isSuspended()
*/
bool QFutureWatcherBase::isSuspending() const
{
return futureInterface().isSuspending();
}
/*! \fn template <typename T> bool QFutureWatcher<T>::isSuspended() const
\since 6.0
Returns \c true if a suspension of the asynchronous computation has been
requested, and it is in effect, meaning that no more results or progress
changes are expected.
\sa suspended(), setSuspended(), isSuspending()
*/
bool QFutureWatcherBase::isSuspended() const
{
return futureInterface().isSuspended();
}
/*! \fn template <typename T> void QFutureWatcher<T>::waitForFinished()
Waits for the asynchronous computation to finish (including cancel()ed
computations), i.e. until isFinished() returns \c true.
*/
void QFutureWatcherBase::waitForFinished()
{
futureInterface().waitForFinished();
}
bool QFutureWatcherBase::event(QEvent *event)
{
Q_D(QFutureWatcherBase);
if (event->type() == QEvent::FutureCallOut) {
QFutureCallOutEvent *callOutEvent = static_cast<QFutureCallOutEvent *>(event);
d->sendCallOutEvent(callOutEvent);
return true;
}
return QObject::event(event);
}
/*! \fn template <typename T> void QFutureWatcher<T>::setPendingResultsLimit(int limit)
The setPendingResultsLimit() provides throttling control. When the number
of pending resultReadyAt() or resultsReadyAt() signals exceeds the
\a limit, the computation represented by the future will be throttled
automatically. The computation will resume once the number of pending
signals drops below the \a limit.
*/
void QFutureWatcherBase::setPendingResultsLimit(int limit)
{
Q_D(QFutureWatcherBase);
d->maximumPendingResultsReady = limit;
}
void QFutureWatcherBase::connectNotify(const QMetaMethod &signal)
{
Q_D(QFutureWatcherBase);
static const QMetaMethod resultReadyAtSignal = QMetaMethod::fromSignal(&QFutureWatcherBase::resultReadyAt);
if (signal == resultReadyAtSignal)
d->resultAtConnected.ref();
#ifndef QT_NO_DEBUG
static const QMetaMethod finishedSignal = QMetaMethod::fromSignal(&QFutureWatcherBase::finished);
if (signal == finishedSignal) {
if (futureInterface().isRunning()) {
//connections should be established before calling stFuture to avoid race.
// (The future could finish before the connection is made.)
qWarning("QFutureWatcher::connect: connecting after calling setFuture() is likely to produce race");
}
}
#endif
}
void QFutureWatcherBase::disconnectNotify(const QMetaMethod &signal)
{
Q_D(QFutureWatcherBase);
static const QMetaMethod resultReadyAtSignal = QMetaMethod::fromSignal(&QFutureWatcherBase::resultReadyAt);
if (signal == resultReadyAtSignal)
d->resultAtConnected.deref();
}
/*!
\internal
*/
QFutureWatcherBasePrivate::QFutureWatcherBasePrivate()
: maximumPendingResultsReady(QThread::idealThreadCount() * 2),
resultAtConnected(0)
{ }
/*!
\internal
*/
void QFutureWatcherBase::connectOutputInterface()
{
futureInterface().d->connectOutputInterface(d_func());
}
/*!
\internal
*/
void QFutureWatcherBase::disconnectOutputInterface(bool pendingAssignment)
{
if (pendingAssignment) {
Q_D(QFutureWatcherBase);
d->pendingResultsReady.storeRelaxed(0);
}
futureInterface().d->disconnectOutputInterface(d_func());
}
void QFutureWatcherBasePrivate::postCallOutEvent(const QFutureCallOutEvent &callOutEvent)
{
Q_Q(QFutureWatcherBase);
if (callOutEvent.callOutType == QFutureCallOutEvent::ResultsReady) {
if (pendingResultsReady.fetchAndAddRelaxed(1) >= maximumPendingResultsReady)
q->futureInterface().d->internal_setThrottled(true);
}
QCoreApplication::postEvent(q, callOutEvent.clone());
}
void QFutureWatcherBasePrivate::callOutInterfaceDisconnected()
{
QCoreApplication::removePostedEvents(q_func(), QEvent::FutureCallOut);
}
void QFutureWatcherBasePrivate::sendCallOutEvent(QFutureCallOutEvent *event)
{
Q_Q(QFutureWatcherBase);
switch (event->callOutType) {
case QFutureCallOutEvent::Started:
emit q->started();
break;
case QFutureCallOutEvent::Finished:
emit q->finished();
break;
case QFutureCallOutEvent::Canceled:
pendingResultsReady.storeRelaxed(0);
emit q->canceled();
break;
case QFutureCallOutEvent::Suspending:
if (q->futureInterface().isCanceled())
break;
emit q->suspending();
#if QT_DEPRECATED_SINCE(6, 0)
QT_WARNING_PUSH
QT_WARNING_DISABLE_DEPRECATED
emit q->paused();
QT_WARNING_POP
#endif
break;
case QFutureCallOutEvent::Suspended:
if (q->futureInterface().isCanceled())
break;
emit q->suspended();
break;
case QFutureCallOutEvent::Resumed:
if (q->futureInterface().isCanceled())
break;
emit q->resumed();
break;
case QFutureCallOutEvent::ResultsReady: {
if (q->futureInterface().isCanceled())
break;
if (pendingResultsReady.fetchAndAddRelaxed(-1) <= maximumPendingResultsReady)
q->futureInterface().setThrottled(false);
const int beginIndex = event->index1;
const int endIndex = event->index2;
emit q->resultsReadyAt(beginIndex, endIndex);
if (resultAtConnected.loadRelaxed() <= 0)
break;
for (int i = beginIndex; i < endIndex; ++i)
emit q->resultReadyAt(i);
} break;
case QFutureCallOutEvent::Progress:
if (q->futureInterface().isCanceled())
break;
emit q->progressValueChanged(event->index1);
if (!event->text.isNull()) // ###
emit q->progressTextChanged(event->text);
break;
case QFutureCallOutEvent::ProgressRange:
emit q->progressRangeChanged(event->index1, event->index2);
break;
default: break;
}
}
/*! \fn template <typename T> const T &QFutureWatcher<T>::result() const
Returns the first result in the future(). If the result is not immediately
available, this function will block and wait for the result to become
available. This is a convenience method for calling resultAt(0).
\sa resultAt()
*/
/*! \fn template <typename T> const T &QFutureWatcher<T>::resultAt(int index) const
Returns the result at \a index in the future(). If the result is not
immediately available, this function will block and wait for the result to
become available.
\sa result()
*/
/*! \fn template <typename T> void QFutureWatcher<T>::setFuture(const QFuture<T> &future)
Starts watching the given \a future.
If \a future has already started, the watcher will initially emit signals
that bring their listeners up to date about the future's state. The
following signals will, if applicable, be emitted in the given order:
started(), progressRangeChanged(), progressValueChanged(),
progressTextChanged(), resultsReadyAt(), resultReadyAt(), suspending(),
suspended(), canceled(), and finished(). Of these, resultsReadyAt() and
resultReadyAt() may be emitted several times to cover all available
results. progressValueChanged() and progressTextChanged() will only be
emitted once for the latest available progress value and text.
To avoid a race condition, it is important to call this function
\e after doing the connections.
*/
/*! \fn template <typename T> QFuture<T> QFutureWatcher<T>::future() const
Returns the watched future.
*/
/*! \fn template <typename T> void QFutureWatcher<T>::started()
This signal is emitted when this QFutureWatcher starts watching the future
set with setFuture().
*/
/*!
\fn template <typename T> void QFutureWatcher<T>::finished()
This signal is emitted when the watched future finishes.
*/
/*!
\fn template <typename T> void QFutureWatcher<T>::canceled()
This signal is emitted if the watched future is canceled.
*/
/*! \fn template <typename T> void QFutureWatcher<T>::suspending()
\since 6.0
This signal is emitted when the state of the watched future is
set to suspended.
\note This signal only informs that suspension has been requested. It
doesn't indicate that all background operations are stopped. Signals
for computations that were in progress at the moment of suspending will
still be delivered. To be informed when suspension actually
took effect, use the suspended() signal.
\sa setSuspended(), suspend(), suspended()
*/
#if QT_DEPRECATED_SINCE(6, 0)
/*! \fn template <typename T> void QFutureWatcher<T>::paused()
\deprecated [6.0] Use suspending() instead.
This signal is emitted when the state of the watched future is
set to paused.
\note This signal only informs that pause has been requested. It
doesn't indicate that all background operations are stopped. Signals
for computations that were in progress at the moment of pausing will
still be delivered. To to be informed when pause() actually
took effect, use the suspended() signal.
\sa setSuspended(), suspend(), suspended()
*/
#endif // QT_DEPRECATED_SINCE(6, 0)
/*! \fn template <typename T> void QFutureWatcher<T>::suspended()
\since 6.0
This signal is emitted when suspend() took effect, meaning that there are
no more running computations. After receiving this signal no more result
ready or progress reporting signals are expected.
\sa setSuspended(), suspend(), suspended()
*/
/*! \fn template <typename T> void QFutureWatcher<T>::resumed()
This signal is emitted when the watched future is resumed.
*/
/*!
\fn template <typename T> void QFutureWatcher<T>::progressRangeChanged(int minimum, int maximum)
The progress range for the watched future has changed to \a minimum and
\a maximum
*/
/*!
\fn template <typename T> void QFutureWatcher<T>::progressValueChanged(int progressValue)
This signal is emitted when the watched future reports progress,
\a progressValue gives the current progress. In order to avoid overloading
the GUI event loop, QFutureWatcher limits the progress signal emission
rate. This means that listeners connected to this slot might not get all
progress reports the future makes. The last progress update (where
\a progressValue equals the maximum value) will always be delivered.
*/
/*! \fn template <typename T> void QFutureWatcher<T>::progressTextChanged(const QString &progressText)
This signal is emitted when the watched future reports textual progress
information, \a progressText.
*/
/*!
\fn template <typename T> void QFutureWatcher<T>::resultReadyAt(int index)
This signal is emitted when the watched future reports a ready result at
\a index. If the future reports multiple results, the index will indicate
which one it is. Results can be reported out-of-order. To get the result,
call resultAt(index);
*/
/*!
\fn template <typename T> void QFutureWatcher<T>::resultsReadyAt(int beginIndex, int endIndex);
This signal is emitted when the watched future reports ready results.
The results are indexed from \a beginIndex to \a endIndex.
*/
QT_END_NAMESPACE
#include "moc_qfuturewatcher.cpp"
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