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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QDRAWHELPER_P_H
#define QDRAWHELPER_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtGui/private/qtguiglobal_p.h>
#include "QtCore/qmath.h"
#include "QtGui/qcolor.h"
#include "QtGui/qpainter.h"
#include "QtGui/qimage.h"
#include "QtGui/qrgba64.h"
#ifndef QT_FT_BEGIN_HEADER
#define QT_FT_BEGIN_HEADER
#define QT_FT_END_HEADER
#endif
#include "private/qrasterdefs_p.h"
#include <private/qsimd_p.h>
#include <QtCore/qsharedpointer.h>
QT_BEGIN_NAMESPACE
#if defined(Q_CC_GNU)
# define Q_STATIC_TEMPLATE_FUNCTION static
# define Q_DECL_RESTRICT __restrict__
#elif defined(Q_CC_MSVC)
# define Q_STATIC_TEMPLATE_FUNCTION static
# define Q_DECL_RESTRICT __restrict
#else
# define Q_STATIC_TEMPLATE_FUNCTION static
# define Q_DECL_RESTRICT
#endif
static const uint AMASK = 0xff000000;
static const uint RMASK = 0x00ff0000;
static const uint GMASK = 0x0000ff00;
static const uint BMASK = 0x000000ff;
/*******************************************************************************
* QSpan
*
* duplicate definition of FT_Span
*/
typedef QT_FT_Span QSpan;
struct QSolidData;
struct QTextureData;
struct QGradientData;
struct QLinearGradientData;
struct QRadialGradientData;
struct QConicalGradientData;
struct QSpanData;
class QGradient;
class QRasterBuffer;
class QClipData;
class QRasterPaintEngineState;
typedef QT_FT_SpanFunc ProcessSpans;
typedef void (*BitmapBlitFunc)(QRasterBuffer *rasterBuffer,
int x, int y, const QRgba64 &color,
const uchar *bitmap,
int mapWidth, int mapHeight, int mapStride);
typedef void (*AlphamapBlitFunc)(QRasterBuffer *rasterBuffer,
int x, int y, const QRgba64 &color,
const uchar *bitmap,
int mapWidth, int mapHeight, int mapStride,
const QClipData *clip, bool useGammaCorrection);
typedef void (*AlphaRGBBlitFunc)(QRasterBuffer *rasterBuffer,
int x, int y, const QRgba64 &color,
const uint *rgbmask,
int mapWidth, int mapHeight, int mapStride,
const QClipData *clip, bool useGammaCorrection);
typedef void (*RectFillFunc)(QRasterBuffer *rasterBuffer,
int x, int y, int width, int height,
const QRgba64 &color);
typedef void (*SrcOverBlendFunc)(uchar *destPixels, int dbpl,
const uchar *src, int spbl,
int w, int h,
int const_alpha);
typedef void (*SrcOverScaleFunc)(uchar *destPixels, int dbpl,
const uchar *src, int spbl, int srch,
const QRectF &targetRect,
const QRectF &sourceRect,
const QRect &clipRect,
int const_alpha);
typedef void (*SrcOverTransformFunc)(uchar *destPixels, int dbpl,
const uchar *src, int spbl,
const QRectF &targetRect,
const QRectF &sourceRect,
const QRect &clipRect,
const QTransform &targetRectTransform,
int const_alpha);
typedef void (*MemRotateFunc)(const uchar *srcPixels, int w, int h, int sbpl, uchar *destPixels, int dbpl);
struct DrawHelper {
ProcessSpans blendColor;
ProcessSpans blendGradient;
BitmapBlitFunc bitmapBlit;
AlphamapBlitFunc alphamapBlit;
AlphaRGBBlitFunc alphaRGBBlit;
RectFillFunc fillRect;
};
extern SrcOverBlendFunc qBlendFunctions[QImage::NImageFormats][QImage::NImageFormats];
extern SrcOverScaleFunc qScaleFunctions[QImage::NImageFormats][QImage::NImageFormats];
extern SrcOverTransformFunc qTransformFunctions[QImage::NImageFormats][QImage::NImageFormats];
extern DrawHelper qDrawHelper[QImage::NImageFormats];
void qBlendTexture(int count, const QSpan *spans, void *userData);
extern void qt_memfill64(quint64 *dest, quint64 value, int count);
extern void qt_memfill32(quint32 *dest, quint32 value, int count);
extern void qt_memfill16(quint16 *dest, quint16 value, int count);
typedef void (QT_FASTCALL *CompositionFunction)(uint *Q_DECL_RESTRICT dest, const uint *Q_DECL_RESTRICT src, int length, uint const_alpha);
typedef void (QT_FASTCALL *CompositionFunction64)(QRgba64 *Q_DECL_RESTRICT dest, const QRgba64 *Q_DECL_RESTRICT src, int length, uint const_alpha);
typedef void (QT_FASTCALL *CompositionFunctionSolid)(uint *dest, int length, uint color, uint const_alpha);
typedef void (QT_FASTCALL *CompositionFunctionSolid64)(QRgba64 *dest, int length, QRgba64 color, uint const_alpha);
struct LinearGradientValues
{
qreal dx;
qreal dy;
qreal l;
qreal off;
};
struct RadialGradientValues
{
qreal dx;
qreal dy;
qreal dr;
qreal sqrfr;
qreal a;
qreal inv2a;
bool extended;
};
struct Operator;
typedef uint* (QT_FASTCALL *DestFetchProc)(uint *buffer, QRasterBuffer *rasterBuffer, int x, int y, int length);
typedef QRgba64* (QT_FASTCALL *DestFetchProc64)(QRgba64 *buffer, QRasterBuffer *rasterBuffer, int x, int y, int length);
typedef void (QT_FASTCALL *DestStoreProc)(QRasterBuffer *rasterBuffer, int x, int y, const uint *buffer, int length);
typedef void (QT_FASTCALL *DestStoreProc64)(QRasterBuffer *rasterBuffer, int x, int y, const QRgba64 *buffer, int length);
typedef const uint* (QT_FASTCALL *SourceFetchProc)(uint *buffer, const Operator *o, const QSpanData *data, int y, int x, int length);
typedef const QRgba64* (QT_FASTCALL *SourceFetchProc64)(QRgba64 *buffer, const Operator *o, const QSpanData *data, int y, int x, int length);
struct Operator
{
QPainter::CompositionMode mode;
DestFetchProc destFetch;
DestStoreProc destStore;
SourceFetchProc srcFetch;
CompositionFunctionSolid funcSolid;
CompositionFunction func;
DestFetchProc64 destFetch64;
DestStoreProc64 destStore64;
SourceFetchProc64 srcFetch64;
CompositionFunctionSolid64 funcSolid64;
CompositionFunction64 func64;
union {
LinearGradientValues linear;
RadialGradientValues radial;
};
};
class QRasterPaintEngine;
struct QSolidData
{
QRgba64 color;
};
struct QLinearGradientData
{
struct {
qreal x;
qreal y;
} origin;
struct {
qreal x;
qreal y;
} end;
};
struct QRadialGradientData
{
struct {
qreal x;
qreal y;
qreal radius;
} center;
struct {
qreal x;
qreal y;
qreal radius;
} focal;
};
struct QConicalGradientData
{
struct {
qreal x;
qreal y;
} center;
qreal angle;
};
struct QGradientData
{
QGradient::Spread spread;
union {
QLinearGradientData linear;
QRadialGradientData radial;
QConicalGradientData conical;
};
#define GRADIENT_STOPTABLE_SIZE 1024
#define GRADIENT_STOPTABLE_SIZE_SHIFT 10
const QRgba64 *colorTable64; //[GRADIENT_STOPTABLE_SIZE];
const QRgb *colorTable32; //[GRADIENT_STOPTABLE_SIZE];
uint alphaColor : 1;
};
struct QTextureData
{
const uchar *imageData;
const uchar *scanLine(int y) const { return imageData + y*bytesPerLine; }
int width;
int height;
// clip rect
int x1;
int y1;
int x2;
int y2;
qsizetype bytesPerLine;
QImage::Format format;
const QVector<QRgb> *colorTable;
bool hasAlpha;
enum Type {
Plain,
Tiled
};
Type type;
int const_alpha;
};
struct QSpanData
{
QSpanData() : tempImage(0) {}
~QSpanData() { delete tempImage; }
QRasterBuffer *rasterBuffer;
ProcessSpans blend;
ProcessSpans unclipped_blend;
BitmapBlitFunc bitmapBlit;
AlphamapBlitFunc alphamapBlit;
AlphaRGBBlitFunc alphaRGBBlit;
RectFillFunc fillRect;
qreal m11, m12, m13, m21, m22, m23, m33, dx, dy; // inverse xform matrix
const QClipData *clip;
enum Type {
None,
Solid,
LinearGradient,
RadialGradient,
ConicalGradient,
Texture
} type : 8;
int txop : 8;
int fast_matrix : 1;
bool bilinear;
QImage *tempImage;
union {
QSolidData solid;
QGradientData gradient;
QTextureData texture;
};
class Pinnable {
protected:
~Pinnable() {}
}; // QSharedPointer<const void> is not supported
QSharedPointer<const Pinnable> cachedGradient;
void init(QRasterBuffer *rb, const QRasterPaintEngine *pe);
void setup(const QBrush &brush, int alpha, QPainter::CompositionMode compositionMode);
void setupMatrix(const QTransform &matrix, int bilinear);
void initTexture(const QImage *image, int alpha, QTextureData::Type = QTextureData::Plain, const QRect &sourceRect = QRect());
void adjustSpanMethods();
};
static inline uint qt_gradient_clamp(const QGradientData *data, int ipos)
{
if (ipos < 0 || ipos >= GRADIENT_STOPTABLE_SIZE) {
if (data->spread == QGradient::RepeatSpread) {
ipos = ipos % GRADIENT_STOPTABLE_SIZE;
ipos = ipos < 0 ? GRADIENT_STOPTABLE_SIZE + ipos : ipos;
} else if (data->spread == QGradient::ReflectSpread) {
const int limit = GRADIENT_STOPTABLE_SIZE * 2;
ipos = ipos % limit;
ipos = ipos < 0 ? limit + ipos : ipos;
ipos = ipos >= GRADIENT_STOPTABLE_SIZE ? limit - 1 - ipos : ipos;
} else {
if (ipos < 0)
ipos = 0;
else if (ipos >= GRADIENT_STOPTABLE_SIZE)
ipos = GRADIENT_STOPTABLE_SIZE-1;
}
}
Q_ASSERT(ipos >= 0);
Q_ASSERT(ipos < GRADIENT_STOPTABLE_SIZE);
return ipos;
}
static inline uint qt_gradient_pixel(const QGradientData *data, qreal pos)
{
int ipos = int(pos * (GRADIENT_STOPTABLE_SIZE - 1) + qreal(0.5));
return data->colorTable32[qt_gradient_clamp(data, ipos)];
}
static inline const QRgba64& qt_gradient_pixel64(const QGradientData *data, qreal pos)
{
int ipos = int(pos * (GRADIENT_STOPTABLE_SIZE - 1) + qreal(0.5));
return data->colorTable64[qt_gradient_clamp(data, ipos)];
}
static inline qreal qRadialDeterminant(qreal a, qreal b, qreal c)
{
return (b * b) - (4 * a * c);
}
template <class RadialFetchFunc, typename BlendType> static
const BlendType * QT_FASTCALL qt_fetch_radial_gradient_template(BlendType *buffer, const Operator *op,
const QSpanData *data, int y, int x, int length)
{
// avoid division by zero
if (qFuzzyIsNull(op->radial.a)) {
RadialFetchFunc::memfill(buffer, RadialFetchFunc::null(), length);
return buffer;
}
const BlendType *b = buffer;
qreal rx = data->m21 * (y + qreal(0.5))
+ data->dx + data->m11 * (x + qreal(0.5));
qreal ry = data->m22 * (y + qreal(0.5))
+ data->dy + data->m12 * (x + qreal(0.5));
bool affine = !data->m13 && !data->m23;
BlendType *end = buffer + length;
if (affine) {
rx -= data->gradient.radial.focal.x;
ry -= data->gradient.radial.focal.y;
qreal inv_a = 1 / qreal(2 * op->radial.a);
const qreal delta_rx = data->m11;
const qreal delta_ry = data->m12;
qreal b = 2*(op->radial.dr*data->gradient.radial.focal.radius + rx * op->radial.dx + ry * op->radial.dy);
qreal delta_b = 2*(delta_rx * op->radial.dx + delta_ry * op->radial.dy);
const qreal b_delta_b = 2 * b * delta_b;
const qreal delta_b_delta_b = 2 * delta_b * delta_b;
const qreal bb = b * b;
const qreal delta_bb = delta_b * delta_b;
b *= inv_a;
delta_b *= inv_a;
const qreal rxrxryry = rx * rx + ry * ry;
const qreal delta_rxrxryry = delta_rx * delta_rx + delta_ry * delta_ry;
const qreal rx_plus_ry = 2*(rx * delta_rx + ry * delta_ry);
const qreal delta_rx_plus_ry = 2 * delta_rxrxryry;
inv_a *= inv_a;
qreal det = (bb - 4 * op->radial.a * (op->radial.sqrfr - rxrxryry)) * inv_a;
qreal delta_det = (b_delta_b + delta_bb + 4 * op->radial.a * (rx_plus_ry + delta_rxrxryry)) * inv_a;
const qreal delta_delta_det = (delta_b_delta_b + 4 * op->radial.a * delta_rx_plus_ry) * inv_a;
RadialFetchFunc::fetch(buffer, end, op, data, det, delta_det, delta_delta_det, b, delta_b);
} else {
qreal rw = data->m23 * (y + qreal(0.5))
+ data->m33 + data->m13 * (x + qreal(0.5));
while (buffer < end) {
if (rw == 0) {
*buffer = 0;
} else {
qreal invRw = 1 / rw;
qreal gx = rx * invRw - data->gradient.radial.focal.x;
qreal gy = ry * invRw - data->gradient.radial.focal.y;
qreal b = 2*(op->radial.dr*data->gradient.radial.focal.radius + gx*op->radial.dx + gy*op->radial.dy);
qreal det = qRadialDeterminant(op->radial.a, b, op->radial.sqrfr - (gx*gx + gy*gy));
BlendType result = RadialFetchFunc::null();
if (det >= 0) {
qreal detSqrt = qSqrt(det);
qreal s0 = (-b - detSqrt) * op->radial.inv2a;
qreal s1 = (-b + detSqrt) * op->radial.inv2a;
qreal s = qMax(s0, s1);
if (data->gradient.radial.focal.radius + op->radial.dr * s >= 0)
result = RadialFetchFunc::fetchSingle(data->gradient, s);
}
*buffer = result;
}
rx += data->m11;
ry += data->m12;
rw += data->m13;
++buffer;
}
}
return b;
}
template <class Simd>
class QRadialFetchSimd
{
public:
static uint null() { return 0; }
static uint fetchSingle(const QGradientData& gradient, qreal v)
{
return qt_gradient_pixel(&gradient, v);
}
static void memfill(uint *buffer, uint fill, int length)
{
qt_memfill32(buffer, fill, length);
}
static void fetch(uint *buffer, uint *end, const Operator *op, const QSpanData *data, qreal det,
qreal delta_det, qreal delta_delta_det, qreal b, qreal delta_b)
{
typename Simd::Vect_buffer_f det_vec;
typename Simd::Vect_buffer_f delta_det4_vec;
typename Simd::Vect_buffer_f b_vec;
for (int i = 0; i < 4; ++i) {
det_vec.f[i] = det;
delta_det4_vec.f[i] = 4 * delta_det;
b_vec.f[i] = b;
det += delta_det;
delta_det += delta_delta_det;
b += delta_b;
}
const typename Simd::Float32x4 v_delta_delta_det16 = Simd::v_dup(16 * delta_delta_det);
const typename Simd::Float32x4 v_delta_delta_det6 = Simd::v_dup(6 * delta_delta_det);
const typename Simd::Float32x4 v_delta_b4 = Simd::v_dup(4 * delta_b);
const typename Simd::Float32x4 v_r0 = Simd::v_dup(data->gradient.radial.focal.radius);
const typename Simd::Float32x4 v_dr = Simd::v_dup(op->radial.dr);
const typename Simd::Float32x4 v_min = Simd::v_dup(0.0f);
const typename Simd::Float32x4 v_max = Simd::v_dup(float(GRADIENT_STOPTABLE_SIZE-1));
const typename Simd::Float32x4 v_half = Simd::v_dup(0.5f);
const typename Simd::Int32x4 v_repeat_mask = Simd::v_dup(~(uint(0xffffff) << GRADIENT_STOPTABLE_SIZE_SHIFT));
const typename Simd::Int32x4 v_reflect_mask = Simd::v_dup(~(uint(0xffffff) << (GRADIENT_STOPTABLE_SIZE_SHIFT+1)));
const typename Simd::Int32x4 v_reflect_limit = Simd::v_dup(2 * GRADIENT_STOPTABLE_SIZE - 1);
const int extended_mask = op->radial.extended ? 0x0 : ~0x0;
#define FETCH_RADIAL_LOOP_PROLOGUE \
while (buffer < end) { \
typename Simd::Vect_buffer_i v_buffer_mask; \
v_buffer_mask.v = Simd::v_greaterOrEqual(det_vec.v, v_min); \
const typename Simd::Float32x4 v_index_local = Simd::v_sub(Simd::v_sqrt(Simd::v_max(v_min, det_vec.v)), b_vec.v); \
const typename Simd::Float32x4 v_index = Simd::v_add(Simd::v_mul(v_index_local, v_max), v_half); \
v_buffer_mask.v = Simd::v_and(v_buffer_mask.v, Simd::v_greaterOrEqual(Simd::v_add(v_r0, Simd::v_mul(v_dr, v_index_local)), v_min)); \
typename Simd::Vect_buffer_i index_vec;
#define FETCH_RADIAL_LOOP_CLAMP_REPEAT \
index_vec.v = Simd::v_and(v_repeat_mask, Simd::v_toInt(v_index));
#define FETCH_RADIAL_LOOP_CLAMP_REFLECT \
const typename Simd::Int32x4 v_index_i = Simd::v_and(v_reflect_mask, Simd::v_toInt(v_index)); \
const typename Simd::Int32x4 v_index_i_inv = Simd::v_sub(v_reflect_limit, v_index_i); \
index_vec.v = Simd::v_min_16(v_index_i, v_index_i_inv);
#define FETCH_RADIAL_LOOP_CLAMP_PAD \
index_vec.v = Simd::v_toInt(Simd::v_min(v_max, Simd::v_max(v_min, v_index)));
#define FETCH_RADIAL_LOOP_EPILOGUE \
det_vec.v = Simd::v_add(Simd::v_add(det_vec.v, delta_det4_vec.v), v_delta_delta_det6); \
delta_det4_vec.v = Simd::v_add(delta_det4_vec.v, v_delta_delta_det16); \
b_vec.v = Simd::v_add(b_vec.v, v_delta_b4); \
for (int i = 0; i < 4; ++i) \
*buffer++ = (extended_mask | v_buffer_mask.i[i]) & data->gradient.colorTable32[index_vec.i[i]]; \
}
#define FETCH_RADIAL_LOOP(FETCH_RADIAL_LOOP_CLAMP) \
FETCH_RADIAL_LOOP_PROLOGUE \
FETCH_RADIAL_LOOP_CLAMP \
FETCH_RADIAL_LOOP_EPILOGUE
switch (data->gradient.spread) {
case QGradient::RepeatSpread:
FETCH_RADIAL_LOOP(FETCH_RADIAL_LOOP_CLAMP_REPEAT)
break;
case QGradient::ReflectSpread:
FETCH_RADIAL_LOOP(FETCH_RADIAL_LOOP_CLAMP_REFLECT)
break;
case QGradient::PadSpread:
FETCH_RADIAL_LOOP(FETCH_RADIAL_LOOP_CLAMP_PAD)
break;
default:
Q_ASSERT(false);
}
}
};
static Q_ALWAYS_INLINE uint INTERPOLATE_PIXEL_255(uint x, uint a, uint y, uint b) {
uint t = (x & 0xff00ff) * a + (y & 0xff00ff) * b;
t = (t + ((t >> 8) & 0xff00ff) + 0x800080) >> 8;
t &= 0xff00ff;
x = ((x >> 8) & 0xff00ff) * a + ((y >> 8) & 0xff00ff) * b;
x = (x + ((x >> 8) & 0xff00ff) + 0x800080);
x &= 0xff00ff00;
x |= t;
return x;
}
#if Q_PROCESSOR_WORDSIZE == 8 // 64-bit versions
static Q_ALWAYS_INLINE uint INTERPOLATE_PIXEL_256(uint x, uint a, uint y, uint b) {
quint64 t = (((quint64(x)) | ((quint64(x)) << 24)) & 0x00ff00ff00ff00ff) * a;
t += (((quint64(y)) | ((quint64(y)) << 24)) & 0x00ff00ff00ff00ff) * b;
t >>= 8;
t &= 0x00ff00ff00ff00ff;
return (uint(t)) | (uint(t >> 24));
}
static Q_ALWAYS_INLINE uint BYTE_MUL(uint x, uint a) {
quint64 t = (((quint64(x)) | ((quint64(x)) << 24)) & 0x00ff00ff00ff00ff) * a;
t = (t + ((t >> 8) & 0xff00ff00ff00ff) + 0x80008000800080) >> 8;
t &= 0x00ff00ff00ff00ff;
return (uint(t)) | (uint(t >> 24));
}
#else // 32-bit versions
static Q_ALWAYS_INLINE uint INTERPOLATE_PIXEL_256(uint x, uint a, uint y, uint b) {
uint t = (x & 0xff00ff) * a + (y & 0xff00ff) * b;
t >>= 8;
t &= 0xff00ff;
x = ((x >> 8) & 0xff00ff) * a + ((y >> 8) & 0xff00ff) * b;
x &= 0xff00ff00;
x |= t;
return x;
}
static Q_ALWAYS_INLINE uint BYTE_MUL(uint x, uint a) {
uint t = (x & 0xff00ff) * a;
t = (t + ((t >> 8) & 0xff00ff) + 0x800080) >> 8;
t &= 0xff00ff;
x = ((x >> 8) & 0xff00ff) * a;
x = (x + ((x >> 8) & 0xff00ff) + 0x800080);
x &= 0xff00ff00;
x |= t;
return x;
}
#endif
static Q_ALWAYS_INLINE void blend_pixel(quint32 &dst, const quint32 src)
{
if (src >= 0xff000000)
dst = src;
else if (src != 0)
dst = src + BYTE_MUL(dst, qAlpha(~src));
}
static Q_ALWAYS_INLINE void blend_pixel(quint32 &dst, const quint32 src, const int const_alpha)
{
if (src != 0) {
const quint32 s = BYTE_MUL(src, const_alpha);
dst = s + BYTE_MUL(dst, qAlpha(~s));
}
}
#if defined(__SSE2__)
static Q_ALWAYS_INLINE uint interpolate_4_pixels_sse2(__m128i vt, __m128i vb, uint distx, uint disty)
{
// First interpolate top and bottom pixels in parallel.
vt = _mm_unpacklo_epi8(vt, _mm_setzero_si128());
vb = _mm_unpacklo_epi8(vb, _mm_setzero_si128());
vt = _mm_mullo_epi16(vt, _mm_set1_epi16(256 - disty));
vb = _mm_mullo_epi16(vb, _mm_set1_epi16(disty));
__m128i vlr = _mm_add_epi16(vt, vb);
vlr = _mm_srli_epi16(vlr, 8);
// vlr now contains the result of the first two interpolate calls vlr = unpacked((xright << 64) | xleft)
// Now the last interpolate between left and right..
const __m128i vidistx = _mm_shufflelo_epi16(_mm_cvtsi32_si128(256 - distx), _MM_SHUFFLE(0, 0, 0, 0));
const __m128i vdistx = _mm_shufflelo_epi16(_mm_cvtsi32_si128(distx), _MM_SHUFFLE(0, 0, 0, 0));
const __m128i vmulx = _mm_unpacklo_epi16(vidistx, vdistx);
vlr = _mm_unpacklo_epi16(vlr, _mm_srli_si128(vlr, 8));
// vlr now contains the colors of left and right interleaved { la, ra, lr, rr, lg, rg, lb, rb }
vlr = _mm_madd_epi16(vlr, vmulx); // Multiply and horizontal add.
vlr = _mm_srli_epi32(vlr, 8);
vlr = _mm_packs_epi32(vlr, vlr);
vlr = _mm_packus_epi16(vlr, vlr);
return _mm_cvtsi128_si32(vlr);
}
static inline uint interpolate_4_pixels(uint tl, uint tr, uint bl, uint br, uint distx, uint disty)
{
__m128i vt = _mm_unpacklo_epi32(_mm_cvtsi32_si128(tl), _mm_cvtsi32_si128(tr));
__m128i vb = _mm_unpacklo_epi32(_mm_cvtsi32_si128(bl), _mm_cvtsi32_si128(br));
return interpolate_4_pixels_sse2(vt, vb, distx, disty);
}
static inline uint interpolate_4_pixels(const uint t[], const uint b[], uint distx, uint disty)
{
__m128i vt = _mm_loadl_epi64((const __m128i*)t);
__m128i vb = _mm_loadl_epi64((const __m128i*)b);
return interpolate_4_pixels_sse2(vt, vb, distx, disty);
}
#elif defined(__ARM_NEON__)
static Q_ALWAYS_INLINE uint interpolate_4_pixels_neon(uint32x2_t vt32, uint32x2_t vb32, uint distx, uint disty)
{
uint16x8_t vt16 = vmovl_u8(vreinterpret_u8_u32(vt32));
uint16x8_t vb16 = vmovl_u8(vreinterpret_u8_u32(vb32));
vt16 = vmulq_n_u16(vt16, 256 - disty);
vt16 = vmlaq_n_u16(vt16, vb16, disty);
vt16 = vshrq_n_u16(vt16, 8);
uint16x4_t vl16 = vget_low_u16(vt16);
uint16x4_t vr16 = vget_high_u16(vt16);
vl16 = vmul_n_u16(vl16, 256 - distx);
vl16 = vmla_n_u16(vl16, vr16, distx);
vl16 = vshr_n_u16(vl16, 8);
uint8x8_t vr = vmovn_u16(vcombine_u16(vl16, vl16));
return vget_lane_u32(vreinterpret_u32_u8(vr), 0);
}
static inline uint interpolate_4_pixels(uint tl, uint tr, uint bl, uint br, uint distx, uint disty)
{
uint32x2_t vt32 = vmov_n_u32(tl);
uint32x2_t vb32 = vmov_n_u32(bl);
vt32 = vset_lane_u32(tr, vt32, 1);
vb32 = vset_lane_u32(br, vb32, 1);
return interpolate_4_pixels_neon(vt32, vb32, distx, disty);
}
static inline uint interpolate_4_pixels(const uint t[], const uint b[], uint distx, uint disty)
{
uint32x2_t vt32 = vld1_u32(t);
uint32x2_t vb32 = vld1_u32(b);
return interpolate_4_pixels_neon(vt32, vb32, distx, disty);
}
#else
static inline uint interpolate_4_pixels(uint tl, uint tr, uint bl, uint br, uint distx, uint disty)
{
uint idistx = 256 - distx;
uint idisty = 256 - disty;
uint xtop = INTERPOLATE_PIXEL_256(tl, idistx, tr, distx);
uint xbot = INTERPOLATE_PIXEL_256(bl, idistx, br, distx);
return INTERPOLATE_PIXEL_256(xtop, idisty, xbot, disty);
}
static inline uint interpolate_4_pixels(const uint t[], const uint b[], uint distx, uint disty)
{
return interpolate_4_pixels(t[0], t[1], b[0], b[1], distx, disty);
}
#endif
#if Q_BYTE_ORDER == Q_BIG_ENDIAN
static Q_ALWAYS_INLINE quint32 RGBA2ARGB(quint32 x) {
quint32 rgb = x >> 8;
quint32 a = x << 24;
return a | rgb;
}
static Q_ALWAYS_INLINE quint32 ARGB2RGBA(quint32 x) {
quint32 rgb = x << 8;
quint32 a = x >> 24;
return a | rgb;
}
#else
static Q_ALWAYS_INLINE quint32 RGBA2ARGB(quint32 x) {
// RGBA8888 is ABGR32 on little endian.
quint32 ag = x & 0xff00ff00;
quint32 rg = x & 0x00ff00ff;
return ag | (rg << 16) | (rg >> 16);
}
static Q_ALWAYS_INLINE quint32 ARGB2RGBA(quint32 x) {
return RGBA2ARGB(x);
}
#endif
static Q_ALWAYS_INLINE uint BYTE_MUL_RGB16(uint x, uint a) {
a += 1;
uint t = (((x & 0x07e0)*a) >> 8) & 0x07e0;
t |= (((x & 0xf81f)*(a>>2)) >> 6) & 0xf81f;
return t;
}
static Q_ALWAYS_INLINE uint BYTE_MUL_RGB16_32(uint x, uint a) {
uint t = (((x & 0xf81f07e0) >> 5)*a) & 0xf81f07e0;
t |= (((x & 0x07e0f81f)*a) >> 5) & 0x07e0f81f;
return t;
}
// qt_div_255 is a fast rounded division by 255 using an approximation that is accurate for all positive 16-bit integers
static Q_DECL_CONSTEXPR Q_ALWAYS_INLINE int qt_div_255(int x) { return (x + (x>>8) + 0x80) >> 8; }
static Q_DECL_CONSTEXPR Q_ALWAYS_INLINE uint qt_div_65535(uint x) { return (x + (x>>16) + 0x8000U) >> 16; }
static Q_ALWAYS_INLINE uint qAlphaRgb30(uint c)
{
uint a = c >> 30;
a |= a << 2;
a |= a << 4;
return a;
}
struct quint24 {
quint24(uint value);
operator uint() const;
uchar data[3];
};
inline quint24::quint24(uint value)
{
data[0] = uchar(value >> 16);
data[1] = uchar(value >> 8);
data[2] = uchar(value);
}
inline quint24::operator uint() const
{
return data[2] | (data[1] << 8) | (data[0] << 16);
}
template <class T> Q_STATIC_TEMPLATE_FUNCTION
void qt_memfill(T *dest, T value, int count);
template<> inline void qt_memfill(quint64 *dest, quint64 color, int count)
{
qt_memfill64(dest, color, count);
}
template<> inline void qt_memfill(quint32 *dest, quint32 color, int count)
{
qt_memfill32(dest, color, count);
}
template<> inline void qt_memfill(quint16 *dest, quint16 color, int count)
{
qt_memfill16(dest, color, count);
}
template<> inline void qt_memfill(quint8 *dest, quint8 color, int count)
{
memset(dest, color, count);
}
template <class T>
inline void qt_memfill(T *dest, T value, int count)
{
if (!count)
return;
int n = (count + 7) / 8;
switch (count & 0x07)
{
case 0: do { *dest++ = value; Q_FALLTHROUGH();
case 7: *dest++ = value; Q_FALLTHROUGH();
case 6: *dest++ = value; Q_FALLTHROUGH();
case 5: *dest++ = value; Q_FALLTHROUGH();
case 4: *dest++ = value; Q_FALLTHROUGH();
case 3: *dest++ = value; Q_FALLTHROUGH();
case 2: *dest++ = value; Q_FALLTHROUGH();
case 1: *dest++ = value;
} while (--n > 0);
}
}
template <class T> Q_STATIC_TEMPLATE_FUNCTION
inline void qt_rectfill(T *dest, T value,
int x, int y, int width, int height, qsizetype stride)
{
char *d = reinterpret_cast<char*>(dest + x) + y * stride;
if (uint(stride) == (width * sizeof(T))) {
qt_memfill(reinterpret_cast<T*>(d), value, width * height);
} else {
for (int j = 0; j < height; ++j) {
dest = reinterpret_cast<T*>(d);
qt_memfill(dest, value, width);
d += stride;
}
}
}
#define QT_MEMFILL_UINT(dest, length, color) \
qt_memfill<quint32>(dest, color, length);
#define QT_MEMFILL_USHORT(dest, length, color) \
qt_memfill<quint16>(dest, color, length);
#define QT_MEMCPY_REV_UINT(dest, src, length) \
do { \
/* Duff's device */ \
uint *_d = (uint*)(dest) + length; \
const uint *_s = (uint*)(src) + length; \
int n = ((length) + 7) / 8; \
switch ((length) & 0x07) \
{ \
case 0: do { *--_d = *--_s; Q_FALLTHROUGH(); \
case 7: *--_d = *--_s; Q_FALLTHROUGH(); \
case 6: *--_d = *--_s; Q_FALLTHROUGH(); \
case 5: *--_d = *--_s; Q_FALLTHROUGH(); \
case 4: *--_d = *--_s; Q_FALLTHROUGH(); \
case 3: *--_d = *--_s; Q_FALLTHROUGH(); \
case 2: *--_d = *--_s; Q_FALLTHROUGH(); \
case 1: *--_d = *--_s; \
} while (--n > 0); \
} \
} while (false)
#define QT_MEMCPY_USHORT(dest, src, length) \
do { \
/* Duff's device */ \
ushort *_d = (ushort*)(dest); \
const ushort *_s = (const ushort*)(src); \
int n = ((length) + 7) / 8; \
switch ((length) & 0x07) \
{ \
case 0: do { *_d++ = *_s++; Q_FALLTHROUGH(); \
case 7: *_d++ = *_s++; Q_FALLTHROUGH(); \
case 6: *_d++ = *_s++; Q_FALLTHROUGH(); \
case 5: *_d++ = *_s++; Q_FALLTHROUGH(); \
case 4: *_d++ = *_s++; Q_FALLTHROUGH(); \
case 3: *_d++ = *_s++; Q_FALLTHROUGH(); \
case 2: *_d++ = *_s++; Q_FALLTHROUGH(); \
case 1: *_d++ = *_s++; \
} while (--n > 0); \
} \
} while (false)
inline ushort qConvertRgb32To16(uint c)
{
return (((c) >> 3) & 0x001f)
| (((c) >> 5) & 0x07e0)
| (((c) >> 8) & 0xf800);
}
inline QRgb qConvertRgb16To32(uint c)
{
return 0xff000000
| ((((c) << 3) & 0xf8) | (((c) >> 2) & 0x7))
| ((((c) << 5) & 0xfc00) | (((c) >> 1) & 0x300))
| ((((c) << 8) & 0xf80000) | (((c) << 3) & 0x70000));
}
enum QtPixelOrder {
PixelOrderRGB,
PixelOrderBGR
};
template<enum QtPixelOrder> inline uint qConvertArgb32ToA2rgb30(QRgb);
template<enum QtPixelOrder> inline uint qConvertRgb32ToRgb30(QRgb);
template<enum QtPixelOrder> inline QRgb qConvertA2rgb30ToArgb32(uint c);
// A combined unpremultiply and premultiply with new simplified alpha.
// Needed when alpha loses precision relative to other colors during conversion (ARGB32 -> A2RGB30).
template<unsigned int Shift>
inline QRgb qRepremultiply(QRgb p)
{
const uint alpha = qAlpha(p);
if (alpha == 255 || alpha == 0)
return p;
p = qUnpremultiply(p);
Q_CONSTEXPR uint mult = 255 / (255 >> Shift);
const uint newAlpha = mult * (alpha >> Shift);
p = (p & ~0xff000000) | (newAlpha<<24);
return qPremultiply(p);
}
template<unsigned int Shift>
inline QRgba64 qRepremultiply(QRgba64 p)
{
const uint alpha = p.alpha();
if (alpha == 65535 || alpha == 0)
return p;
p = p.unpremultiplied();
Q_CONSTEXPR uint mult = 65535 / (65535 >> Shift);
p.setAlpha(mult * (alpha >> Shift));
return p.premultiplied();
}
template<>
inline uint qConvertArgb32ToA2rgb30<PixelOrderBGR>(QRgb c)
{
c = qRepremultiply<6>(c);
return (c & 0xc0000000)
| (((c << 22) & 0x3fc00000) | ((c << 14) & 0x00300000))
| (((c << 4) & 0x000ff000) | ((c >> 4) & 0x00000c00))
| (((c >> 14) & 0x000003fc) | ((c >> 22) & 0x00000003));
}
template<>
inline uint qConvertArgb32ToA2rgb30<PixelOrderRGB>(QRgb c)
{
c = qRepremultiply<6>(c);
return (c & 0xc0000000)
| (((c << 6) & 0x3fc00000) | ((c >> 2) & 0x00300000))
| (((c << 4) & 0x000ff000) | ((c >> 4) & 0x00000c00))
| (((c << 2) & 0x000003fc) | ((c >> 6) & 0x00000003));
}
template<>
inline uint qConvertRgb32ToRgb30<PixelOrderBGR>(QRgb c)
{
return 0xc0000000
| (((c << 22) & 0x3fc00000) | ((c << 14) & 0x00300000))
| (((c << 4) & 0x000ff000) | ((c >> 4) & 0x00000c00))
| (((c >> 14) & 0x000003fc) | ((c >> 22) & 0x00000003));
}
template<>
inline uint qConvertRgb32ToRgb30<PixelOrderRGB>(QRgb c)
{
return 0xc0000000
| (((c << 6) & 0x3fc00000) | ((c >> 2) & 0x00300000))
| (((c << 4) & 0x000ff000) | ((c >> 4) & 0x00000c00))
| (((c << 2) & 0x000003fc) | ((c >> 6) & 0x00000003));
}
template<>
inline QRgb qConvertA2rgb30ToArgb32<PixelOrderBGR>(uint c)
{
uint a = c >> 30;
a |= a << 2;
a |= a << 4;
return (a << 24)
| ((c << 14) & 0x00ff0000)
| ((c >> 4) & 0x0000ff00)
| ((c >> 22) & 0x000000ff);
}
template<>
inline QRgb qConvertA2rgb30ToArgb32<PixelOrderRGB>(uint c)
{
uint a = c >> 30;
a |= a << 2;
a |= a << 4;
return (a << 24)
| ((c >> 6) & 0x00ff0000)
| ((c >> 4) & 0x0000ff00)
| ((c >> 2) & 0x000000ff);
}
template<enum QtPixelOrder> inline QRgba64 qConvertA2rgb30ToRgb64(uint rgb);
template<>
inline QRgba64 qConvertA2rgb30ToRgb64<PixelOrderBGR>(uint rgb)
{
quint16 alpha = rgb >> 30;
quint16 blue = (rgb >> 20) & 0x3ff;
quint16 green = (rgb >> 10) & 0x3ff;
quint16 red = rgb & 0x3ff;
// Expand the range.
alpha |= (alpha << 2);
alpha |= (alpha << 4);
alpha |= (alpha << 8);
red = (red << 6) | (red >> 4);
green = (green << 6) | (green >> 4);
blue = (blue << 6) | (blue >> 4);
return qRgba64(red, green, blue, alpha);
}
template<>
inline QRgba64 qConvertA2rgb30ToRgb64<PixelOrderRGB>(uint rgb)
{
quint16 alpha = rgb >> 30;
quint16 red = (rgb >> 20) & 0x3ff;
quint16 green = (rgb >> 10) & 0x3ff;
quint16 blue = rgb & 0x3ff;
// Expand the range.
alpha |= (alpha << 2);
alpha |= (alpha << 4);
alpha |= (alpha << 8);
red = (red << 6) | (red >> 4);
green = (green << 6) | (green >> 4);
blue = (blue << 6) | (blue >> 4);
return qRgba64(red, green, blue, alpha);
}
template<enum QtPixelOrder> inline unsigned int qConvertRgb64ToRgb30(QRgba64);
template<>
inline unsigned int qConvertRgb64ToRgb30<PixelOrderBGR>(QRgba64 c)
{
c = qRepremultiply<14>(c);
const uint a = c.alpha() >> 14;
const uint r = c.red() >> 6;
const uint g = c.green() >> 6;
const uint b = c.blue() >> 6;
return (a << 30) | (b << 20) | (g << 10) | r;
}
template<>
inline unsigned int qConvertRgb64ToRgb30<PixelOrderRGB>(QRgba64 c)
{
c = qRepremultiply<14>(c);
const uint a = c.alpha() >> 14;
const uint r = c.red() >> 6;
const uint g = c.green() >> 6;
const uint b = c.blue() >> 6;
return (a << 30) | (r << 20) | (g << 10) | b;
}
inline uint qRgbSwapRgb30(uint c)
{
const uint ag = c & 0xc00ffc00;
const uint rb = c & 0x3ff003ff;
return ag | (rb << 20) | (rb >> 20);
}
inline int qRed565(quint16 rgb) {
const int r = (rgb & 0xf800);
return (r >> 8) | (r >> 13);
}
inline int qGreen565(quint16 rgb) {
const int g = (rgb & 0x07e0);
return (g >> 3) | (g >> 9);
}
inline int qBlue565(quint16 rgb) {
const int b = (rgb & 0x001f);
return (b << 3) | (b >> 2);
}
static Q_ALWAYS_INLINE const uint *qt_convertARGB32ToARGB32PM(uint *buffer, const uint *src, int count)
{
for (int i = 0; i < count; ++i)
buffer[i] = qPremultiply(src[i]);
return buffer;
}
static Q_ALWAYS_INLINE const uint *qt_convertRGBA8888ToARGB32PM(uint *buffer, const uint *src, int count)
{
for (int i = 0; i < count; ++i)
buffer[i] = qPremultiply(RGBA2ARGB(src[i]));
return buffer;
}
const uint qt_bayer_matrix[16][16] = {
{ 0x1, 0xc0, 0x30, 0xf0, 0xc, 0xcc, 0x3c, 0xfc,
0x3, 0xc3, 0x33, 0xf3, 0xf, 0xcf, 0x3f, 0xff},
{ 0x80, 0x40, 0xb0, 0x70, 0x8c, 0x4c, 0xbc, 0x7c,
0x83, 0x43, 0xb3, 0x73, 0x8f, 0x4f, 0xbf, 0x7f},
{ 0x20, 0xe0, 0x10, 0xd0, 0x2c, 0xec, 0x1c, 0xdc,
0x23, 0xe3, 0x13, 0xd3, 0x2f, 0xef, 0x1f, 0xdf},
{ 0xa0, 0x60, 0x90, 0x50, 0xac, 0x6c, 0x9c, 0x5c,
0xa3, 0x63, 0x93, 0x53, 0xaf, 0x6f, 0x9f, 0x5f},
{ 0x8, 0xc8, 0x38, 0xf8, 0x4, 0xc4, 0x34, 0xf4,
0xb, 0xcb, 0x3b, 0xfb, 0x7, 0xc7, 0x37, 0xf7},
{ 0x88, 0x48, 0xb8, 0x78, 0x84, 0x44, 0xb4, 0x74,
0x8b, 0x4b, 0xbb, 0x7b, 0x87, 0x47, 0xb7, 0x77},
{ 0x28, 0xe8, 0x18, 0xd8, 0x24, 0xe4, 0x14, 0xd4,
0x2b, 0xeb, 0x1b, 0xdb, 0x27, 0xe7, 0x17, 0xd7},
{ 0xa8, 0x68, 0x98, 0x58, 0xa4, 0x64, 0x94, 0x54,
0xab, 0x6b, 0x9b, 0x5b, 0xa7, 0x67, 0x97, 0x57},
{ 0x2, 0xc2, 0x32, 0xf2, 0xe, 0xce, 0x3e, 0xfe,
0x1, 0xc1, 0x31, 0xf1, 0xd, 0xcd, 0x3d, 0xfd},
{ 0x82, 0x42, 0xb2, 0x72, 0x8e, 0x4e, 0xbe, 0x7e,
0x81, 0x41, 0xb1, 0x71, 0x8d, 0x4d, 0xbd, 0x7d},
{ 0x22, 0xe2, 0x12, 0xd2, 0x2e, 0xee, 0x1e, 0xde,
0x21, 0xe1, 0x11, 0xd1, 0x2d, 0xed, 0x1d, 0xdd},
{ 0xa2, 0x62, 0x92, 0x52, 0xae, 0x6e, 0x9e, 0x5e,
0xa1, 0x61, 0x91, 0x51, 0xad, 0x6d, 0x9d, 0x5d},
{ 0xa, 0xca, 0x3a, 0xfa, 0x6, 0xc6, 0x36, 0xf6,
0x9, 0xc9, 0x39, 0xf9, 0x5, 0xc5, 0x35, 0xf5},
{ 0x8a, 0x4a, 0xba, 0x7a, 0x86, 0x46, 0xb6, 0x76,
0x89, 0x49, 0xb9, 0x79, 0x85, 0x45, 0xb5, 0x75},
{ 0x2a, 0xea, 0x1a, 0xda, 0x26, 0xe6, 0x16, 0xd6,
0x29, 0xe9, 0x19, 0xd9, 0x25, 0xe5, 0x15, 0xd5},
{ 0xaa, 0x6a, 0x9a, 0x5a, 0xa6, 0x66, 0x96, 0x56,
0xa9, 0x69, 0x99, 0x59, 0xa5, 0x65, 0x95, 0x55}
};
#define ARGB_COMBINE_ALPHA(argb, alpha) \
((((argb >> 24) * alpha) >> 8) << 24) | (argb & 0x00ffffff)
#if Q_PROCESSOR_WORDSIZE == 8 // 64-bit versions
#define AMIX(mask) (qMin(((qint64(s)&mask) + (qint64(d)&mask)), qint64(mask)))
#define MIX(mask) (qMin(((qint64(s)&mask) + (qint64(d)&mask)), qint64(mask)))
#else // 32 bits
// The mask for alpha can overflow over 32 bits
#define AMIX(mask) quint32(qMin(((qint64(s)&mask) + (qint64(d)&mask)), qint64(mask)))
#define MIX(mask) (qMin(((quint32(s)&mask) + (quint32(d)&mask)), quint32(mask)))
#endif
inline int comp_func_Plus_one_pixel_const_alpha(uint d, const uint s, const uint const_alpha, const uint one_minus_const_alpha)
{
const int result = (AMIX(AMASK) | MIX(RMASK) | MIX(GMASK) | MIX(BMASK));
return INTERPOLATE_PIXEL_255(result, const_alpha, d, one_minus_const_alpha);
}
inline int comp_func_Plus_one_pixel(uint d, const uint s)
{
const int result = (AMIX(AMASK) | MIX(RMASK) | MIX(GMASK) | MIX(BMASK));
return result;
}
#undef MIX
#undef AMIX
struct QDitherInfo {
int x;
int y;
};
typedef const uint *(QT_FASTCALL *ConvertFunc)(uint *buffer, const uint *src, int count,
const QVector<QRgb> *clut, QDitherInfo *dither);
typedef const QRgba64 *(QT_FASTCALL *ConvertFunc64)(QRgba64 *buffer, const uint *src, int count,
const QVector<QRgb> *clut, QDitherInfo *dither);
struct QPixelLayout
{
// Bits per pixel
enum BPP {
BPPNone,
BPP1MSB,
BPP1LSB,
BPP8,
BPP16,
BPP24,
BPP32,
BPPCount
};
// All numbers in bits.
uchar redWidth;
uchar redShift;
uchar greenWidth;
uchar greenShift;
uchar blueWidth;
uchar blueShift;
uchar alphaWidth;
uchar alphaShift;
bool premultiplied;
BPP bpp;
ConvertFunc convertToARGB32PM;
ConvertFunc convertFromARGB32PM;
ConvertFunc convertFromRGB32;
ConvertFunc64 convertToARGB64PM;
};
typedef const uint *(QT_FASTCALL *FetchPixelsFunc)(uint *buffer, const uchar *src, int index, int count);
typedef void (QT_FASTCALL *StorePixelsFunc)(uchar *dest, const uint *src, int index, int count);
extern QPixelLayout qPixelLayouts[QImage::NImageFormats];
extern const FetchPixelsFunc qFetchPixels[QPixelLayout::BPPCount];
extern StorePixelsFunc qStorePixels[QPixelLayout::BPPCount];
extern MemRotateFunc qMemRotateFunctions[QPixelLayout::BPPCount][3];
QT_END_NAMESPACE
#endif // QDRAWHELPER_P_H
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