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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qfbscreen_p.h"
#include "qfbcursor_p.h"
#include "qfbwindow_p.h"
#include "qfbbackingstore_p.h"
#include <QtGui/QPainter>
#include <QtCore/QCoreApplication>
#include <qpa/qwindowsysteminterface.h>
#include <QtCore/QDebug>
#include <QtCore/QElapsedTimer>
QT_BEGIN_NAMESPACE
QFbScreen::QFbScreen() : mUpdatePending(false), mCursor(0), mGeometry(), mDepth(16), mFormat(QImage::Format_RGB16), mScreenImage(0), mCompositePainter(0), mIsUpToDate(false)
{
}
QFbScreen::~QFbScreen()
{
delete mCompositePainter;
delete mScreenImage;
}
void QFbScreen::initializeCompositor()
{
mScreenImage = new QImage(mGeometry.size(), mFormat);
scheduleUpdate();
}
bool QFbScreen::event(QEvent *event)
{
if (event->type() == QEvent::UpdateRequest) {
doRedraw();
mUpdatePending = false;
return true;
}
return QObject::event(event);
}
void QFbScreen::addWindow(QFbWindow *window)
{
mWindowStack.prepend(window);
if (!mPendingBackingStores.isEmpty()) {
//check if we have a backing store for this window
for (int i = 0; i < mPendingBackingStores.size(); ++i) {
QFbBackingStore *bs = mPendingBackingStores.at(i);
// this gets called during QWindow::create() at a point where the
// invariant (window->handle()->window() == window) is broken
if (bs->window() == window->window()) {
window->setBackingStore(bs);
mPendingBackingStores.removeAt(i);
break;
}
}
}
invalidateRectCache();
setDirty(window->geometry());
QWindow *w = topWindow();
QWindowSystemInterface::handleWindowActivated(w);
topWindowChanged(w);
}
void QFbScreen::removeWindow(QFbWindow *window)
{
mWindowStack.removeOne(window);
invalidateRectCache();
setDirty(window->geometry());
QWindow *w = topWindow();
QWindowSystemInterface::handleWindowActivated(w);
topWindowChanged(w);
}
void QFbScreen::raise(QFbWindow *window)
{
int index = mWindowStack.indexOf(window);
if (index <= 0)
return;
mWindowStack.move(index, 0);
invalidateRectCache();
setDirty(window->geometry());
QWindow *w = topWindow();
QWindowSystemInterface::handleWindowActivated(w);
topWindowChanged(w);
}
void QFbScreen::lower(QFbWindow *window)
{
int index = mWindowStack.indexOf(window);
if (index == -1 || index == (mWindowStack.size() - 1))
return;
mWindowStack.move(index, mWindowStack.size() - 1);
invalidateRectCache();
setDirty(window->geometry());
QWindow *w = topWindow();
QWindowSystemInterface::handleWindowActivated(w);
topWindowChanged(w);
}
QWindow *QFbScreen::topWindow() const
{
foreach (QFbWindow *fbw, mWindowStack)
if (fbw->window()->type() == Qt::Window || fbw->window()->type() == Qt::Dialog)
return fbw->window();
return 0;
}
QWindow *QFbScreen::topLevelAt(const QPoint & p) const
{
foreach (QFbWindow *fbw, mWindowStack) {
if (fbw->geometry().contains(p, false) && fbw->window()->isVisible())
return fbw->window();
}
return 0;
}
void QFbScreen::setDirty(const QRect &rect)
{
QRect intersection = rect.intersected(mGeometry);
QPoint screenOffset = mGeometry.topLeft();
mRepaintRegion += intersection.translated(-screenOffset); // global to local translation
scheduleUpdate();
}
void QFbScreen::scheduleUpdate()
{
if (!mUpdatePending) {
mUpdatePending = true;
QCoreApplication::postEvent(this, new QEvent(QEvent::UpdateRequest));
}
}
void QFbScreen::setPhysicalSize(const QSize &size)
{
mPhysicalSize = size;
}
void QFbScreen::setGeometry(const QRect &rect)
{
delete mCompositePainter;
mCompositePainter = 0;
delete mScreenImage;
mGeometry = rect;
mScreenImage = new QImage(mGeometry.size(), mFormat);
invalidateRectCache();
QWindowSystemInterface::handleScreenGeometryChange(QPlatformScreen::screen(), geometry(), availableGeometry());
resizeMaximizedWindows();
}
void QFbScreen::generateRects()
{
mCachedRects.clear();
QPoint screenOffset = mGeometry.topLeft();
QRegion remainingScreen(mGeometry.translated(-screenOffset)); // global to local translation
for (int i = 0; i < mWindowStack.length(); i++) {
if (remainingScreen.isEmpty())
break;
#if 0
if (!mWindowStack[i]->isVisible())
continue;
if (mWindowStack[i]->isMinimized())
continue;
if (!mWindowStack[i]->testAttribute(Qt::WA_TranslucentBackground)) {
QRect localGeometry = mWindowStack.at(i)->geometry().translated(-screenOffset); // global to local translation
remainingScreen -= localGeometry;
QRegion windowRegion(localGeometry);
windowRegion -= remainingScreen;
foreach (const QRect &rect, windowRegion.rects()) {
mCachedRects += QPair<QRect, int>(rect, i);
}
}
#endif
}
foreach (const QRect &rect, remainingScreen.rects())
mCachedRects += QPair<QRect, int>(rect, -1);
mIsUpToDate = true;
return;
}
QRegion QFbScreen::doRedraw()
{
QPoint screenOffset = mGeometry.topLeft();
QRegion touchedRegion;
if (mCursor && mCursor->isDirty() && mCursor->isOnScreen()) {
QRect lastCursor = mCursor->dirtyRect();
mRepaintRegion += lastCursor;
}
if (mRepaintRegion.isEmpty() && (!mCursor || !mCursor->isDirty())) {
return touchedRegion;
}
QVector<QRect> rects = mRepaintRegion.rects();
if (!mIsUpToDate)
generateRects();
if (!mCompositePainter)
mCompositePainter = new QPainter(mScreenImage);
for (int rectIndex = 0; rectIndex < mRepaintRegion.rectCount(); rectIndex++) {
QRegion rectRegion = rects[rectIndex];
for (int i = 0; i < mCachedRects.length(); i++) {
QRect screenSubRect = mCachedRects[i].first;
int layer = mCachedRects[i].second;
QRegion intersect = rectRegion.intersected(screenSubRect);
if (intersect.isEmpty())
continue;
rectRegion -= intersect;
// we only expect one rectangle, but defensive coding...
foreach (const QRect &rect, intersect.rects()) {
bool firstLayer = true;
if (layer == -1) {
mCompositePainter->fillRect(rect, Qt::black);
firstLayer = false;
layer = mWindowStack.size() - 1;
}
for (int layerIndex = layer; layerIndex != -1; layerIndex--) {
if (!mWindowStack[layerIndex]->window()->isVisible())
continue;
// if (mWindowStack[layerIndex]->isMinimized())
// continue;
QRect windowRect = mWindowStack[layerIndex]->geometry().translated(-screenOffset);
QRect windowIntersect = rect.translated(-windowRect.left(),
-windowRect.top());
QFbBackingStore *backingStore = mWindowStack[layerIndex]->backingStore();
if (backingStore) {
backingStore->lock();
mCompositePainter->drawImage(rect, backingStore->image(), windowIntersect);
backingStore->unlock();
}
if (firstLayer) {
firstLayer = false;
}
}
}
}
}
QRect cursorRect;
if (mCursor && (mCursor->isDirty() || mRepaintRegion.intersects(mCursor->lastPainted()))) {
cursorRect = mCursor->drawCursor(*mCompositePainter);
touchedRegion += cursorRect;
}
touchedRegion += mRepaintRegion;
mRepaintRegion = QRegion();
// qDebug() << "QFbScreen::doRedraw" << mWindowStack.size() << mScreenImage->size() << touchedRegion;
return touchedRegion;
}
QFbWindow *QFbScreen::windowForId(WId wid) const
{
for (int i = 0; i < mWindowStack.count(); ++i)
if (mWindowStack[i]->winId() == wid)
return mWindowStack[i];
return 0;
}
QT_END_NAMESPACE
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