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author | Ivan Solovev <ivan.solovev@qt.io> | 2023-03-24 15:10:22 +0100 |
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committer | Ivan Solovev <ivan.solovev@qt.io> | 2023-03-28 14:44:21 +0200 |
commit | 007bf2bcf10007b02dd5fe09c0fc4be24229af14 (patch) | |
tree | 628e057af54c8b07db611fec7ca696c6ba5389dc /examples/bluetooth/heartrate-game/StatsLabel.qml | |
parent | a1f43b9dcd722527d52ceb0c7a138bd2994c1a7b (diff) | |
download | qtconnectivity-007bf2bcf10007b02dd5fe09c0fc4be24229af14.tar.gz |
HeartRate Game: QML revamp
This patch implements proper QML module registration for both CMake
and qmake.
It also tries to address all qmllint warnings, which results in a
major refactoring, because the current approach with Loaders
provides a lot of unqualified access warnings.
The new approach uses StackLayout to switch between different
pages.
Task-number: QTBUG-111972
Pick-to: 6.5 6.5.0
Change-Id: Icc0122deebe63af16dd53c47690f2dc9fb88c919
Reviewed-by: Juha Vuolle <juha.vuolle@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Diffstat (limited to 'examples/bluetooth/heartrate-game/StatsLabel.qml')
-rw-r--r-- | examples/bluetooth/heartrate-game/StatsLabel.qml | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/examples/bluetooth/heartrate-game/StatsLabel.qml b/examples/bluetooth/heartrate-game/StatsLabel.qml new file mode 100644 index 00000000..0ea4249a --- /dev/null +++ b/examples/bluetooth/heartrate-game/StatsLabel.qml @@ -0,0 +1,34 @@ +// Copyright (C) 2022 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause + +import QtQuick + +Item { + height: GameSettings.fieldHeight + width: parent.width + + property alias title: leftText.text + property alias value: rightText.text + + Text { + id: leftText + anchors.left: parent.left + height: parent.height + width: parent.width * 0.45 + horizontalAlignment: Text.AlignRight + verticalAlignment: Text.AlignVCenter + font.pixelSize: GameSettings.mediumFontSize + color: GameSettings.textColor + } + + Text { + id: rightText + anchors.right: parent.right + height: parent.height + width: parent.width * 0.45 + horizontalAlignment: Text.AlignLeft + verticalAlignment: Text.AlignVCenter + font.pixelSize: GameSettings.mediumFontSize + color: GameSettings.textColor + } +} |