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authorMiikka Heikkinen <miikka.heikkinen@theqtcompany.com>2015-08-10 14:33:14 +0300
committerMiikka Heikkinen <miikka.heikkinen@theqtcompany.com>2015-08-20 09:49:18 +0000
commit3f4d7a755585f1b79c7e9675220b8210f10f358e (patch)
tree50e4e4faef56413bede418bcf495ca7fe41677ba /src/quick/items/qquickitemsmodule.cpp
parent04f30db289225e700fe99c163f53f0dd7e920caf (diff)
downloadqtdeclarative-3f4d7a755585f1b79c7e9675220b8210f10f358e.tar.gz
Add possibility to mirror ShaderEffectSource generated textures
Using textures generated by ShaderEffectSource items (or Item.layer) with custom OpenGL code was non-intuitive due to mismatching coordinate systems, so added a possibility to control the generated texture orientation. [ChangeLog][QtQuick][ShaderEffectSource] Added possibility to mirror generated OpenGL texture. Change-Id: I7c03d8b6fbfc43d69812c15d244200fb8e7c7bb9 Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Diffstat (limited to 'src/quick/items/qquickitemsmodule.cpp')
-rw-r--r--src/quick/items/qquickitemsmodule.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/quick/items/qquickitemsmodule.cpp b/src/quick/items/qquickitemsmodule.cpp
index 4df1ef038c..62e0adcb0a 100644
--- a/src/quick/items/qquickitemsmodule.cpp
+++ b/src/quick/items/qquickitemsmodule.cpp
@@ -273,6 +273,7 @@ static void qt_quickitems_defineModule(const char *uri, int major, int minor)
qmlRegisterType<QQuickFlow, 6>(uri, 2, 6, "Flow");
qmlRegisterUncreatableType<QQuickEnterKeyAttached, 6>(uri, 2, 6, "EnterKey",
QQuickEnterKeyAttached::tr("EnterKey is only available via attached properties"));
+ qmlRegisterType<QQuickShaderEffectSource, 1>(uri, 2, 6, "ShaderEffectSource");
}
static void initResources()