diff options
author | Michael Brasser <michael.brasser@nokia.com> | 2012-01-25 14:43:07 +1000 |
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committer | Michael Brasser <michael.brasser@nokia.com> | 2012-01-25 14:43:07 +1000 |
commit | c3601a8db91bc777ea859d6a796dfab6a218675e (patch) | |
tree | d2a4f6c83bec3cddcce020966cccac72be3aa04a /src/quick/particles/qquickv8particledata.cpp | |
parent | 35794301d188b731a7b596d92fc632fff58586c0 (diff) | |
parent | 149f6afe321ce59aebe4ce2f9dddd1881d0ac22b (diff) | |
download | qtdeclarative-animation-refactor.tar.gz |
Merge branch 'master' into animation-refactorwip/animation-refactoranimation-refactor
Conflicts:
tests/auto/declarative/declarative.pro
Change-Id: Ie339be2989fac553d351f3077869f1847367b504
Diffstat (limited to 'src/quick/particles/qquickv8particledata.cpp')
-rw-r--r-- | src/quick/particles/qquickv8particledata.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/quick/particles/qquickv8particledata.cpp b/src/quick/particles/qquickv8particledata.cpp index 870c3f254a..caf32b6fbc 100644 --- a/src/quick/particles/qquickv8particledata.cpp +++ b/src/quick/particles/qquickv8particledata.cpp @@ -2,7 +2,7 @@ ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) +** Contact: http://www.qt-project.org/ ** ** This file is part of the Declarative module of the Qt Toolkit. ** @@ -411,6 +411,7 @@ FLOAT_GETTER_AND_SETTER(rotation) FLOAT_GETTER_AND_SETTER(rotationSpeed) FLOAT_GETTER_AND_SETTER(animIdx) FLOAT_GETTER_AND_SETTER(frameDuration) +FLOAT_GETTER_AND_SETTER(frameAt) FLOAT_GETTER_AND_SETTER(frameCount) FLOAT_GETTER_AND_SETTER(animT) FLOAT_GETTER_AND_SETTER(r) @@ -450,6 +451,7 @@ QV8ParticleDataDeletable::QV8ParticleDataDeletable(QV8Engine *engine) REGISTER_ACCESSOR(ft, engine, autoRotate, autoRotate); REGISTER_ACCESSOR(ft, engine, animIdx, animationIndex); REGISTER_ACCESSOR(ft, engine, frameDuration, frameDuration); + REGISTER_ACCESSOR(ft, engine, frameAt, frameAt); REGISTER_ACCESSOR(ft, engine, frameCount, frameCount); REGISTER_ACCESSOR(ft, engine, animT, animationT); REGISTER_ACCESSOR(ft, engine, r, r); |