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authorMatthew Vogt <matthew.vogt@nokia.com>2012-02-16 14:43:03 +1000
committerQt by Nokia <qt-info@nokia.com>2012-02-24 04:51:31 +0100
commitb855240b782395f94315f43ea3e7e182299fac48 (patch)
treebc594c04449be8cd14cd0ab0bb72dafc2be0ffb2 /tests/auto/quick/qquickanimationcontroller/data/tst_numberanimation.qml
parent6a42a6e0a9a1abdda0d07a5a20b4ac7e45348684 (diff)
downloadqtdeclarative-b855240b782395f94315f43ea3e7e182299fac48.tar.gz
Rename QDeclarative symbols to QQuick and QQml
Symbols beginning with QDeclarative are already exported by the quick1 module. Users can apply the bin/rename-qtdeclarative-symbols.sh script to modify client code using the previous names of the renamed symbols. Task-number: QTBUG-23737 Change-Id: Ifaa482663767634931e8711a8e9bf6e404859e66 Reviewed-by: Martin Jones <martin.jones@nokia.com>
Diffstat (limited to 'tests/auto/quick/qquickanimationcontroller/data/tst_numberanimation.qml')
-rw-r--r--tests/auto/quick/qquickanimationcontroller/data/tst_numberanimation.qml38
1 files changed, 38 insertions, 0 deletions
diff --git a/tests/auto/quick/qquickanimationcontroller/data/tst_numberanimation.qml b/tests/auto/quick/qquickanimationcontroller/data/tst_numberanimation.qml
new file mode 100644
index 0000000000..7c4496b206
--- /dev/null
+++ b/tests/auto/quick/qquickanimationcontroller/data/tst_numberanimation.qml
@@ -0,0 +1,38 @@
+import QtQuick 2.0
+import QtTest 1.0
+
+Rectangle {
+ id:container
+ width:50
+ height:50
+
+ Rectangle {id:rect; x:0; y:0; color:"red"; width:10; height:10}
+ AnimationController {
+ id:numberAnimationcontroller
+ progress:1
+ animation: NumberAnimation {target: rect; property: "x"; from:0; to:40; duration: 1000}
+ }
+
+ TestCase {
+ name:"AnimationController"
+ when:windowShown
+ function test_numberAnimation() {
+ numberAnimationcontroller.progress = 0;
+ compare(rect.x, 0);
+ numberAnimationcontroller.progress = 0.5;
+ compare(rect.x, 20);
+
+ // <=0 -> 0
+ numberAnimationcontroller.progress = -1;
+ compare(rect.x, 0);
+
+ //>=1 -> 1
+ numberAnimationcontroller.progress = 1.1;
+ compare(rect.x, 40);
+
+ //make sure the progress can be set backward
+ numberAnimationcontroller.progress = 0.5;
+ compare(rect.x, 20);
+ }
+ }
+} \ No newline at end of file