diff options
Diffstat (limited to 'src/quick/items/qquickitemanimation.cpp')
-rw-r--r-- | src/quick/items/qquickitemanimation.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/quick/items/qquickitemanimation.cpp b/src/quick/items/qquickitemanimation.cpp index 4b5c81b4d4..e913e5ba05 100644 --- a/src/quick/items/qquickitemanimation.cpp +++ b/src/quick/items/qquickitemanimation.cpp @@ -371,7 +371,7 @@ QAbstractAnimationJob* QQuickParentAnimation::transition(QQuickStateActions &act if (data->actions.count()) { QSequentialAnimationGroupJob *topLevelGroup = new QSequentialAnimationGroupJob; - QActionAnimation *viaAction = d->via ? new QActionAnimation : 0; + QActionAnimation *viaAction = d->via ? new QActionAnimation : nullptr; QActionAnimation *targetAction = new QActionAnimation; //we'll assume the common case by far is to have children, and always create ag QParallelAnimationGroupJob *ag = new QParallelAnimationGroupJob; @@ -409,7 +409,7 @@ QAbstractAnimationJob* QQuickParentAnimation::transition(QQuickStateActions &act delete data; delete viaData; } - return 0; + return nullptr; } /*! @@ -922,12 +922,12 @@ QAbstractAnimationJob* QQuickPathAnimation::transition(QQuickStateActions &actio pa->setEasingCurve(d->easingCurve); return initInstance(pa); } else { - pa->setFromSourcedValue(0); - pa->setAnimValue(0); + pa->setFromSourcedValue(nullptr); + pa->setAnimValue(nullptr); delete pa; delete data; } - return 0; + return nullptr; } void QQuickPathAnimationUpdater::setValue(qreal v) @@ -955,7 +955,7 @@ void QQuickPathAnimationUpdater::setValue(qreal v) qreal angle; bool fixed = orientation == QQuickPathAnimation::Fixed; - QPointF currentPos = !painterPath.isEmpty() ? path->sequentialPointAt(painterPath, pathLength, attributePoints, prevBez, v, fixed ? 0 : &angle) : path->sequentialPointAt(v, fixed ? 0 : &angle); + QPointF currentPos = !painterPath.isEmpty() ? path->sequentialPointAt(painterPath, pathLength, attributePoints, prevBez, v, fixed ? nullptr : &angle) : path->sequentialPointAt(v, fixed ? nullptr : &angle); //adjust position according to anchor point if (!anchorPoint.isNull()) { |