| Commit message (Collapse) | Author | Age | Files | Lines |
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It looks less tedious. Amends 8503f884bbdb50c4bebc8f8a9fce05275b0612b1
Pick-to: 6.2 6.4 6.5
Change-Id: I85690e6a8ceac4ebec1c00bcbbf6a81108096e6c
Reviewed-by: Oliver Eftevaag <oliver.eftevaag@qt.io>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Pick-to: 6.4
Task-number: QTBUG-67283
Change-Id: I63563bbeb6f60f89d2c99660400dca7fab78a294
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Many of these are portable to Qt 5; but we don't need the version
numbers in Qt 6, and the components that use "palette" refer to
Item.palette, which was added in Qt 6.
Pick-to: 6.2
Change-Id: Ic799fba5dd66db51a8808c52dce01d27c6da62bb
Reviewed-by: Oliver Eftevaag <oliver.eftevaag@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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They were always meant to be examples eventually. Now they will be used
for an example of how to implement custom controls using only basic
items and handlers. Some components are very similar to those in
the shared directory; but most examples will use Qt Quick Controls,
so those shared components can be removed when we no longer use them.
This example should remain as the one that shows how to build
reusable controls "from scratch".
Removed InputInspector because it's inefficient, has limited usefulness,
tends to require building the manual test to be able to run it, and
could be better built as a reusable Qt.labs component later on,
providing a model with all known devices and taking advantage of the
QPointingDevice::grabChanged signal to track the grab states rather
than polling.
Pick-to: 6.2
Change-Id: I47ab6ebb2cecab07a69cf96e546ffd0db3026a60
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Reviewed-by: Oliver Eftevaag <oliver.eftevaag@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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