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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qlocalclientconnectionfactory.h"

#include <QtCore/qplugin.h>
#include <QtNetwork/qlocalsocket.h>
#include <private/qqmldebugserver_p.h>

Q_DECLARE_METATYPE(QLocalSocket::LocalSocketError)

QT_BEGIN_NAMESPACE


class QLocalClientConnection : public QQmlDebugServerConnection
{
    Q_OBJECT
    Q_DISABLE_COPY(QLocalClientConnection)

public:
    QLocalClientConnection();
    ~QLocalClientConnection();

    void setServer(QQmlDebugServer *server) override;
    bool setPortRange(int portFrom, int portTo, bool block, const QString &hostaddress) override;
    bool setFileName(const QString &filename, bool block) override;

    bool isConnected() const override;
    void disconnect() override;

    void waitForConnection() override;
    void flush() override;

private:
    void connectionEstablished();
    bool connectToServer();

    bool m_block;
    QString m_filename;
    QLocalSocket *m_socket;
    QQmlDebugServer *m_debugServer;
};

QLocalClientConnection::QLocalClientConnection() :
    m_block(false),
    m_socket(0),
    m_debugServer(0)
{
}

QLocalClientConnection::~QLocalClientConnection()
{
    if (isConnected())
        disconnect();
}

void QLocalClientConnection::setServer(QQmlDebugServer *server)
{
    m_debugServer = server;
}

bool QLocalClientConnection::isConnected() const
{
    return m_socket && m_socket->state() == QLocalSocket::ConnectedState;
}

void QLocalClientConnection::disconnect()
{
    while (m_socket && m_socket->bytesToWrite() > 0)
        m_socket->waitForBytesWritten();

    m_socket->deleteLater();
    m_socket = 0;
}

bool QLocalClientConnection::setPortRange(int portFrom, int portTo, bool block,
                                        const QString &hostaddress)
{
    Q_UNUSED(portFrom);
    Q_UNUSED(portTo);
    Q_UNUSED(block);
    Q_UNUSED(hostaddress);
    return false;
}

bool QLocalClientConnection::setFileName(const QString &filename, bool block)
{
    m_filename = filename;
    m_block = block;
    return connectToServer();
}

void QLocalClientConnection::waitForConnection()
{
    m_socket->waitForConnected(-1);
}

bool QLocalClientConnection::connectToServer()
{
    m_socket = new QLocalSocket;
    m_socket->setParent(this);
    connect(m_socket, &QLocalSocket::connected,
            this, &QLocalClientConnection::connectionEstablished);
    connect(m_socket, static_cast<void(QLocalSocket::*)(QLocalSocket::LocalSocketError)>(
                &QLocalSocket::error), m_socket, [this](QLocalSocket::LocalSocketError) {
        m_socket->disconnectFromServer();
        m_socket->connectToServer(m_filename);
    }, Qt::QueuedConnection);

    m_socket->connectToServer(m_filename);
    qDebug("QML Debugger: Connecting to socket %s...", m_filename.toLatin1().constData());
    return true;
}

void QLocalClientConnection::flush()
{
    if (m_socket)
        m_socket->flush();
}

void QLocalClientConnection::connectionEstablished()
{
    m_debugServer->setDevice(m_socket);
}

QQmlDebugServerConnection *QLocalClientConnectionFactory::create(const QString &key)
{
    return (key == QLatin1String("QLocalClientConnection") ? new QLocalClientConnection : 0);
}

QT_END_NAMESPACE

#include "qlocalclientconnection.moc"