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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qquickborderimage_p.h"
#include "qquickborderimage_p_p.h"
#include <QtQml/qqmlinfo.h>
#include <QtQml/qqmlfile.h>
#include <QtQml/qqmlengine.h>
#if QT_CONFIG(qml_network)
#include <QtNetwork/qnetworkreply.h>
#endif
#include <QtCore/qfile.h>
#include <QtCore/qmath.h>
#include <QtGui/qguiapplication.h>
#include <private/qqmlglobal_p.h>
#include <private/qsgadaptationlayer_p.h>
QT_BEGIN_NAMESPACE
/*!
\qmltype BorderImage
\instantiates QQuickBorderImage
\inqmlmodule QtQuick
\brief Paints a border based on an image
\inherits Item
\ingroup qtquick-visual
The BorderImage type is used to create borders out of images by scaling or tiling
parts of each image.
A BorderImage breaks a source image, specified using the \l source property,
into 9 regions, as shown below:
\image declarative-scalegrid.png
When the image is scaled, regions of the source image are scaled or tiled to
create the displayed border image in the following way:
\list
\li The corners (regions 1, 3, 7, and 9) are not scaled at all.
\li Regions 2 and 8 are scaled according to
\l{BorderImage::horizontalTileMode}{horizontalTileMode}.
\li Regions 4 and 6 are scaled according to
\l{BorderImage::verticalTileMode}{verticalTileMode}.
\li The middle (region 5) is scaled according to both
\l{BorderImage::horizontalTileMode}{horizontalTileMode} and
\l{BorderImage::verticalTileMode}{verticalTileMode}.
\endlist
The regions of the image are defined using the \l border property group, which
describes the distance from each edge of the source image to use as a border.
\section1 Example Usage
The following examples show the effects of the different modes on an image.
Guide lines are overlaid onto the image to show the different regions of the
image as described above.
\beginfloatleft
\image qml-borderimage-normal-image.png
\endfloat
An unscaled image is displayed using an Image. The \l border property is
used to determine the parts of the image that will lie inside the unscaled corner
areas and the parts that will be stretched horizontally and vertically.
\snippet qml/borderimage/normal-image.qml normal image
\clearfloat
\beginfloatleft
\image qml-borderimage-scaled.png
\endfloat
A BorderImage is used to display the image, and it is given a size that is
larger than the original image. Since the \l horizontalTileMode property is set to
\l{BorderImage::horizontalTileMode}{BorderImage.Stretch}, the parts of image in
regions 2 and 8 are stretched horizontally. Since the \l verticalTileMode property
is set to \l{BorderImage::verticalTileMode}{BorderImage.Stretch}, the parts of image
in regions 4 and 6 are stretched vertically.
\snippet qml/borderimage/borderimage-scaled.qml scaled border image
\clearfloat
\beginfloatleft
\image qml-borderimage-tiled.png
\endfloat
Again, a large BorderImage is used to display the image. With the
\l horizontalTileMode property set to \l{BorderImage::horizontalTileMode}{BorderImage.Repeat},
the parts of image in regions 2 and 8 are tiled so that they fill the space at the
top and bottom of the item. Similarly, the \l verticalTileMode property is set to
\l{BorderImage::verticalTileMode}{BorderImage.Repeat}, the parts of image in regions
4 and 6 are tiled so that they fill the space at the left and right of the item.
\snippet qml/borderimage/borderimage-tiled.qml tiled border image
\clearfloat
In some situations, the width of regions 2 and 8 may not be an exact multiple of the width
of the corresponding regions in the source image. Similarly, the height of regions 4 and 6
may not be an exact multiple of the height of the corresponding regions. It can be useful
to use \l{BorderImage::horizontalTileMode}{BorderImage.Round} instead of
\l{BorderImage::horizontalTileMode}{BorderImage.Repeat} in cases like these.
The Border Image example in \l{Qt Quick Examples - Image Elements} shows how a BorderImage
can be used to simulate a shadow effect on a rectangular item.
\section1 Image Loading
The source image may not be loaded instantaneously, depending on its original location.
Loading progress can be monitored with the \l progress property.
\sa Image, AnimatedImage
*/
/*!
\qmlproperty bool QtQuick::BorderImage::asynchronous
Specifies that images on the local filesystem should be loaded
asynchronously in a separate thread. The default value is
false, causing the user interface thread to block while the
image is loaded. Setting \a asynchronous to true is useful where
maintaining a responsive user interface is more desirable
than having images immediately visible.
Note that this property is only valid for images read from the
local filesystem. Images loaded via a network resource (e.g. HTTP)
are always loaded asynchronously.
*/
QQuickBorderImage::QQuickBorderImage(QQuickItem *parent)
: QQuickImageBase(*(new QQuickBorderImagePrivate), parent)
{
}
QQuickBorderImage::~QQuickBorderImage()
{
#if QT_CONFIG(qml_network)
Q_D(QQuickBorderImage);
if (d->sciReply)
d->sciReply->deleteLater();
#endif
}
/*!
\qmlproperty enumeration QtQuick::BorderImage::status
This property describes the status of image loading. It can be one of:
\list
\li BorderImage.Null - no image has been set
\li BorderImage.Ready - the image has been loaded
\li BorderImage.Loading - the image is currently being loaded
\li BorderImage.Error - an error occurred while loading the image
\endlist
\sa progress
*/
/*!
\qmlproperty real QtQuick::BorderImage::progress
This property holds the progress of image loading, from 0.0 (nothing loaded)
to 1.0 (finished).
\sa status
*/
/*!
\qmlproperty bool QtQuick::BorderImage::smooth
This property holds whether the image is smoothly filtered when scaled or
transformed. Smooth filtering gives better visual quality, but it may be slower
on some hardware. If the image is displayed at its natural size, this property
has no visual or performance effect.
By default, this property is set to true.
*/
/*!
\qmlproperty bool QtQuick::BorderImage::cache
Specifies whether the image should be cached. The default value is
true. Setting \a cache to false is useful when dealing with large images,
to make sure that they aren't cached at the expense of small 'ui element' images.
*/
/*!
\qmlproperty bool QtQuick::BorderImage::mirror
This property holds whether the image should be horizontally inverted
(effectively displaying a mirrored image).
The default value is false.
*/
/*!
\qmlproperty url QtQuick::BorderImage::source
This property holds the URL that refers to the source image.
BorderImage can handle any image format supported by Qt, loaded from any
URL scheme supported by Qt.
This property can also be used to refer to .sci files, which are
written in a QML-specific, text-based format that specifies the
borders, the image file and the tile rules for a given border image.
The following .sci file sets the borders to 10 on each side for the
image \c picture.png:
\code
border.left: 10
border.top: 10
border.bottom: 10
border.right: 10
source: "picture.png"
\endcode
The URL may be absolute, or relative to the URL of the component.
\sa QQuickImageProvider
*/
/*!
\qmlproperty QSize QtQuick::BorderImage::sourceSize
This property holds the actual width and height of the loaded image.
In BorderImage, this property is read-only.
\sa Image::sourceSize
*/
void QQuickBorderImage::setSource(const QUrl &url)
{
Q_D(QQuickBorderImage);
if (url == d->url)
return;
#if QT_CONFIG(qml_network)
if (d->sciReply) {
d->sciReply->deleteLater();
d->sciReply = nullptr;
}
#endif
d->url = url;
d->sciurl = QUrl();
emit sourceChanged(d->url);
if (isComponentComplete())
load();
}
void QQuickBorderImage::load()
{
Q_D(QQuickBorderImage);
if (d->url.isEmpty()) {
d->pix.clear(this);
d->status = Null;
setImplicitSize(0, 0);
emit statusChanged(d->status);
if (d->progress != 0.0) {
d->progress = 0.0;
emit progressChanged(d->progress);
}
if (sourceSize() != d->oldSourceSize) {
d->oldSourceSize = sourceSize();
emit sourceSizeChanged();
}
pixmapChange();
return;
} else {
if (d->url.path().endsWith(QLatin1String("sci"))) {
QString lf = QQmlFile::urlToLocalFileOrQrc(d->url);
if (!lf.isEmpty()) {
QFile file(lf);
file.open(QIODevice::ReadOnly);
setGridScaledImage(QQuickGridScaledImage(&file));
return;
} else {
#if QT_CONFIG(qml_network)
if (d->progress != 0.0) {
d->progress = 0.0;
emit progressChanged(d->progress);
}
d->status = Loading;
QNetworkRequest req(d->url);
d->sciReply = qmlEngine(this)->networkAccessManager()->get(req);
qmlobject_connect(d->sciReply, QNetworkReply, SIGNAL(finished()),
this, QQuickBorderImage, SLOT(sciRequestFinished()))
#endif
}
} else {
QQuickPixmap::Options options;
if (d->async)
options |= QQuickPixmap::Asynchronous;
if (d->cache)
options |= QQuickPixmap::Cache;
d->pix.clear(this);
const qreal targetDevicePixelRatio = (window() ? window()->effectiveDevicePixelRatio() : qGuiApp->devicePixelRatio());
d->devicePixelRatio = 1.0;
QUrl loadUrl = d->url;
resolve2xLocalFile(d->url, targetDevicePixelRatio, &loadUrl, &d->devicePixelRatio);
d->pix.load(qmlEngine(this), loadUrl, d->sourcesize * d->devicePixelRatio, options);
if (d->pix.isLoading()) {
if (d->progress != 0.0) {
d->progress = 0.0;
emit progressChanged(d->progress);
}
d->status = Loading;
static int thisRequestProgress = -1;
static int thisRequestFinished = -1;
if (thisRequestProgress == -1) {
thisRequestProgress =
QQuickImageBase::staticMetaObject.indexOfSlot("requestProgress(qint64,qint64)");
thisRequestFinished =
QQuickImageBase::staticMetaObject.indexOfSlot("requestFinished()");
}
d->pix.connectFinished(this, thisRequestFinished);
d->pix.connectDownloadProgress(this, thisRequestProgress);
update(); //pixmap may have invalidated texture, updatePaintNode needs to be called before the next repaint
} else {
requestFinished();
return;
}
}
}
emit statusChanged(d->status);
}
/*!
\qmlpropertygroup QtQuick::BorderImage::border
\qmlproperty int QtQuick::BorderImage::border.left
\qmlproperty int QtQuick::BorderImage::border.right
\qmlproperty int QtQuick::BorderImage::border.top
\qmlproperty int QtQuick::BorderImage::border.bottom
The 4 border lines (2 horizontal and 2 vertical) break the image into 9 sections,
as shown below:
\image declarative-scalegrid.png
Each border line (left, right, top, and bottom) specifies an offset in pixels
from the respective edge of the source image. By default, each border line has
a value of 0.
For example, the following definition sets the bottom line 10 pixels up from
the bottom of the image:
\qml
BorderImage {
border.bottom: 10
// ...
}
\endqml
The border lines can also be specified using a
\l {BorderImage::source}{.sci file}.
*/
QQuickScaleGrid *QQuickBorderImage::border()
{
Q_D(QQuickBorderImage);
return d->getScaleGrid();
}
/*!
\qmlproperty enumeration QtQuick::BorderImage::horizontalTileMode
\qmlproperty enumeration QtQuick::BorderImage::verticalTileMode
This property describes how to repeat or stretch the middle parts of the border image.
\list
\li BorderImage.Stretch - Scales the image to fit to the available area.
\li BorderImage.Repeat - Tile the image until there is no more space. May crop the last image.
\li BorderImage.Round - Like Repeat, but scales the images down to ensure that the last image is not cropped.
\endlist
The default tile mode for each property is BorderImage.Stretch.
*/
QQuickBorderImage::TileMode QQuickBorderImage::horizontalTileMode() const
{
Q_D(const QQuickBorderImage);
return d->horizontalTileMode;
}
void QQuickBorderImage::setHorizontalTileMode(TileMode t)
{
Q_D(QQuickBorderImage);
if (t != d->horizontalTileMode) {
d->horizontalTileMode = t;
emit horizontalTileModeChanged();
update();
}
}
QQuickBorderImage::TileMode QQuickBorderImage::verticalTileMode() const
{
Q_D(const QQuickBorderImage);
return d->verticalTileMode;
}
void QQuickBorderImage::setVerticalTileMode(TileMode t)
{
Q_D(QQuickBorderImage);
if (t != d->verticalTileMode) {
d->verticalTileMode = t;
emit verticalTileModeChanged();
update();
}
}
void QQuickBorderImage::setGridScaledImage(const QQuickGridScaledImage& sci)
{
Q_D(QQuickBorderImage);
if (!sci.isValid()) {
d->status = Error;
emit statusChanged(d->status);
} else {
QQuickScaleGrid *sg = border();
sg->setTop(sci.gridTop());
sg->setBottom(sci.gridBottom());
sg->setLeft(sci.gridLeft());
sg->setRight(sci.gridRight());
d->horizontalTileMode = sci.horizontalTileRule();
d->verticalTileMode = sci.verticalTileRule();
d->sciurl = d->url.resolved(QUrl(sci.pixmapUrl()));
QQuickPixmap::Options options;
if (d->async)
options |= QQuickPixmap::Asynchronous;
if (d->cache)
options |= QQuickPixmap::Cache;
d->pix.clear(this);
d->pix.load(qmlEngine(this), d->sciurl, options);
if (d->pix.isLoading()) {
if (d->progress != 0.0) {
d->progress = 0.0;
emit progressChanged(d->progress);
}
if (d->status != Loading) {
d->status = Loading;
emit statusChanged(d->status);
}
static int thisRequestProgress = -1;
static int thisRequestFinished = -1;
if (thisRequestProgress == -1) {
thisRequestProgress =
QQuickBorderImage::staticMetaObject.indexOfSlot("requestProgress(qint64,qint64)");
thisRequestFinished =
QQuickBorderImage::staticMetaObject.indexOfSlot("requestFinished()");
}
d->pix.connectFinished(this, thisRequestFinished);
d->pix.connectDownloadProgress(this, thisRequestProgress);
} else {
requestFinished();
}
}
}
void QQuickBorderImage::requestFinished()
{
Q_D(QQuickBorderImage);
QSize impsize = d->pix.implicitSize();
if (d->pix.isError()) {
d->status = Error;
qmlWarning(this) << d->pix.error();
if (d->progress != 0) {
d->progress = 0;
emit progressChanged(d->progress);
}
} else {
d->status = Ready;
if (d->progress != 1.0) {
d->progress = 1.0;
emit progressChanged(d->progress);
}
}
setImplicitSize(impsize.width() / d->devicePixelRatio, impsize.height() / d->devicePixelRatio);
emit statusChanged(d->status);
if (sourceSize() != d->oldSourceSize) {
d->oldSourceSize = sourceSize();
emit sourceSizeChanged();
}
pixmapChange();
}
#if QT_CONFIG(qml_network)
#define BORDERIMAGE_MAX_REDIRECT 16
void QQuickBorderImage::sciRequestFinished()
{
Q_D(QQuickBorderImage);
d->redirectCount++;
if (d->redirectCount < BORDERIMAGE_MAX_REDIRECT) {
QVariant redirect = d->sciReply->attribute(QNetworkRequest::RedirectionTargetAttribute);
if (redirect.isValid()) {
QUrl url = d->sciReply->url().resolved(redirect.toUrl());
setSource(url);
return;
}
}
d->redirectCount=0;
if (d->sciReply->error() != QNetworkReply::NoError) {
d->status = Error;
d->sciReply->deleteLater();
d->sciReply = nullptr;
emit statusChanged(d->status);
} else {
QQuickGridScaledImage sci(d->sciReply);
d->sciReply->deleteLater();
d->sciReply = nullptr;
setGridScaledImage(sci);
}
}
#endif // qml_network
void QQuickBorderImage::doUpdate()
{
update();
}
void QQuickBorderImagePrivate::calculateRects(const QQuickScaleGrid *border,
const QSize &sourceSize,
const QSizeF &targetSize,
int horizontalTileMode,
int verticalTileMode,
qreal devicePixelRatio,
QRectF *targetRect,
QRectF *innerTargetRect,
QRectF *innerSourceRect,
QRectF *subSourceRect)
{
*innerSourceRect = QRectF(0, 0, 1, 1);
*targetRect = QRectF(0, 0, targetSize.width(), targetSize.height());
*innerTargetRect = *targetRect;
if (border) {
*innerSourceRect = QRectF(border->left() * devicePixelRatio / qreal(sourceSize.width()),
border->top() * devicePixelRatio / qreal(sourceSize.height()),
qMax<qreal>(0, sourceSize.width() - (border->right() + border->left()) * devicePixelRatio) / sourceSize.width(),
qMax<qreal>(0, sourceSize.height() - (border->bottom() + border->top()) * devicePixelRatio) / sourceSize.height());
*innerTargetRect = QRectF(border->left(),
border->top(),
qMax<qreal>(0, targetSize.width() - (border->right() + border->left())),
qMax<qreal>(0, targetSize.height() - (border->bottom() + border->top())));
}
qreal hTiles = 1;
qreal vTiles = 1;
const QSizeF innerTargetSize = innerTargetRect->size() * devicePixelRatio;
if (innerSourceRect->width() != 0
&& horizontalTileMode != QQuickBorderImage::Stretch) {
hTiles = innerTargetSize.width() / qreal(innerSourceRect->width() * sourceSize.width());
if (horizontalTileMode == QQuickBorderImage::Round)
hTiles = qCeil(hTiles);
}
if (innerSourceRect->height() != 0
&& verticalTileMode != QQuickBorderImage::Stretch) {
vTiles = innerTargetSize.height() / qreal(innerSourceRect->height() * sourceSize.height());
if (verticalTileMode == QQuickBorderImage::Round)
vTiles = qCeil(vTiles);
}
*subSourceRect = QRectF(0, 0, hTiles, vTiles);
}
QSGNode *QQuickBorderImage::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *)
{
Q_D(QQuickBorderImage);
QSGTexture *texture = d->sceneGraphRenderContext()->textureForFactory(d->pix.textureFactory(), window());
if (!texture || width() <= 0 || height() <= 0) {
delete oldNode;
return nullptr;
}
QSGInternalImageNode *node = static_cast<QSGInternalImageNode *>(oldNode);
bool updatePixmap = d->pixmapChanged;
d->pixmapChanged = false;
if (!node) {
node = d->sceneGraphContext()->createInternalImageNode();
updatePixmap = true;
}
if (updatePixmap)
node->setTexture(texture);
// Don't implicitly create the scalegrid in the rendering thread...
QRectF targetRect;
QRectF innerTargetRect;
QRectF innerSourceRect;
QRectF subSourceRect;
d->calculateRects(d->border,
QSize(d->pix.width(), d->pix.height()), QSizeF(width(), height()),
d->horizontalTileMode, d->verticalTileMode, d->devicePixelRatio,
&targetRect, &innerTargetRect,
&innerSourceRect, &subSourceRect);
node->setTargetRect(targetRect);
node->setInnerSourceRect(innerSourceRect);
node->setInnerTargetRect(innerTargetRect);
node->setSubSourceRect(subSourceRect);
node->setMirror(d->mirror);
node->setMipmapFiltering(QSGTexture::None);
node->setFiltering(d->smooth ? QSGTexture::Linear : QSGTexture::Nearest);
if (innerSourceRect == QRectF(0, 0, 1, 1) && (subSourceRect.width() > 1 || subSourceRect.height() > 1)) {
node->setHorizontalWrapMode(QSGTexture::Repeat);
node->setVerticalWrapMode(QSGTexture::Repeat);
} else {
node->setHorizontalWrapMode(QSGTexture::ClampToEdge);
node->setVerticalWrapMode(QSGTexture::ClampToEdge);
}
node->setAntialiasing(d->antialiasing);
node->update();
return node;
}
void QQuickBorderImage::pixmapChange()
{
Q_D(QQuickBorderImage);
d->pixmapChanged = true;
update();
}
QT_END_NAMESPACE
#include "moc_qquickborderimage_p.cpp"
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