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authorMarko Niemelä <marko.a.niemela@nokia.com>2012-04-03 13:47:57 +0300
committerQt by Nokia <qt-info@nokia.com>2012-04-05 09:14:30 +0200
commit6c901d493c88654ecc649cdc6d65d9e250a5536a (patch)
treedf782c7bee6c307005c42a3ff28a9491303126a9 /doc/src/images/DirectionalBlur_angle3.png
parentdf03a90db11a2a8bb4a9e5dd6ca05723e0bd3d60 (diff)
downloadqtgraphicaleffects-6c901d493c88654ecc649cdc6d65d9e250a5536a.tar.gz
Optimized Directional, Radial and ZoomBlur effects.
Weight multiplication was inside the unrolled loop, moved that to the end of the shader. Additionally expand calculation is now done with vectors. Change-Id: Idc27e9dfd2d6911d3e65d093fb043a07cb912a1c Reviewed-by: Kim Gronholm <kim.1.gronholm@nokia.com>
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