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author | Marko Niemelä <marko.a.niemela@nokia.com> | 2012-01-19 09:57:11 +0200 |
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committer | Marko Niemelä <marko.a.niemela@nokia.com> | 2012-01-19 09:57:11 +0200 |
commit | dc1e20e1b3ced8b25e6b5266e58b92787fdef489 (patch) | |
tree | 26aeb24877234cd9ce9c18b0d043b0fbfd0aebc7 /doc/src/qtgraphicaleffects-huesaturation.qdoc | |
parent | b2b32545e45a8c247e260cf001ed37987696ad12 (diff) | |
download | qtgraphicaleffects-dc1e20e1b3ced8b25e6b5266e58b92787fdef489.tar.gz |
Documentation cleanup
Diffstat (limited to 'doc/src/qtgraphicaleffects-huesaturation.qdoc')
-rw-r--r-- | doc/src/qtgraphicaleffects-huesaturation.qdoc | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/doc/src/qtgraphicaleffects-huesaturation.qdoc b/doc/src/qtgraphicaleffects-huesaturation.qdoc index 82767fd..510b96e 100644 --- a/doc/src/qtgraphicaleffects-huesaturation.qdoc +++ b/doc/src/qtgraphicaleffects-huesaturation.qdoc @@ -49,32 +49,6 @@ The following example shows how to apply the effect. \snippet snippets/HueSaturation-example.qml example - \section1 Memory Consumption - - The internal memory consumption is small. - If source item is not Image or ShaderEffectSource, then effect internally creates one ShaderEffectSource item per source. - The ShaderEffectSource memory consumption is approximately the same as the memory consumption of the the - source item area in pixels. - Enabling the effect cache increases the memory consumption. - - \table - \header - \o Estimated memory usage for an effect with a size of 640x480 pixels with 32 bits per pixel (bpp) - \o - \row - \o Effect internal - \o 0 MB - \row - \o ShaderEffectSource (if used) - \o 1.2 MB - \row - \o Effect internal cache (if enabled) - \o 1.2 MB - \row - \o TOTAL (max) - \o 2.4 MB - \endtable - */ /*! |