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author | Alexandru Croitor <alexandru.croitor@qt.io> | 2021-08-12 11:24:12 +0200 |
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committer | Alexandru Croitor <alexandru.croitor@qt.io> | 2021-08-12 17:51:01 +0200 |
commit | 425911d07fc8c3bb899226a1355c38a166b5e1de (patch) | |
tree | 1d5e0e5ae3ec66b10920bb9104e7d12c69b4a52f /src/effects/shaders_ng/rectangularglow.frag | |
parent | 59ab3e11433a5157aac0f3af7c0d7fe70a373373 (diff) | |
download | qtgraphicaleffects-425911d07fc8c3bb899226a1355c38a166b5e1de.tar.gz |
Add a README.md mentioning the documentation on where the ported
effects can be found, as well as how to check out the Qt5 branch.
Pick-to: 6.2
Fixes: QTBUG-95757
Change-Id: Ib47c7e73f8622c8e287df0f74c6f16a5113b357e
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Diffstat (limited to 'src/effects/shaders_ng/rectangularglow.frag')
-rw-r--r-- | src/effects/shaders_ng/rectangularglow.frag | 30 |
1 files changed, 0 insertions, 30 deletions
diff --git a/src/effects/shaders_ng/rectangularglow.frag b/src/effects/shaders_ng/rectangularglow.frag deleted file mode 100644 index cf20b93..0000000 --- a/src/effects/shaders_ng/rectangularglow.frag +++ /dev/null @@ -1,30 +0,0 @@ -#version 440 - -layout(location = 0) in vec2 qt_TexCoord0; -layout(location = 0) out vec4 fragColor; - -layout(std140, binding = 0) uniform buf { - // qt_Matrix and qt_Opacity must always be both present - // if the built-in vertex shader is used. - mat4 qt_Matrix; - float qt_Opacity; - vec4 color; - float relativeSizeX; - float relativeSizeY; - float spread; -}; - -float linearstep(float e0, float e1, float x) -{ - return clamp((x - e0) / (e1 - e0), 0.0, 1.0); -} - -void main() -{ - float alpha = - smoothstep(0.0, relativeSizeX, 0.5 - abs(0.5 - qt_TexCoord0.x)) * - smoothstep(0.0, relativeSizeY, 0.5 - abs(0.5 - qt_TexCoord0.y)); - - float spreadMultiplier = linearstep(spread, 1.0 - spread, alpha); - fragColor = color * qt_Opacity * spreadMultiplier * spreadMultiplier; -} |