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path: root/src/effects/shaders/+glslcore/fastblur.frag
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Diffstat (limited to 'src/effects/shaders/+glslcore/fastblur.frag')
-rw-r--r--src/effects/shaders/+glslcore/fastblur.frag23
1 files changed, 0 insertions, 23 deletions
diff --git a/src/effects/shaders/+glslcore/fastblur.frag b/src/effects/shaders/+glslcore/fastblur.frag
deleted file mode 100644
index d80ba4e..0000000
--- a/src/effects/shaders/+glslcore/fastblur.frag
+++ /dev/null
@@ -1,23 +0,0 @@
-#version 150 core
-uniform sampler2D source1;
-uniform sampler2D source2;
-uniform sampler2D source3;
-uniform sampler2D source4;
-uniform sampler2D source5;
-uniform float weight1;
-uniform float weight2;
-uniform float weight3;
-uniform float weight4;
-uniform float weight5;
-uniform float qt_Opacity;
-in vec2 qt_TexCoord0;
-out vec4 fragColor;
-
-void main() {
- vec4 sourceColor = texture(source1, qt_TexCoord0) * weight1;
- sourceColor += texture(source2, qt_TexCoord0) * weight2;
- sourceColor += texture(source3, qt_TexCoord0) * weight3;
- sourceColor += texture(source4, qt_TexCoord0) * weight4;
- sourceColor += texture(source5, qt_TexCoord0) * weight5;
- fragColor = sourceColor * qt_Opacity;
-}