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Diffstat (limited to 'src/effects/shaders/thresholdmask.frag')
-rw-r--r-- | src/effects/shaders/thresholdmask.frag | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/src/effects/shaders/thresholdmask.frag b/src/effects/shaders/thresholdmask.frag deleted file mode 100644 index b979589..0000000 --- a/src/effects/shaders/thresholdmask.frag +++ /dev/null @@ -1,11 +0,0 @@ -varying highp vec2 qt_TexCoord0; -uniform highp float qt_Opacity; -uniform lowp sampler2D source; -uniform lowp sampler2D maskSource; -uniform highp float threshold; -uniform highp float spread; -void main(void) { - lowp vec4 colorFragment = texture2D(source, qt_TexCoord0.st); - lowp vec4 maskFragment = texture2D(maskSource, qt_TexCoord0.st); - gl_FragColor = colorFragment * smoothstep(threshold * (1.0 + spread) - spread, threshold * (1.0 + spread), maskFragment.a) * qt_Opacity; -} |