diff options
Diffstat (limited to 'src/effects/shaders_ng/opacitymask.frag')
-rw-r--r-- | src/effects/shaders_ng/opacitymask.frag | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/src/effects/shaders_ng/opacitymask.frag b/src/effects/shaders_ng/opacitymask.frag deleted file mode 100644 index 94a80b8..0000000 --- a/src/effects/shaders_ng/opacitymask.frag +++ /dev/null @@ -1,19 +0,0 @@ -#version 440 - -layout(location = 0) in vec2 qt_TexCoord0; -layout(location = 0) out vec4 fragColor; - -layout(std140, binding = 0) uniform buf { - // qt_Matrix and qt_Opacity must always be both present - // if the built-in vertex shader is used. - mat4 qt_Matrix; - float qt_Opacity; -}; - -layout(binding = 1) uniform sampler2D source; -layout(binding = 2) uniform sampler2D maskSource; - -void main() -{ - fragColor = texture(source, qt_TexCoord0.st) * (texture(maskSource, qt_TexCoord0.st).a) * qt_Opacity; -} |