diff options
Diffstat (limited to 'src/effects/shaders_ng/radialgradient.vert')
-rw-r--r-- | src/effects/shaders_ng/radialgradient.vert | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/src/effects/shaders_ng/radialgradient.vert b/src/effects/shaders_ng/radialgradient.vert new file mode 100644 index 0000000..27dd88a --- /dev/null +++ b/src/effects/shaders_ng/radialgradient.vert @@ -0,0 +1,39 @@ +#version 440 + +layout(location = 0) in vec4 qt_Vertex; +layout(location = 1) in vec2 qt_MultiTexCoord0; + +layout(location = 0) out vec2 qt_TexCoord0; +layout(location = 1) out vec2 qt_TexCoord1; +layout(location = 2) out vec2 centerPoint; + +layout(std140, binding = 0) uniform buf { + mat4 qt_Matrix; + float qt_Opacity; + vec2 center; + vec2 matrixData; + float horizontalRatio; + float verticalRatio; +}; + +out gl_PerVertex { vec4 gl_Position; }; + +void main() +{ + vec2 ratio = vec2(horizontalRatio, verticalRatio); + + mat2 rot = mat2(matrixData.y, -matrixData.x, + matrixData.x, matrixData.y); + + qt_TexCoord0 = qt_MultiTexCoord0; + + qt_TexCoord1 = qt_MultiTexCoord0; + qt_TexCoord1 -= center; + qt_TexCoord1 *= rot; + qt_TexCoord1 += center; + qt_TexCoord1 *= ratio; + + centerPoint = center * ratio; + + gl_Position = qt_Matrix * qt_Vertex; +} |