summaryrefslogtreecommitdiff
path: root/examples/ivicore/qface-tutorial/chapter6-own-backend/instrument-cluster/Dial.qml
diff options
context:
space:
mode:
Diffstat (limited to 'examples/ivicore/qface-tutorial/chapter6-own-backend/instrument-cluster/Dial.qml')
-rw-r--r--examples/ivicore/qface-tutorial/chapter6-own-backend/instrument-cluster/Dial.qml119
1 files changed, 119 insertions, 0 deletions
diff --git a/examples/ivicore/qface-tutorial/chapter6-own-backend/instrument-cluster/Dial.qml b/examples/ivicore/qface-tutorial/chapter6-own-backend/instrument-cluster/Dial.qml
new file mode 100644
index 0000000..a4b5c3f
--- /dev/null
+++ b/examples/ivicore/qface-tutorial/chapter6-own-backend/instrument-cluster/Dial.qml
@@ -0,0 +1,119 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 Luxoft Sweden AB
+** Copyright (C) 2018 Pelagicore AG
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtIvi module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD-QTAS$
+** Commercial License Usage
+** Licensees holding valid commercial Qt Automotive Suite licenses may use
+** this file in accordance with the commercial license agreement provided
+** with the Software or, alternatively, in accordance with the terms
+** contained in a written agreement between you and The Qt Company. For
+** licensing terms and conditions see https://www.qt.io/terms-conditions.
+** For further information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+** SPDX-License-Identifier: BSD-3-Clause
+**
+****************************************************************************/
+
+import QtQuick 2.12
+
+Item {
+ id: root
+
+ width: 480
+ height: 480
+
+ property real value: 0
+ property int upDuration: 2000
+ property int downDuration: 1000
+ property string fillImage: "images/dial_fill_color_left.png"
+ property string circleRadius: "0.193"
+ property string dialCursor: "images/dial_cursor.png"
+
+ Image {
+ id: meter
+ property real min: -83.5
+ property real max: 157
+ width: root.width
+ height: width - 1
+ rotation: min + (max - min) * root.value
+ source: Qt.resolvedUrl(root.dialCursor)
+ }
+
+ ShaderEffect {
+ anchors.fill: meter
+ property var pattern: Image {
+ source: Qt.resolvedUrl("images/dial_pattern.png")
+ }
+ property var fill: Image {
+ source: Qt.resolvedUrl(root.fillImage)
+ }
+ property real value: root.value
+
+ fragmentShader: "
+#define M_PI 3.141592653589793
+#define INNER " + root.circleRadius + "
+
+varying highp vec2 qt_TexCoord0;
+uniform lowp float qt_Opacity;
+uniform sampler2D pattern;
+uniform sampler2D fill;
+uniform lowp float value;
+
+void main() {
+ lowp vec4 pattern = texture2D(pattern, qt_TexCoord0);
+ lowp vec4 fill = texture2D(fill, qt_TexCoord0);
+
+ lowp vec2 pos = vec2(qt_TexCoord0.x - 0.5, 0.501 - qt_TexCoord0.y);
+ lowp float d = length(pos);
+ lowp float angle = atan(pos.x, pos.y) / (2.0 * M_PI);
+ lowp float v = 0.66 * value - 0.33;
+
+ // Flare pattern
+ lowp vec4 color = mix(pattern, vec4(0.0), smoothstep(v, v + 0.1, angle));
+ // Gradient fill color
+ color += mix(fill, vec4(0.0), step(v, angle));
+ // Punch out the center hole
+ color = mix(vec4(0.0), color, smoothstep(INNER - 0.001, INNER + 0.001, d));
+ // Fade out below 0
+ gl_FragColor = mix(color, vec4(0.0), smoothstep(-0.35, -0.5, angle));
+}
+ "
+ }
+}