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author | Thiago Marcos P. Santos <tmpsantos@gmail.com> | 2019-07-23 17:40:30 +0300 |
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committer | Thiago Marcos P. Santos <tmpsantos@gmail.com> | 2019-09-17 12:28:55 +0300 |
commit | eb02f8e96d2f86980f693d0d31ffdea7e57e1449 (patch) | |
tree | 5179fe95ad59fd2ed5328ccda23be7541019cded /benchmark | |
parent | f28d14c7c55f58beeeb6c2264163f47a6a2de2f4 (diff) | |
download | qtlocation-mapboxgl-eb02f8e96d2f86980f693d0d31ffdea7e57e1449.tar.gz |
[build] Rewrite our CMake buildsystem
- Try as much as possible not to use explicit compiler flags,
relying on CMake to do the job in a portable away.
- Build mbgl-core as a single static library and leverage lto as
much as possible.
- Support a MinSizRel build for other platforms.
- Make GLFW and Node a client of mbgl-core public interface.
- Same for the offline tool and static render tool.
- Use only target settings (do not pollute the global scope)
- Confine core code in a single file.
- Confine platform code inside a single include (exception being Qt
that needs AUTOMOC before adding the targets)
- Align the Android build with the Android toolchain file.
Diffstat (limited to 'benchmark')
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