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authorIvan Solovev <ivan.solovev@qt.io>2021-10-21 17:27:08 +0200
committerIvan Solovev <ivan.solovev@qt.io>2021-11-02 09:46:33 +0200
commit6db775f6d9d72cf8ee9d66333b8424e74be1e352 (patch)
tree0a293756b61619a91970d9368a0449b7bf922728 /src/positioning/qdoublevector3d_p.h
parent5a1f44c3d41febca8480c077bd4c34e5a3332cdc (diff)
downloadqtlocation-6.2.tar.gz
Remove QtPositioning module from qtlocation.git6.2.46.2.36.2.26.2
Turns out that our CI does not support repos without any tests. This is treated like an error and leads to integration failure. This patch fixes it by disabling tests in coin/module_config.yaml. This config should be fixed when QtLocation tests are enabled Task-number: QTBUG-97084 Change-Id: Ib06e865fe2836806bbbee34345f06b471dd48660 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Alex Blasche <alexander.blasche@qt.io> (cherry picked from commit 23f32792ad53e23bbafbff6d7667f0bb0f69fc53)
Diffstat (limited to 'src/positioning/qdoublevector3d_p.h')
-rw-r--r--src/positioning/qdoublevector3d_p.h302
1 files changed, 0 insertions, 302 deletions
diff --git a/src/positioning/qdoublevector3d_p.h b/src/positioning/qdoublevector3d_p.h
deleted file mode 100644
index 3b4503aa..00000000
--- a/src/positioning/qdoublevector3d_p.h
+++ /dev/null
@@ -1,302 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtPositioning module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QDOUBLEVECTOR3D_P_H
-#define QDOUBLEVECTOR3D_P_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists purely as an
-// implementation detail. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#ifdef QT_BUILD_LOCATION_LIB
-#include <QVector3D>
-#endif
-
-#include "qpositioningglobal_p.h"
-#include "qdoublevector2d_p.h"
-#include <QtCore/qmetatype.h>
-
-QT_BEGIN_NAMESPACE
-
-class Q_POSITIONING_PRIVATE_EXPORT QDoubleVector3D
-{
-public:
- Q_DECL_CONSTEXPR inline QDoubleVector3D();
- Q_DECL_CONSTEXPR inline QDoubleVector3D(double xpos, double ypos, double zpos);
- Q_DECL_CONSTEXPR inline QDoubleVector3D(const QDoubleVector2D &vector);
- Q_DECL_CONSTEXPR inline QDoubleVector3D(const QDoubleVector2D &vector, double zpos);
-
- inline bool isNull() const;
-
- Q_DECL_CONSTEXPR inline double x() const;
- Q_DECL_CONSTEXPR inline double y() const;
- Q_DECL_CONSTEXPR inline double z() const;
-
- inline void setX(double x);
- inline void setY(double y);
- inline void setZ(double z);
-
- inline double get(int i) const;
- inline void set(int i, double value);
-
- double length() const;
- Q_DECL_CONSTEXPR inline double lengthSquared() const;
-
- QDoubleVector3D normalized() const;
- void normalize();
-
- inline QDoubleVector3D &operator+=(const QDoubleVector3D &vector);
- inline QDoubleVector3D &operator-=(const QDoubleVector3D &vector);
- inline QDoubleVector3D &operator*=(double factor);
- inline QDoubleVector3D &operator*=(const QDoubleVector3D &vector);
- inline QDoubleVector3D &operator/=(double divisor);
-
- Q_DECL_CONSTEXPR static inline double dotProduct(const QDoubleVector3D &v1, const QDoubleVector3D &v2)
- { return v1.xp * v2.xp + v1.yp * v2.yp + v1.zp * v2.zp; }
-
- Q_DECL_CONSTEXPR static inline QDoubleVector3D crossProduct(const QDoubleVector3D &v1, const QDoubleVector3D &v2)
- { return QDoubleVector3D(v1.yp * v2.zp - v1.zp * v2.yp,
- v1.zp * v2.xp - v1.xp * v2.zp,
- v1.xp * v2.yp - v1.yp * v2.xp); }
-
- static QDoubleVector3D normal(const QDoubleVector3D &v1, const QDoubleVector3D &v2);
- static QDoubleVector3D normal
- (const QDoubleVector3D &v1, const QDoubleVector3D &v2, const QDoubleVector3D &v3);
-
- double distanceToPlane(const QDoubleVector3D &plane, const QDoubleVector3D &normal) const;
- double distanceToPlane(const QDoubleVector3D &plane1, const QDoubleVector3D &plane2, const QDoubleVector3D &plane3) const;
- double distanceToLine(const QDoubleVector3D &point, const QDoubleVector3D &direction) const;
-
- friend Q_DECL_CONSTEXPR inline bool operator==(const QDoubleVector3D &v1, const QDoubleVector3D &v2);
- friend Q_DECL_CONSTEXPR inline bool operator!=(const QDoubleVector3D &v1, const QDoubleVector3D &v2);
- friend Q_DECL_CONSTEXPR inline const QDoubleVector3D operator+(const QDoubleVector3D &v1, const QDoubleVector3D &v2);
- friend Q_DECL_CONSTEXPR inline const QDoubleVector3D operator-(const QDoubleVector3D &v1, const QDoubleVector3D &v2);
- friend Q_DECL_CONSTEXPR inline const QDoubleVector3D operator*(double factor, const QDoubleVector3D &vector);
- friend Q_DECL_CONSTEXPR inline const QDoubleVector3D operator*(const QDoubleVector3D &vector, double factor);
- friend Q_DECL_CONSTEXPR inline const QDoubleVector3D operator*(const QDoubleVector3D &v1, const QDoubleVector3D &v2);
- friend Q_DECL_CONSTEXPR inline const QDoubleVector3D operator-(const QDoubleVector3D &vector);
- friend Q_DECL_CONSTEXPR inline const QDoubleVector3D operator/(const QDoubleVector3D &vector, double divisor);
-
- friend Q_DECL_CONSTEXPR inline bool qFuzzyCompare(const QDoubleVector3D &v1, const QDoubleVector3D &v2);
-
- Q_DECL_CONSTEXPR inline QDoubleVector2D toVector2D() const;
-
-private:
- double xp, yp, zp;
-
- friend class QDoubleVector2D;
-};
-
-Q_DECLARE_TYPEINFO(QDoubleVector3D, Q_RELOCATABLE_TYPE);
-
-Q_DECL_CONSTEXPR inline QDoubleVector3D::QDoubleVector3D() : xp(0.0), yp(0.0), zp(0.0) {}
-
-Q_DECL_CONSTEXPR inline QDoubleVector3D::QDoubleVector3D(double xpos, double ypos, double zpos) : xp(xpos), yp(ypos), zp(zpos) {}
-
-Q_DECL_CONSTEXPR inline QDoubleVector3D::QDoubleVector3D(const QDoubleVector2D &v)
- : xp(v.xp), yp(v.yp), zp(0.0) {}
-
-Q_DECL_CONSTEXPR inline QDoubleVector3D::QDoubleVector3D(const QDoubleVector2D &v, double zpos)
- : xp(v.xp), yp(v.yp), zp(zpos) {}
-
-inline bool QDoubleVector3D::isNull() const
-{
- return qIsNull(xp) && qIsNull(yp) && qIsNull(zp);
-}
-
-Q_DECL_CONSTEXPR inline double QDoubleVector3D::x() const { return xp; }
-Q_DECL_CONSTEXPR inline double QDoubleVector3D::y() const { return yp; }
-Q_DECL_CONSTEXPR inline double QDoubleVector3D::z() const { return zp; }
-
-Q_DECL_CONSTEXPR inline double QDoubleVector3D::lengthSquared() const
-{ return xp * xp + yp * yp + zp * zp; }
-
-
-inline void QDoubleVector3D::setX(double aX) { xp = aX; }
-inline void QDoubleVector3D::setY(double aY) { yp = aY; }
-inline void QDoubleVector3D::setZ(double aZ) { zp = aZ; }
-
-inline double QDoubleVector3D::get(int i) const
-{
- switch (i) {
- case 0:
- return xp;
- case 1:
- return yp;
- case 2:
- return zp;
- default:
- return 0.0;
- }
-}
-
-inline void QDoubleVector3D::set(int i, double value)
-{
- switch (i) {
- case 0:
- xp = value;
- break;
- case 1:
- yp = value;
- break;
- case 2:
- zp = value;
- break;
- default:
- break;
- }
-}
-
-inline QDoubleVector3D &QDoubleVector3D::operator+=(const QDoubleVector3D &vector)
-{
- xp += vector.xp;
- yp += vector.yp;
- zp += vector.zp;
- return *this;
-}
-
-inline QDoubleVector3D &QDoubleVector3D::operator-=(const QDoubleVector3D &vector)
-{
- xp -= vector.xp;
- yp -= vector.yp;
- zp -= vector.zp;
- return *this;
-}
-
-inline QDoubleVector3D &QDoubleVector3D::operator*=(double factor)
-{
- xp *= factor;
- yp *= factor;
- zp *= factor;
- return *this;
-}
-
-inline QDoubleVector3D &QDoubleVector3D::operator*=(const QDoubleVector3D &vector)
-{
- xp *= vector.xp;
- yp *= vector.yp;
- zp *= vector.zp;
- return *this;
-}
-
-inline QDoubleVector3D &QDoubleVector3D::operator/=(double divisor)
-{
- xp /= divisor;
- yp /= divisor;
- zp /= divisor;
- return *this;
-}
-
-Q_DECL_CONSTEXPR inline bool operator==(const QDoubleVector3D &v1, const QDoubleVector3D &v2)
-{
- return v1.xp == v2.xp && v1.yp == v2.yp && v1.zp == v2.zp;
-}
-
-Q_DECL_CONSTEXPR inline bool operator!=(const QDoubleVector3D &v1, const QDoubleVector3D &v2)
-{
- return v1.xp != v2.xp || v1.yp != v2.yp || v1.zp != v2.zp;
-}
-
-Q_DECL_CONSTEXPR inline const QDoubleVector3D operator+(const QDoubleVector3D &v1, const QDoubleVector3D &v2)
-{
- return QDoubleVector3D(v1.xp + v2.xp, v1.yp + v2.yp, v1.zp + v2.zp);
-}
-
-Q_DECL_CONSTEXPR inline const QDoubleVector3D operator-(const QDoubleVector3D &v1, const QDoubleVector3D &v2)
-{
- return QDoubleVector3D(v1.xp - v2.xp, v1.yp - v2.yp, v1.zp - v2.zp);
-}
-
-Q_DECL_CONSTEXPR inline const QDoubleVector3D operator*(double factor, const QDoubleVector3D &vector)
-{
- return QDoubleVector3D(vector.xp * factor, vector.yp * factor, vector.zp * factor);
-}
-
-Q_DECL_CONSTEXPR inline const QDoubleVector3D operator*(const QDoubleVector3D &vector, double factor)
-{
- return QDoubleVector3D(vector.xp * factor, vector.yp * factor, vector.zp * factor);
-}
-
-Q_DECL_CONSTEXPR inline const QDoubleVector3D operator*(const QDoubleVector3D &v1, const QDoubleVector3D &v2)
-{
- return QDoubleVector3D(v1.xp * v2.xp, v1.yp * v2.yp, v1.zp * v2.zp);
-}
-
-Q_DECL_CONSTEXPR inline const QDoubleVector3D operator-(const QDoubleVector3D &vector)
-{
- return QDoubleVector3D(-vector.xp, -vector.yp, -vector.zp);
-}
-
-Q_DECL_CONSTEXPR inline const QDoubleVector3D operator/(const QDoubleVector3D &vector, double divisor)
-{
- return QDoubleVector3D(vector.xp / divisor, vector.yp / divisor, vector.zp / divisor);
-}
-
-Q_DECL_CONSTEXPR inline bool qFuzzyCompare(const QDoubleVector3D &v1, const QDoubleVector3D &v2)
-{
- return qFuzzyCompare(v1.xp, v2.xp) &&
- qFuzzyCompare(v1.yp, v2.yp) &&
- qFuzzyCompare(v1.zp, v2.zp);
-}
-
-Q_DECL_CONSTEXPR inline QDoubleVector2D QDoubleVector3D::toVector2D() const
-{
- return QDoubleVector2D(xp, yp);
-}
-
-
-#ifndef QT_NO_DEBUG_STREAM
-Q_POSITIONING_EXPORT QDebug operator<<(QDebug dbg, const QDoubleVector3D &vector);
-#endif
-
-#ifndef QT_NO_DATASTREAM
-Q_POSITIONING_EXPORT QDataStream &operator<<(QDataStream &, const QDoubleVector3D &);
-Q_POSITIONING_EXPORT QDataStream &operator>>(QDataStream &, QDoubleVector3D &);
-#endif
-
-QT_END_NAMESPACE
-
-#endif