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author | Lars Knoll <lars.knoll@qt.io> | 2022-05-11 10:50:43 +0200 |
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committer | Lars Knoll <lars.knoll@qt.io> | 2022-05-16 19:11:42 +0200 |
commit | c2b5a17851f7f240c39ab0305e91fa7c77612fae (patch) | |
tree | 9d89b301328781ebaa8a887ff3a0e12d115c296a /examples | |
parent | d01adf4fa854bc86a86e58351184326d7b312d09 (diff) | |
download | qtmultimedia-c2b5a17851f7f240c39ab0305e91fa7c77612fae.tar.gz |
Fix a logic error when decoding sound in the spatial sound engine
The engine starts playback of files even if they are only partially
loaded. In some cases, this could lead to the loops variable being
incremented on a file that was not fully loaded yet, stopping
playback early.
Change-Id: I9147ab523b4775873214100a61eec39eac7148c5
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Piotr Srebrny <piotr.srebrny@qt.io>
Diffstat (limited to 'examples')
0 files changed, 0 insertions, 0 deletions