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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Mobility Components.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
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**
**
****************************************************************************/
/* Camera snippets */
#include "qcamera.h"
#include "qcamerainfo.h"
#include "qcameraviewfinder.h"
#include "qcameraviewfindersettings.h"
#include "qmediarecorder.h"
#include "qcameraimagecapture.h"
#include "qcameraimageprocessing.h"
#include "qabstractvideosurface.h"
#include <QtGui/qscreen.h>
#include <QtGui/qguiapplication.h>
#include <QtGui/qimage.h>
/* Globals so that everything is consistent. */
QCamera *camera = 0;
QCameraViewfinder *viewfinder = 0;
QMediaRecorder *recorder = 0;
QCameraImageCapture *imageCapture = 0;
//! [Camera overview check]
bool checkCameraAvailability()
{
if (QCameraInfo::availableCameras().count() > 0)
return true;
else
return false;
}
//! [Camera overview check]
void overview_viewfinder()
{
//! [Camera overview viewfinder]
camera = new QCamera;
viewfinder = new QCameraViewfinder;
camera->setViewfinder(viewfinder);
viewfinder->show();
camera->start(); // to start the viewfinder
//! [Camera overview viewfinder]
}
void overview_camera_by_position()
{
//! [Camera overview position]
camera = new QCamera(QCamera::FrontFace);
//! [Camera overview position]
}
// -.-
class MyVideoSurface : public QAbstractVideoSurface
{
QList<QVideoFrame::PixelFormat> supportedPixelFormats(QAbstractVideoBuffer::HandleType handleType) const
{
Q_UNUSED(handleType);
return QList<QVideoFrame::PixelFormat>();
}
bool present(const QVideoFrame &frame)
{
Q_UNUSED(frame);
return true;
}
};
void overview_surface()
{
MyVideoSurface *mySurface;
//! [Camera overview surface]
camera = new QCamera;
mySurface = new MyVideoSurface;
camera->setViewfinder(mySurface);
camera->start();
// MyVideoSurface::present(..) will be called with viewfinder frames
//! [Camera overview surface]
}
void overview_viewfinder_orientation()
{
QCamera camera;
//! [Camera overview viewfinder orientation]
// Assuming a QImage has been created from the QVideoFrame that needs to be presented
QImage videoFrame;
QCameraInfo cameraInfo(camera); // needed to get the camera sensor position and orientation
// Get the current display orientation
const QScreen *screen = QGuiApplication::primaryScreen();
const int screenAngle = screen->angleBetween(screen->nativeOrientation(), screen->orientation());
int rotation;
if (cameraInfo.position() == QCamera::BackFace) {
rotation = (cameraInfo.orientation() - screenAngle) % 360;
} else {
// Front position, compensate the mirror
rotation = (360 - cameraInfo.orientation() + screenAngle) % 360;
}
// Rotate the frame so it always shows in the correct orientation
videoFrame = videoFrame.transformed(QTransform().rotate(rotation));
//! [Camera overview viewfinder orientation]
}
void overview_still()
{
//! [Camera overview capture]
imageCapture = new QCameraImageCapture(camera);
camera->setCaptureMode(QCamera::CaptureStillImage);
camera->start(); // Viewfinder frames start flowing
//on half pressed shutter button
camera->searchAndLock();
//on shutter button pressed
imageCapture->capture();
//on shutter button released
camera->unlock();
//! [Camera overview capture]
}
void overview_movie()
{
//! [Camera overview movie]
camera = new QCamera;
recorder = new QMediaRecorder(camera);
camera->setCaptureMode(QCamera::CaptureVideo);
camera->start();
//on shutter button pressed
recorder->record();
// sometime later, or on another press
recorder->stop();
//! [Camera overview movie]
}
void camera_listing()
{
//! [Camera listing]
const QList<QCameraInfo> cameras = QCameraInfo::availableCameras();
for (const QCameraInfo &cameraInfo : cameras)
qDebug() << cameraInfo.deviceName();
//! [Camera listing]
}
void camera_selection()
{
//! [Camera selection]
const QList<QCameraInfo> cameras = QCameraInfo::availableCameras();
for (const QCameraInfo &cameraInfo : cameras) {
if (cameraInfo.deviceName() == "mycamera")
camera = new QCamera(cameraInfo);
}
//! [Camera selection]
}
void camera_info()
{
//! [Camera info]
QCamera myCamera;
QCameraInfo cameraInfo(myCamera);
if (cameraInfo.position() == QCamera::FrontFace)
qDebug() << "The camera is on the front face of the hardware system.";
else if (cameraInfo.position() == QCamera::BackFace)
qDebug() << "The camera is on the back face of the hardware system.";
qDebug() << "The camera sensor orientation is " << cameraInfo.orientation() << " degrees.";
//! [Camera info]
}
void camera_blah()
{
//! [Camera]
camera = new QCamera;
viewfinder = new QCameraViewfinder();
viewfinder->show();
camera->setViewfinder(viewfinder);
imageCapture = new QCameraImageCapture(camera);
camera->setCaptureMode(QCamera::CaptureStillImage);
camera->start();
//! [Camera]
//! [Camera keys]
//on half pressed shutter button
camera->searchAndLock();
//on shutter button pressed
imageCapture->capture();
//on shutter button released
camera->unlock();
//! [Camera keys]
}
void cameraimageprocessing()
{
//! [Camera image whitebalance]
camera = new QCamera;
QCameraImageProcessing *imageProcessing = camera->imageProcessing();
if (imageProcessing->isAvailable()) {
imageProcessing->setWhiteBalanceMode(QCameraImageProcessing::WhiteBalanceFluorescent);
}
//! [Camera image whitebalance]
//! [Camera image denoising]
imageProcessing->setDenoisingLevel(-0.3); //reduce the amount of denoising applied
//! [Camera image denoising]
}
void camerafocus()
{
//! [Camera custom zoom]
QCameraFocus *focus = camera->focus();
focus->setFocusPointMode(QCameraFocus::FocusPointCustom);
focus->setCustomFocusPoint(QPointF(0.25f, 0.75f)); // A point near the bottom left, 25% away from the corner, near that shiny vase
//! [Camera custom zoom]
//! [Camera combined zoom]
focus->zoomTo(3.0, 4.0); // Super zoom!
//! [Camera combined zoom]
//! [Camera focus zones]
focus->setFocusPointMode(QCameraFocus::FocusPointAuto);
const QList<QCameraFocusZone> zones = focus->focusZones();
for (const QCameraFocusZone &zone : zones) {
if (zone.status() == QCameraFocusZone::Focused) {
// Draw a green box at zone.area()
} else if (zone.status() == QCameraFocusZone::Selected) {
// This area is selected for autofocusing, but is not in focus
// Draw a yellow box at zone.area()
}
}
//! [Camera focus zones]
}
void camera_viewfindersettings()
{
//! [Camera viewfinder settings]
QCameraViewfinderSettings viewfinderSettings;
viewfinderSettings.setResolution(640, 480);
viewfinderSettings.setMinimumFrameRate(15.0);
viewfinderSettings.setMaximumFrameRate(30.0);
camera->setViewfinderSettings(viewfinderSettings);
//! [Camera viewfinder settings]
}
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