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author | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2013-02-07 14:05:16 +0100 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-02-07 14:05:16 +0100 |
commit | 689406ac2424095d6cd4e6bcb3430e53a7e7bbfa (patch) | |
tree | 00442a814126e57c6a36f740669416b79f3dcf13 /src/scripttools/debugging/qscriptenginedebugger.cpp | |
parent | fbe7ad18c35aa662693836a65af1e5b67522e1bf (diff) | |
parent | 8ca2081418ad301effb8f08e7a59080c262c0362 (diff) | |
download | qtscript-689406ac2424095d6cd4e6bcb3430e53a7e7bbfa.tar.gz |
Merge "Merge remote-tracking branch 'origin/stable' into dev" into refs/staging/dev
Diffstat (limited to 'src/scripttools/debugging/qscriptenginedebugger.cpp')
-rw-r--r-- | src/scripttools/debugging/qscriptenginedebugger.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/scripttools/debugging/qscriptenginedebugger.cpp b/src/scripttools/debugging/qscriptenginedebugger.cpp index f612ec4..0a4ae85 100644 --- a/src/scripttools/debugging/qscriptenginedebugger.cpp +++ b/src/scripttools/debugging/qscriptenginedebugger.cpp @@ -70,12 +70,12 @@ public: }; /*! - \since 4.5 - \class QScriptEngineDebugger + \since 4.5 + \class QScriptEngineDebugger + \inmodule QtScriptTools + \brief The QScriptEngineDebugger class provides a QScriptEngine debugger. - \brief The QScriptEngineDebugger class provides a QScriptEngine debugger. - - \ingroup script + \ingroup script The QScriptEngineDebugger class provides a debugger that can be @@ -86,7 +86,7 @@ public: To attach the debugger to a script engine, call the attachTo() function. - \snippet code/src.scripttools.qscriptenginedebugger.cpp 0 + \snippet src.scripttools.qscriptenginedebugger.cpp 0 Once the debugger has been attached to a script engine, you can proceed to evaluate scripts as usual, e.g. by calling @@ -140,7 +140,7 @@ public: the function call does not return until the user has finished interacting with the debugger. - \snippet code/src.scripttools.qscriptenginedebugger.cpp 1 + \snippet src.scripttools.qscriptenginedebugger.cpp 1 When the Qt Script debugger is running, the C++ application itself is not "frozen". This means that it is possible that more scripts @@ -166,7 +166,7 @@ public: currently not supported. If you need to debug painting-related script code, that code should be evaluated outside of the C++ paintEvent(), e.g. by rendering to an image, like the Context2D and - Tetrix QtScript examples do. This will make the code safe for + Tetrix Qt Script examples do. This will make the code safe for debugging. The debugger adds some special properties to the script engine: |