diff options
author | Johan Klokkhammer Helsing <johan.helsing@qt.io> | 2017-01-12 14:04:04 +0100 |
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committer | Johan Helsing <johan.helsing@qt.io> | 2019-04-04 12:10:05 +0000 |
commit | 8663de3fa789d8b8e10c5580b37f6eb3beac9ed6 (patch) | |
tree | 326bb613e96f8944b1bb93d9ff90149725b7c26c /src/compositor/compositor_api/qwaylandquickitem.cpp | |
parent | c87451570f93fd7bf8653c27d6120f6436b9aaae (diff) | |
download | qtwayland-8663de3fa789d8b8e10c5580b37f6eb3beac9ed6.tar.gz |
Compositor: Don't require OpenGL to build the QML APIs
[ChangeLog][Compositor API] The compositor API now works without OpenGL support.
This makes the compositor API work with shared memory clients only. If OpenGL
clients connect they will currently punch holes in the compositor window, but
fixing that is out of scope for this patch.
Fixes: QTBUG-74896
Change-Id: I6c1ba82f28ba9edecf380e471124e15d16f9518e
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
Diffstat (limited to 'src/compositor/compositor_api/qwaylandquickitem.cpp')
-rw-r--r-- | src/compositor/compositor_api/qwaylandquickitem.cpp | 76 |
1 files changed, 45 insertions, 31 deletions
diff --git a/src/compositor/compositor_api/qwaylandquickitem.cpp b/src/compositor/compositor_api/qwaylandquickitem.cpp index 69c0a31a..9e681dc0 100644 --- a/src/compositor/compositor_api/qwaylandquickitem.cpp +++ b/src/compositor/compositor_api/qwaylandquickitem.cpp @@ -73,6 +73,7 @@ QT_BEGIN_NAMESPACE +#if QT_CONFIG(opengl) static const struct { const char * const vertexShaderSourceFile; const char * const fragmentShaderSourceFile; @@ -259,6 +260,7 @@ void QWaylandBufferMaterial::ensureTextures(int count) m_textures << nullptr; } } +#endif // QT_CONFIG(opengl) QMutex *QWaylandQuickItemPrivate::mutex = nullptr; @@ -284,10 +286,12 @@ public: if (m_ref.hasBuffer()) { if (buffer.isSharedMemory()) { m_sgTex = surfaceItem->window()->createTextureFromImage(buffer.image()); - if (m_sgTex) { +#if QT_CONFIG(opengl) + if (m_sgTex) m_sgTex->bind(); - } +#endif } else { +#if QT_CONFIG(opengl) QQuickWindow::CreateTextureOptions opt; QWaylandQuickSurface *surface = qobject_cast<QWaylandQuickSurface *>(surfaceItem->surface()); if (surface && surface->useTextureAlpha()) { @@ -297,6 +301,9 @@ public: auto texture = buffer.toOpenGLTexture(); auto size = surface->bufferSize(); m_sgTex = surfaceItem->window()->createTextureFromId(texture->textureId(), size, opt); +#else + qCWarning(qLcWaylandCompositor) << "Without OpenGL support only shared memory textures are supported"; +#endif } } emit textureChanged(); @@ -1328,7 +1335,11 @@ QSGNode *QWaylandQuickItem::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeDat const QRectF rect = invertY ? QRectF(0, height(), width(), -height()) : QRectF(0, 0, width(), height()); - if (ref.isSharedMemory() || bufferTypes[ref.bufferFormatEgl()].canProvideTexture) { + if (ref.isSharedMemory() +#if QT_CONFIG(opengl) + || bufferTypes[ref.bufferFormatEgl()].canProvideTexture +#endif + ) { // This case could covered by the more general path below, but this is more efficient (especially when using ShaderEffect items). QSGSimpleTextureNode *node = static_cast<QSGSimpleTextureNode *>(oldNode); @@ -1354,45 +1365,48 @@ QSGNode *QWaylandQuickItem::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeDat node->setSourceRect(QRectF(source.topLeft() * scale, source.size() * scale)); return node; - } else { - Q_ASSERT(!d->provider); + } - QSGGeometryNode *node = static_cast<QSGGeometryNode *>(oldNode); +#if QT_CONFIG(opengl) + Q_ASSERT(!d->provider); - if (!node) { - node = new QSGGeometryNode; - d->newTexture = true; - } + QSGGeometryNode *node = static_cast<QSGGeometryNode *>(oldNode); - QSGGeometry *geometry = node->geometry(); - QWaylandBufferMaterial *material = static_cast<QWaylandBufferMaterial *>(node->material()); + if (!node) { + node = new QSGGeometryNode; + d->newTexture = true; + } - if (!geometry) - geometry = new QSGGeometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4); + QSGGeometry *geometry = node->geometry(); + QWaylandBufferMaterial *material = static_cast<QWaylandBufferMaterial *>(node->material()); - if (!material) - material = new QWaylandBufferMaterial(ref.bufferFormatEgl()); + if (!geometry) + geometry = new QSGGeometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4); - if (d->newTexture) { - d->newTexture = false; - for (int plane = 0; plane < bufferTypes[ref.bufferFormatEgl()].planeCount; plane++) - if (auto texture = ref.toOpenGLTexture(plane)) - material->setTextureForPlane(plane, texture); - material->bind(); - } + if (!material) + material = new QWaylandBufferMaterial(ref.bufferFormatEgl()); - QSGGeometry::updateTexturedRectGeometry(geometry, rect, QRectF(0, 0, 1, 1)); + if (d->newTexture) { + d->newTexture = false; + for (int plane = 0; plane < bufferTypes[ref.bufferFormatEgl()].planeCount; plane++) + if (auto texture = ref.toOpenGLTexture(plane)) + material->setTextureForPlane(plane, texture); + material->bind(); + } - node->setGeometry(geometry); - node->setFlag(QSGNode::OwnsGeometry, true); + QSGGeometry::updateTexturedRectGeometry(geometry, rect, QRectF(0, 0, 1, 1)); - node->setMaterial(material); - node->setFlag(QSGNode::OwnsMaterial, true); + node->setGeometry(geometry); + node->setFlag(QSGNode::OwnsGeometry, true); - return node; - } + node->setMaterial(material); + node->setFlag(QSGNode::OwnsMaterial, true); - Q_UNREACHABLE(); + return node; +#else + qCWarning(qLcWaylandCompositor) << "Without OpenGL support only shared memory textures are supported"; + return nullptr; +#endif // QT_CONFIG(opengl) } void QWaylandQuickItem::setTouchEventsEnabled(bool enabled) |