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/****************************************************************************
**
** Copyright (C) 2017 Jolla Ltd, author: <giulio.camuffo@jollamobile.com>
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtWaylandCompositor module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qwaylandview.h"
#include "qwaylandview_p.h"
#include "qwaylandsurface.h"
#include <QtWaylandCompositor/QWaylandSeat>
#include <QtWaylandCompositor/QWaylandCompositor>
#include <QtWaylandCompositor/private/qwaylandsurface_p.h>
#include <QtWaylandCompositor/private/qwaylandoutput_p.h>
#include <QtCore/QMutex>
QT_BEGIN_NAMESPACE
void QWaylandViewPrivate::markSurfaceAsDestroyed(QWaylandSurface *surface)
{
Q_Q(QWaylandView);
Q_ASSERT(surface == this->surface);
setSurface(nullptr);
QPointer<QWaylandView> deleteGuard(q);
emit q->surfaceDestroyed();
if (!deleteGuard.isNull())
clearFrontBuffer();
}
/*!
* \qmltype WaylandView
* \inqmlmodule QtWayland.Compositor
* \since 5.8
* \brief Represents a view of a surface on an output.
*
* The WaylandView corresponds to the presentation of a surface on a specific
* output, managing the buffers that contain the contents to be rendered.
* You can have several views into the same surface.
*/
/*!
* \class QWaylandView
* \inmodule QtWaylandCompositor
* \since 5.8
* \brief The QWaylandView class represents a view of a surface on an output.
*
* The QWaylandView corresponds to the presentation of a surface on a specific
* output, managing the buffers that contain the contents to be rendered.
* You can have several views into the same surface.
*/
/*!
* Constructs a QWaylandView with the given \a renderObject and \a parent.
*/
QWaylandView::QWaylandView(QObject *renderObject, QObject *parent)
: QObject(*new QWaylandViewPrivate(),parent)
{
d_func()->renderObject = renderObject;
}
/*!
* Destroys the QWaylandView.
*/
QWaylandView::~QWaylandView()
{
Q_D(QWaylandView);
if (d->surface) {
if (d->output)
QWaylandOutputPrivate::get(d->output)->removeView(this, d->surface);
QWaylandSurfacePrivate::get(d->surface)->derefView(this);
}
}
/*!
* \internal
* Didn't we decide to remove this property?
*/
QObject *QWaylandView::renderObject() const
{
Q_D(const QWaylandView);
return d->renderObject;
}
/*!
* \qmlproperty WaylandSurface QtWaylandCompositor::WaylandView::surface
*
* This property holds the surface viewed by this WaylandView.
*/
/*!
* \property QWaylandView::surface
*
* This property holds the surface viewed by this QWaylandView.
*/
QWaylandSurface *QWaylandView::surface() const
{
Q_D(const QWaylandView);
return d->surface;
}
void QWaylandViewPrivate::setSurface(QWaylandSurface *newSurface)
{
Q_Q(QWaylandView);
if (surface) {
QWaylandSurfacePrivate::get(surface)->derefView(q);
if (output)
QWaylandOutputPrivate::get(output)->removeView(q, surface);
}
surface = newSurface;
nextBuffer = QWaylandBufferRef();
nextBufferCommitted = false;
nextDamage = QRegion();
if (surface) {
QWaylandSurfacePrivate::get(surface)->refView(q);
if (output)
QWaylandOutputPrivate::get(output)->addView(q, surface);
}
}
void QWaylandViewPrivate::clearFrontBuffer()
{
if (!bufferLocked) {
currentBuffer = QWaylandBufferRef();
currentDamage = QRegion();
}
}
void QWaylandView::setSurface(QWaylandSurface *newSurface)
{
Q_D(QWaylandView);
if (d->surface == newSurface)
return;
d->setSurface(newSurface);
d->clearFrontBuffer();
emit surfaceChanged();
}
/*!
* \qmlproperty WaylandOutput QtWaylandCompositor::WaylandView::output
*
* This property holds the output on which this view displays its surface.
*/
/*!
* \property QWaylandView::output
*
* This property holds the output on which this view displays its surface.
*/
QWaylandOutput *QWaylandView::output() const
{
Q_D(const QWaylandView);
return d->output;
}
void QWaylandView::setOutput(QWaylandOutput *newOutput)
{
Q_D(QWaylandView);
if (d->output == newOutput)
return;
if (d->output && d->surface)
QWaylandOutputPrivate::get(d->output)->removeView(this, d->surface);
d->output = newOutput;
if (d->output && d->surface)
QWaylandOutputPrivate::get(d->output)->addView(this, d->surface);
emit outputChanged();
}
/*!
* This function is called when a new \a buffer is committed to this view's surface.
* \a damage contains the region that is different from the current buffer, i.e. the
* region that needs to be updated.
* The new \a buffer will become current on the next call to advance().
*
* Subclasses that reimplement this function \e must call the base implementation.
*/
void QWaylandView::bufferCommitted(const QWaylandBufferRef &buffer, const QRegion &damage)
{
Q_D(QWaylandView);
QMutexLocker locker(&d->bufferMutex);
d->nextBuffer = buffer;
d->nextDamage = damage;
d->nextBufferCommitted = true;
}
/*!
* Updates the current buffer and damage region to the latest version committed by the client.
* Returns true if new content was committed since the previous call to advance().
* Otherwise returns false.
*
* \sa currentBuffer(), currentDamage()
*/
bool QWaylandView::advance()
{
Q_D(QWaylandView);
if (!d->nextBufferCommitted && !d->forceAdvanceSucceed)
return false;
if (d->bufferLocked)
return false;
if (d->surface && d->surface->primaryView() == this) {
const auto views = d->surface->views();
for (QWaylandView *view : views) {
if (view != this && view->allowDiscardFrontBuffer() && view->d_func()->currentBuffer == d->currentBuffer)
view->discardCurrentBuffer();
}
}
QMutexLocker locker(&d->bufferMutex);
d->forceAdvanceSucceed = false;
d->nextBufferCommitted = false;
d->currentBuffer = d->nextBuffer;
d->currentDamage = d->nextDamage;
return true;
}
/*!
* Force the view to discard its current buffer, to allow it to be reused on the client side.
*/
void QWaylandView::discardCurrentBuffer()
{
Q_D(QWaylandView);
QMutexLocker locker(&d->bufferMutex);
d->currentBuffer = QWaylandBufferRef();
d->forceAdvanceSucceed = true;
}
/*!
* Returns a reference to this view's current buffer.
*/
QWaylandBufferRef QWaylandView::currentBuffer()
{
Q_D(QWaylandView);
QMutexLocker locker(&d->bufferMutex);
return d->currentBuffer;
}
/*!
* Returns the current damage region of this view.
*/
QRegion QWaylandView::currentDamage()
{
Q_D(QWaylandView);
QMutexLocker locker(&d->bufferMutex);
return d->currentDamage;
}
/*!
* \qmlproperty bool QtWaylandCompositor::WaylandView::bufferLocked
*
* This property holds whether the view's buffer is currently locked. When
* the buffer is locked, advance() will not advance to the next buffer and
* returns \c false.
*
* The default is \c false.
*/
/*!
* \property QWaylandView::bufferLocked
*
* This property holds whether the view's buffer is currently locked. When
* the buffer is locked, advance() will not advance to the next buffer
* and returns \c false.
*
* The default is \c false.
*/
bool QWaylandView::isBufferLocked() const
{
Q_D(const QWaylandView);
return d->bufferLocked;
}
void QWaylandView::setBufferLocked(bool locked)
{
Q_D(QWaylandView);
if (d->bufferLocked == locked)
return;
d->bufferLocked = locked;
emit bufferLockedChanged();
}
/*!
* \qmlproperty bool QtWaylandCompositor::WaylandView::allowDiscardFrontBuffer
*
* By default, the view locks the current buffer until advance() is called. Set this property
* to true to allow Qt to release the buffer when the primary view is no longer using it.
*
* This can be used to avoid the situation where a secondary view that updates on a lower
* frequency will throttle the frame rate of the client application.
*/
/*!
* \property QWaylandView::allowDiscardFrontBuffer
*
* By default, the view locks the current buffer until advance() is called. Set this property
* to \c true to allow Qt to release the buffer when the primary view is no longer using it.
*
* This can be used to avoid the situation where a secondary view that updates on a lower
* frequency will throttle the frame rate of the client application.
*/
bool QWaylandView::allowDiscardFrontBuffer() const
{
Q_D(const QWaylandView);
return d->allowDiscardFrontBuffer;
}
void QWaylandView::setAllowDiscardFrontBuffer(bool discard)
{
Q_D(QWaylandView);
if (d->allowDiscardFrontBuffer == discard)
return;
d->allowDiscardFrontBuffer = discard;
emit allowDiscardFrontBufferChanged();
}
/*!
* Makes this QWaylandView the primary view for the surface.
*
* It has no effect if this QWaylandView is not holding any QWaylandSurface
*
* \sa QWaylandSurface::primaryView
*/
void QWaylandView::setPrimary()
{
Q_D(QWaylandView);
if (d->surface)
d->surface->setPrimaryView(this);
else
qWarning("Calling setPrimary() on a QWaylandView without a surface has no effect.");
}
/*!
* Returns true if this QWaylandView is the primary view for the QWaylandSurface
*
* \sa QWaylandSurface::primaryView
*/
bool QWaylandView::isPrimary() const
{
Q_D(const QWaylandView);
return d->surface && d->surface->primaryView() == this;
}
/*!
* Returns the Wayland surface resource for this QWaylandView.
*/
struct wl_resource *QWaylandView::surfaceResource() const
{
Q_D(const QWaylandView);
if (!d->surface)
return nullptr;
return d->surface->resource();
}
QT_END_NAMESPACE
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