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authorZeno Albisser <zeno.albisser@digia.com>2013-08-15 21:46:11 +0200
committerZeno Albisser <zeno.albisser@digia.com>2013-08-15 21:46:11 +0200
commit679147eead574d186ebf3069647b4c23e8ccace6 (patch)
treefc247a0ac8ff119f7c8550879ebb6d3dd8d1ff69 /chromium/base/threading/simple_thread.cc
downloadqtwebengine-chromium-679147eead574d186ebf3069647b4c23e8ccace6.tar.gz
Initial import.
Diffstat (limited to 'chromium/base/threading/simple_thread.cc')
-rw-r--r--chromium/base/threading/simple_thread.cc159
1 files changed, 159 insertions, 0 deletions
diff --git a/chromium/base/threading/simple_thread.cc b/chromium/base/threading/simple_thread.cc
new file mode 100644
index 00000000000..028d4f4ab23
--- /dev/null
+++ b/chromium/base/threading/simple_thread.cc
@@ -0,0 +1,159 @@
+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/threading/simple_thread.h"
+
+#include "base/logging.h"
+#include "base/strings/string_number_conversions.h"
+#include "base/threading/platform_thread.h"
+#include "base/threading/thread_restrictions.h"
+
+namespace base {
+
+SimpleThread::SimpleThread(const std::string& name_prefix)
+ : name_prefix_(name_prefix), name_(name_prefix),
+ thread_(), event_(true, false), tid_(0), joined_(false) {
+}
+
+SimpleThread::SimpleThread(const std::string& name_prefix,
+ const Options& options)
+ : name_prefix_(name_prefix), name_(name_prefix), options_(options),
+ thread_(), event_(true, false), tid_(0), joined_(false) {
+}
+
+SimpleThread::~SimpleThread() {
+ DCHECK(HasBeenStarted()) << "SimpleThread was never started.";
+ DCHECK(HasBeenJoined()) << "SimpleThread destroyed without being Join()ed.";
+}
+
+void SimpleThread::Start() {
+ DCHECK(!HasBeenStarted()) << "Tried to Start a thread multiple times.";
+ bool success = PlatformThread::Create(options_.stack_size(), this, &thread_);
+ DCHECK(success);
+ base::ThreadRestrictions::ScopedAllowWait allow_wait;
+ event_.Wait(); // Wait for the thread to complete initialization.
+}
+
+void SimpleThread::Join() {
+ DCHECK(HasBeenStarted()) << "Tried to Join a never-started thread.";
+ DCHECK(!HasBeenJoined()) << "Tried to Join a thread multiple times.";
+ PlatformThread::Join(thread_);
+ joined_ = true;
+}
+
+bool SimpleThread::HasBeenStarted() {
+ base::ThreadRestrictions::ScopedAllowWait allow_wait;
+ return event_.IsSignaled();
+}
+
+void SimpleThread::ThreadMain() {
+ tid_ = PlatformThread::CurrentId();
+ // Construct our full name of the form "name_prefix_/TID".
+ name_.push_back('/');
+ name_.append(IntToString(tid_));
+ PlatformThread::SetName(name_.c_str());
+
+ // We've initialized our new thread, signal that we're done to Start().
+ event_.Signal();
+
+ Run();
+}
+
+DelegateSimpleThread::DelegateSimpleThread(Delegate* delegate,
+ const std::string& name_prefix)
+ : SimpleThread(name_prefix),
+ delegate_(delegate) {
+}
+
+DelegateSimpleThread::DelegateSimpleThread(Delegate* delegate,
+ const std::string& name_prefix,
+ const Options& options)
+ : SimpleThread(name_prefix, options),
+ delegate_(delegate) {
+}
+
+DelegateSimpleThread::~DelegateSimpleThread() {
+}
+
+void DelegateSimpleThread::Run() {
+ DCHECK(delegate_) << "Tried to call Run without a delegate (called twice?)";
+ delegate_->Run();
+ delegate_ = NULL;
+}
+
+DelegateSimpleThreadPool::DelegateSimpleThreadPool(
+ const std::string& name_prefix,
+ int num_threads)
+ : name_prefix_(name_prefix),
+ num_threads_(num_threads),
+ dry_(true, false) {
+}
+
+DelegateSimpleThreadPool::~DelegateSimpleThreadPool() {
+ DCHECK(threads_.empty());
+ DCHECK(delegates_.empty());
+ DCHECK(!dry_.IsSignaled());
+}
+
+void DelegateSimpleThreadPool::Start() {
+ DCHECK(threads_.empty()) << "Start() called with outstanding threads.";
+ for (int i = 0; i < num_threads_; ++i) {
+ DelegateSimpleThread* thread = new DelegateSimpleThread(this, name_prefix_);
+ thread->Start();
+ threads_.push_back(thread);
+ }
+}
+
+void DelegateSimpleThreadPool::JoinAll() {
+ DCHECK(!threads_.empty()) << "JoinAll() called with no outstanding threads.";
+
+ // Tell all our threads to quit their worker loop.
+ AddWork(NULL, num_threads_);
+
+ // Join and destroy all the worker threads.
+ for (int i = 0; i < num_threads_; ++i) {
+ threads_[i]->Join();
+ delete threads_[i];
+ }
+ threads_.clear();
+ DCHECK(delegates_.empty());
+}
+
+void DelegateSimpleThreadPool::AddWork(Delegate* delegate, int repeat_count) {
+ AutoLock locked(lock_);
+ for (int i = 0; i < repeat_count; ++i)
+ delegates_.push(delegate);
+ // If we were empty, signal that we have work now.
+ if (!dry_.IsSignaled())
+ dry_.Signal();
+}
+
+void DelegateSimpleThreadPool::Run() {
+ Delegate* work = NULL;
+
+ while (true) {
+ dry_.Wait();
+ {
+ AutoLock locked(lock_);
+ if (!dry_.IsSignaled())
+ continue;
+
+ DCHECK(!delegates_.empty());
+ work = delegates_.front();
+ delegates_.pop();
+
+ // Signal to any other threads that we're currently out of work.
+ if (delegates_.empty())
+ dry_.Reset();
+ }
+
+ // A NULL delegate pointer signals us to quit.
+ if (!work)
+ break;
+
+ work->Run();
+ }
+}
+
+} // namespace base