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author | Zeno Albisser <zeno.albisser@digia.com> | 2013-08-15 21:46:11 +0200 |
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committer | Zeno Albisser <zeno.albisser@digia.com> | 2013-08-15 21:46:11 +0200 |
commit | 679147eead574d186ebf3069647b4c23e8ccace6 (patch) | |
tree | fc247a0ac8ff119f7c8550879ebb6d3dd8d1ff69 /chromium/content/public/browser/browser_thread.h | |
download | qtwebengine-chromium-679147eead574d186ebf3069647b4c23e8ccace6.tar.gz |
Initial import.
Diffstat (limited to 'chromium/content/public/browser/browser_thread.h')
-rw-r--r-- | chromium/content/public/browser/browser_thread.h | 274 |
1 files changed, 274 insertions, 0 deletions
diff --git a/chromium/content/public/browser/browser_thread.h b/chromium/content/public/browser/browser_thread.h new file mode 100644 index 00000000000..ab44edab498 --- /dev/null +++ b/chromium/content/public/browser/browser_thread.h @@ -0,0 +1,274 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef CONTENT_PUBLIC_BROWSER_BROWSER_THREAD_H_ +#define CONTENT_PUBLIC_BROWSER_BROWSER_THREAD_H_ + +#include <string> + +#include "base/basictypes.h" +#include "base/callback.h" +#include "base/location.h" +#include "base/message_loop/message_loop_proxy.h" +#include "base/task_runner_util.h" +#include "base/time/time.h" +#include "content/common/content_export.h" + +#if defined(UNIT_TEST) +#include "base/logging.h" +#endif // UNIT_TEST + +namespace base { +class MessageLoop; +class SequencedWorkerPool; +class Thread; +} + +namespace content { + +class BrowserThreadDelegate; +class BrowserThreadImpl; + +/////////////////////////////////////////////////////////////////////////////// +// BrowserThread +// +// Utility functions for threads that are known by a browser-wide +// name. For example, there is one IO thread for the entire browser +// process, and various pieces of code find it useful to retrieve a +// pointer to the IO thread's message loop. +// +// Invoke a task by thread ID: +// +// BrowserThread::PostTask(BrowserThread::IO, FROM_HERE, task); +// +// The return value is false if the task couldn't be posted because the target +// thread doesn't exist. If this could lead to data loss, you need to check the +// result and restructure the code to ensure it doesn't occur. +// +// This class automatically handles the lifetime of different threads. +// It's always safe to call PostTask on any thread. If it's not yet created, +// the task is deleted. There are no race conditions. If the thread that the +// task is posted to is guaranteed to outlive the current thread, then no locks +// are used. You should never need to cache pointers to MessageLoops, since +// they're not thread safe. +class CONTENT_EXPORT BrowserThread { + public: + // An enumeration of the well-known threads. + // NOTE: threads must be listed in the order of their life-time, with each + // thread outliving every other thread below it. + enum ID { + // The main thread in the browser. + UI, + + // This is the thread that interacts with the database. + DB, + + // This is the thread that interacts with the file system. + FILE, + + // Used for file system operations that block user interactions. + // Responsiveness of this thread affect users. + FILE_USER_BLOCKING, + + // Used to launch and terminate Chrome processes. + PROCESS_LAUNCHER, + + // This is the thread to handle slow HTTP cache operations. + CACHE, + + // This is the thread that processes IPC and network messages. + IO, + + // NOTE: do not add new threads here that are only used by a small number of + // files. Instead you should just use a Thread class and pass its + // MessageLoopProxy around. Named threads there are only for threads that + // are used in many places. + + // This identifier does not represent a thread. Instead it counts the + // number of well-known threads. Insert new well-known threads before this + // identifier. + ID_COUNT + }; + + // These are the same methods in message_loop.h, but are guaranteed to either + // get posted to the MessageLoop if it's still alive, or be deleted otherwise. + // They return true iff the thread existed and the task was posted. Note that + // even if the task is posted, there's no guarantee that it will run, since + // the target thread may already have a Quit message in its queue. + static bool PostTask(ID identifier, + const tracked_objects::Location& from_here, + const base::Closure& task); + static bool PostDelayedTask(ID identifier, + const tracked_objects::Location& from_here, + const base::Closure& task, + base::TimeDelta delay); + static bool PostNonNestableTask(ID identifier, + const tracked_objects::Location& from_here, + const base::Closure& task); + static bool PostNonNestableDelayedTask( + ID identifier, + const tracked_objects::Location& from_here, + const base::Closure& task, + base::TimeDelta delay); + + static bool PostTaskAndReply( + ID identifier, + const tracked_objects::Location& from_here, + const base::Closure& task, + const base::Closure& reply); + + template <typename ReturnType, typename ReplyArgType> + static bool PostTaskAndReplyWithResult( + ID identifier, + const tracked_objects::Location& from_here, + const base::Callback<ReturnType(void)>& task, + const base::Callback<void(ReplyArgType)>& reply) { + scoped_refptr<base::MessageLoopProxy> message_loop_proxy = + GetMessageLoopProxyForThread(identifier); + return base::PostTaskAndReplyWithResult( + message_loop_proxy.get(), from_here, task, reply); + } + + template <class T> + static bool DeleteSoon(ID identifier, + const tracked_objects::Location& from_here, + const T* object) { + return GetMessageLoopProxyForThread(identifier)->DeleteSoon( + from_here, object); + } + + template <class T> + static bool ReleaseSoon(ID identifier, + const tracked_objects::Location& from_here, + const T* object) { + return GetMessageLoopProxyForThread(identifier)->ReleaseSoon( + from_here, object); + } + + // Simplified wrappers for posting to the blocking thread pool. Use this + // for doing things like blocking I/O. + // + // The first variant will run the task in the pool with no sequencing + // semantics, so may get run in parallel with other posted tasks. The second + // variant will all post a task with no sequencing semantics, and will post a + // reply task to the origin TaskRunner upon completion. The third variant + // provides sequencing between tasks with the same sequence token name. + // + // These tasks are guaranteed to run before shutdown. + // + // If you need to provide different shutdown semantics (like you have + // something slow and noncritical that doesn't need to block shutdown), + // or you want to manually provide a sequence token (which saves a map + // lookup and is guaranteed unique without you having to come up with a + // unique string), you can access the sequenced worker pool directly via + // GetBlockingPool(). + static bool PostBlockingPoolTask(const tracked_objects::Location& from_here, + const base::Closure& task); + static bool PostBlockingPoolTaskAndReply( + const tracked_objects::Location& from_here, + const base::Closure& task, + const base::Closure& reply); + static bool PostBlockingPoolSequencedTask( + const std::string& sequence_token_name, + const tracked_objects::Location& from_here, + const base::Closure& task); + + // Returns the thread pool used for blocking file I/O. Use this object to + // perform random blocking operations such as file writes or querying the + // Windows registry. + static base::SequencedWorkerPool* GetBlockingPool(); + + // Callable on any thread. Returns whether the given well-known thread is + // initialized. + static bool IsThreadInitialized(ID identifier); + + // Callable on any thread. Returns whether you're currently on a particular + // thread. + static bool CurrentlyOn(ID identifier); + + // Callable on any thread. Returns whether the threads message loop is valid. + // If this returns false it means the thread is in the process of shutting + // down. + static bool IsMessageLoopValid(ID identifier); + + // If the current message loop is one of the known threads, returns true and + // sets identifier to its ID. Otherwise returns false. + static bool GetCurrentThreadIdentifier(ID* identifier); + + // Callers can hold on to a refcounted MessageLoopProxy beyond the lifetime + // of the thread. + static scoped_refptr<base::MessageLoopProxy> GetMessageLoopProxyForThread( + ID identifier); + + // Returns a pointer to the thread's message loop, which will become + // invalid during shutdown, so you probably shouldn't hold onto it. + // + // This must not be called before the thread is started, or after + // the thread is stopped, or it will DCHECK. + // + // Ownership remains with the BrowserThread implementation, so you + // must not delete the pointer. + static base::MessageLoop* UnsafeGetMessageLoopForThread(ID identifier); + + // Sets the delegate for the specified BrowserThread. + // + // Only one delegate may be registered at a time. Delegates may be + // unregistered by providing a NULL pointer. + // + // If the caller unregisters a delegate before CleanUp has been + // called, it must perform its own locking to ensure the delegate is + // not deleted while unregistering. + static void SetDelegate(ID identifier, BrowserThreadDelegate* delegate); + + // Use these templates in conjuction with RefCountedThreadSafe when you want + // to ensure that an object is deleted on a specific thread. This is needed + // when an object can hop between threads (i.e. IO -> FILE -> IO), and thread + // switching delays can mean that the final IO tasks executes before the FILE + // task's stack unwinds. This would lead to the object destructing on the + // FILE thread, which often is not what you want (i.e. to unregister from + // NotificationService, to notify other objects on the creating thread etc). + template<ID thread> + struct DeleteOnThread { + template<typename T> + static void Destruct(const T* x) { + if (CurrentlyOn(thread)) { + delete x; + } else { + if (!DeleteSoon(thread, FROM_HERE, x)) { +#if defined(UNIT_TEST) + // Only logged under unit testing because leaks at shutdown + // are acceptable under normal circumstances. + LOG(ERROR) << "DeleteSoon failed on thread " << thread; +#endif // UNIT_TEST + } + } + } + }; + + // Sample usage: + // class Foo + // : public base::RefCountedThreadSafe< + // Foo, BrowserThread::DeleteOnIOThread> { + // + // ... + // private: + // friend struct BrowserThread::DeleteOnThread<BrowserThread::IO>; + // friend class base::DeleteHelper<Foo>; + // + // ~Foo(); + struct DeleteOnUIThread : public DeleteOnThread<UI> { }; + struct DeleteOnIOThread : public DeleteOnThread<IO> { }; + struct DeleteOnFileThread : public DeleteOnThread<FILE> { }; + struct DeleteOnDBThread : public DeleteOnThread<DB> { }; + + private: + friend class BrowserThreadImpl; + + BrowserThread() {} + DISALLOW_COPY_AND_ASSIGN(BrowserThread); +}; + +} // namespace content + +#endif // CONTENT_PUBLIC_BROWSER_BROWSER_THREAD_H_ |