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authorZeno Albisser <zeno.albisser@digia.com>2013-08-15 21:46:11 +0200
committerZeno Albisser <zeno.albisser@digia.com>2013-08-15 21:46:11 +0200
commit679147eead574d186ebf3069647b4c23e8ccace6 (patch)
treefc247a0ac8ff119f7c8550879ebb6d3dd8d1ff69 /chromium/ipc/ipc_channel_posix.cc
downloadqtwebengine-chromium-679147eead574d186ebf3069647b4c23e8ccace6.tar.gz
Initial import.
Diffstat (limited to 'chromium/ipc/ipc_channel_posix.cc')
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1 files changed, 1028 insertions, 0 deletions
diff --git a/chromium/ipc/ipc_channel_posix.cc b/chromium/ipc/ipc_channel_posix.cc
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+++ b/chromium/ipc/ipc_channel_posix.cc
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ipc/ipc_channel_posix.h"
+
+#include <errno.h>
+#include <fcntl.h>
+#include <stddef.h>
+#include <sys/socket.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <sys/un.h>
+#include <unistd.h>
+
+#if defined(OS_OPENBSD)
+#include <sys/uio.h>
+#endif
+
+#include <map>
+#include <string>
+
+#include "base/command_line.h"
+#include "base/file_util.h"
+#include "base/files/file_path.h"
+#include "base/location.h"
+#include "base/logging.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/memory/singleton.h"
+#include "base/posix/eintr_wrapper.h"
+#include "base/posix/global_descriptors.h"
+#include "base/process/process_handle.h"
+#include "base/rand_util.h"
+#include "base/stl_util.h"
+#include "base/strings/string_util.h"
+#include "base/synchronization/lock.h"
+#include "ipc/file_descriptor_set_posix.h"
+#include "ipc/ipc_descriptors.h"
+#include "ipc/ipc_listener.h"
+#include "ipc/ipc_logging.h"
+#include "ipc/ipc_message_utils.h"
+#include "ipc/ipc_switches.h"
+#include "ipc/unix_domain_socket_util.h"
+
+namespace IPC {
+
+// IPC channels on Windows use named pipes (CreateNamedPipe()) with
+// channel ids as the pipe names. Channels on POSIX use sockets as
+// pipes These don't quite line up.
+//
+// When creating a child subprocess we use a socket pair and the parent side of
+// the fork arranges it such that the initial control channel ends up on the
+// magic file descriptor kPrimaryIPCChannel in the child. Future
+// connections (file descriptors) can then be passed via that
+// connection via sendmsg().
+//
+// A POSIX IPC channel can also be set up as a server for a bound UNIX domain
+// socket, and will handle multiple connect and disconnect sequences. Currently
+// it is limited to one connection at a time.
+
+//------------------------------------------------------------------------------
+namespace {
+
+// The PipeMap class works around this quirk related to unit tests:
+//
+// When running as a server, we install the client socket in a
+// specific file descriptor number (@kPrimaryIPCChannel). However, we
+// also have to support the case where we are running unittests in the
+// same process. (We do not support forking without execing.)
+//
+// Case 1: normal running
+// The IPC server object will install a mapping in PipeMap from the
+// name which it was given to the client pipe. When forking the client, the
+// GetClientFileDescriptorMapping will ensure that the socket is installed in
+// the magic slot (@kPrimaryIPCChannel). The client will search for the
+// mapping, but it won't find any since we are in a new process. Thus the
+// magic fd number is returned. Once the client connects, the server will
+// close its copy of the client socket and remove the mapping.
+//
+// Case 2: unittests - client and server in the same process
+// The IPC server will install a mapping as before. The client will search
+// for a mapping and find out. It duplicates the file descriptor and
+// connects. Once the client connects, the server will close the original
+// copy of the client socket and remove the mapping. Thus, when the client
+// object closes, it will close the only remaining copy of the client socket
+// in the fd table and the server will see EOF on its side.
+//
+// TODO(port): a client process cannot connect to multiple IPC channels with
+// this scheme.
+
+class PipeMap {
+ public:
+ static PipeMap* GetInstance() {
+ return Singleton<PipeMap>::get();
+ }
+
+ ~PipeMap() {
+ // Shouldn't have left over pipes.
+ DCHECK(map_.empty());
+ }
+
+ // Lookup a given channel id. Return -1 if not found.
+ int Lookup(const std::string& channel_id) {
+ base::AutoLock locked(lock_);
+
+ ChannelToFDMap::const_iterator i = map_.find(channel_id);
+ if (i == map_.end())
+ return -1;
+ return i->second;
+ }
+
+ // Remove the mapping for the given channel id. No error is signaled if the
+ // channel_id doesn't exist
+ void Remove(const std::string& channel_id) {
+ base::AutoLock locked(lock_);
+ map_.erase(channel_id);
+ }
+
+ // Insert a mapping from @channel_id to @fd. It's a fatal error to insert a
+ // mapping if one already exists for the given channel_id
+ void Insert(const std::string& channel_id, int fd) {
+ base::AutoLock locked(lock_);
+ DCHECK_NE(-1, fd);
+
+ ChannelToFDMap::const_iterator i = map_.find(channel_id);
+ CHECK(i == map_.end()) << "Creating second IPC server (fd " << fd << ") "
+ << "for '" << channel_id << "' while first "
+ << "(fd " << i->second << ") still exists";
+ map_[channel_id] = fd;
+ }
+
+ private:
+ base::Lock lock_;
+ typedef std::map<std::string, int> ChannelToFDMap;
+ ChannelToFDMap map_;
+
+ friend struct DefaultSingletonTraits<PipeMap>;
+};
+
+//------------------------------------------------------------------------------
+
+bool SocketWriteErrorIsRecoverable() {
+#if defined(OS_MACOSX)
+ // On OS X if sendmsg() is trying to send fds between processes and there
+ // isn't enough room in the output buffer to send the fd structure over
+ // atomically then EMSGSIZE is returned.
+ //
+ // EMSGSIZE presents a problem since the system APIs can only call us when
+ // there's room in the socket buffer and not when there is "enough" room.
+ //
+ // The current behavior is to return to the event loop when EMSGSIZE is
+ // received and hopefull service another FD. This is however still
+ // technically a busy wait since the event loop will call us right back until
+ // the receiver has read enough data to allow passing the FD over atomically.
+ return errno == EAGAIN || errno == EMSGSIZE;
+#else
+ return errno == EAGAIN;
+#endif // OS_MACOSX
+}
+
+} // namespace
+//------------------------------------------------------------------------------
+
+#if defined(OS_LINUX)
+int Channel::ChannelImpl::global_pid_ = 0;
+#endif // OS_LINUX
+
+Channel::ChannelImpl::ChannelImpl(const IPC::ChannelHandle& channel_handle,
+ Mode mode, Listener* listener)
+ : ChannelReader(listener),
+ mode_(mode),
+ peer_pid_(base::kNullProcessId),
+ is_blocked_on_write_(false),
+ waiting_connect_(true),
+ message_send_bytes_written_(0),
+ server_listen_pipe_(-1),
+ pipe_(-1),
+ client_pipe_(-1),
+#if defined(IPC_USES_READWRITE)
+ fd_pipe_(-1),
+ remote_fd_pipe_(-1),
+#endif // IPC_USES_READWRITE
+ pipe_name_(channel_handle.name),
+ must_unlink_(false) {
+ memset(input_cmsg_buf_, 0, sizeof(input_cmsg_buf_));
+ if (!CreatePipe(channel_handle)) {
+ // The pipe may have been closed already.
+ const char *modestr = (mode_ & MODE_SERVER_FLAG) ? "server" : "client";
+ LOG(WARNING) << "Unable to create pipe named \"" << channel_handle.name
+ << "\" in " << modestr << " mode";
+ }
+}
+
+Channel::ChannelImpl::~ChannelImpl() {
+ Close();
+}
+
+bool SocketPair(int* fd1, int* fd2) {
+ int pipe_fds[2];
+ if (socketpair(AF_UNIX, SOCK_STREAM, 0, pipe_fds) != 0) {
+ PLOG(ERROR) << "socketpair()";
+ return false;
+ }
+
+ // Set both ends to be non-blocking.
+ if (fcntl(pipe_fds[0], F_SETFL, O_NONBLOCK) == -1 ||
+ fcntl(pipe_fds[1], F_SETFL, O_NONBLOCK) == -1) {
+ PLOG(ERROR) << "fcntl(O_NONBLOCK)";
+ if (HANDLE_EINTR(close(pipe_fds[0])) < 0)
+ PLOG(ERROR) << "close";
+ if (HANDLE_EINTR(close(pipe_fds[1])) < 0)
+ PLOG(ERROR) << "close";
+ return false;
+ }
+
+ *fd1 = pipe_fds[0];
+ *fd2 = pipe_fds[1];
+
+ return true;
+}
+
+bool Channel::ChannelImpl::CreatePipe(
+ const IPC::ChannelHandle& channel_handle) {
+ DCHECK(server_listen_pipe_ == -1 && pipe_ == -1);
+
+ // Four possible cases:
+ // 1) It's a channel wrapping a pipe that is given to us.
+ // 2) It's for a named channel, so we create it.
+ // 3) It's for a client that we implement ourself. This is used
+ // in unittesting.
+ // 4) It's the initial IPC channel:
+ // 4a) Client side: Pull the pipe out of the GlobalDescriptors set.
+ // 4b) Server side: create the pipe.
+
+ int local_pipe = -1;
+ if (channel_handle.socket.fd != -1) {
+ // Case 1 from comment above.
+ local_pipe = channel_handle.socket.fd;
+#if defined(IPC_USES_READWRITE)
+ // Test the socket passed into us to make sure it is nonblocking.
+ // We don't want to call read/write on a blocking socket.
+ int value = fcntl(local_pipe, F_GETFL);
+ if (value == -1) {
+ PLOG(ERROR) << "fcntl(F_GETFL) " << pipe_name_;
+ return false;
+ }
+ if (!(value & O_NONBLOCK)) {
+ LOG(ERROR) << "Socket " << pipe_name_ << " must be O_NONBLOCK";
+ return false;
+ }
+#endif // IPC_USES_READWRITE
+ } else if (mode_ & MODE_NAMED_FLAG) {
+ // Case 2 from comment above.
+ if (mode_ & MODE_SERVER_FLAG) {
+ if (!CreateServerUnixDomainSocket(base::FilePath(pipe_name_),
+ &local_pipe)) {
+ return false;
+ }
+ must_unlink_ = true;
+ } else if (mode_ & MODE_CLIENT_FLAG) {
+ if (!CreateClientUnixDomainSocket(base::FilePath(pipe_name_),
+ &local_pipe)) {
+ return false;
+ }
+ } else {
+ LOG(ERROR) << "Bad mode: " << mode_;
+ return false;
+ }
+ } else {
+ local_pipe = PipeMap::GetInstance()->Lookup(pipe_name_);
+ if (mode_ & MODE_CLIENT_FLAG) {
+ if (local_pipe != -1) {
+ // Case 3 from comment above.
+ // We only allow one connection.
+ local_pipe = HANDLE_EINTR(dup(local_pipe));
+ PipeMap::GetInstance()->Remove(pipe_name_);
+ } else {
+ // Case 4a from comment above.
+ // Guard against inappropriate reuse of the initial IPC channel. If
+ // an IPC channel closes and someone attempts to reuse it by name, the
+ // initial channel must not be recycled here. http://crbug.com/26754.
+ static bool used_initial_channel = false;
+ if (used_initial_channel) {
+ LOG(FATAL) << "Denying attempt to reuse initial IPC channel for "
+ << pipe_name_;
+ return false;
+ }
+ used_initial_channel = true;
+
+ local_pipe =
+ base::GlobalDescriptors::GetInstance()->Get(kPrimaryIPCChannel);
+ }
+ } else if (mode_ & MODE_SERVER_FLAG) {
+ // Case 4b from comment above.
+ if (local_pipe != -1) {
+ LOG(ERROR) << "Server already exists for " << pipe_name_;
+ return false;
+ }
+ base::AutoLock lock(client_pipe_lock_);
+ if (!SocketPair(&local_pipe, &client_pipe_))
+ return false;
+ PipeMap::GetInstance()->Insert(pipe_name_, client_pipe_);
+ } else {
+ LOG(ERROR) << "Bad mode: " << mode_;
+ return false;
+ }
+ }
+
+#if defined(IPC_USES_READWRITE)
+ // Create a dedicated socketpair() for exchanging file descriptors.
+ // See comments for IPC_USES_READWRITE for details.
+ if (mode_ & MODE_CLIENT_FLAG) {
+ if (!SocketPair(&fd_pipe_, &remote_fd_pipe_)) {
+ return false;
+ }
+ }
+#endif // IPC_USES_READWRITE
+
+ if ((mode_ & MODE_SERVER_FLAG) && (mode_ & MODE_NAMED_FLAG)) {
+ server_listen_pipe_ = local_pipe;
+ local_pipe = -1;
+ }
+
+ pipe_ = local_pipe;
+ return true;
+}
+
+bool Channel::ChannelImpl::Connect() {
+ if (server_listen_pipe_ == -1 && pipe_ == -1) {
+ DLOG(INFO) << "Channel creation failed: " << pipe_name_;
+ return false;
+ }
+
+ bool did_connect = true;
+ if (server_listen_pipe_ != -1) {
+ // Watch the pipe for connections, and turn any connections into
+ // active sockets.
+ base::MessageLoopForIO::current()->WatchFileDescriptor(
+ server_listen_pipe_,
+ true,
+ base::MessageLoopForIO::WATCH_READ,
+ &server_listen_connection_watcher_,
+ this);
+ } else {
+ did_connect = AcceptConnection();
+ }
+ return did_connect;
+}
+
+bool Channel::ChannelImpl::ProcessOutgoingMessages() {
+ DCHECK(!waiting_connect_); // Why are we trying to send messages if there's
+ // no connection?
+ if (output_queue_.empty())
+ return true;
+
+ if (pipe_ == -1)
+ return false;
+
+ // Write out all the messages we can till the write blocks or there are no
+ // more outgoing messages.
+ while (!output_queue_.empty()) {
+ Message* msg = output_queue_.front();
+
+ size_t amt_to_write = msg->size() - message_send_bytes_written_;
+ DCHECK_NE(0U, amt_to_write);
+ const char* out_bytes = reinterpret_cast<const char*>(msg->data()) +
+ message_send_bytes_written_;
+
+ struct msghdr msgh = {0};
+ struct iovec iov = {const_cast<char*>(out_bytes), amt_to_write};
+ msgh.msg_iov = &iov;
+ msgh.msg_iovlen = 1;
+ char buf[CMSG_SPACE(
+ sizeof(int) * FileDescriptorSet::kMaxDescriptorsPerMessage)];
+
+ ssize_t bytes_written = 1;
+ int fd_written = -1;
+
+ if (message_send_bytes_written_ == 0 &&
+ !msg->file_descriptor_set()->empty()) {
+ // This is the first chunk of a message which has descriptors to send
+ struct cmsghdr *cmsg;
+ const unsigned num_fds = msg->file_descriptor_set()->size();
+
+ DCHECK(num_fds <= FileDescriptorSet::kMaxDescriptorsPerMessage);
+ if (msg->file_descriptor_set()->ContainsDirectoryDescriptor()) {
+ LOG(FATAL) << "Panic: attempting to transport directory descriptor over"
+ " IPC. Aborting to maintain sandbox isolation.";
+ // If you have hit this then something tried to send a file descriptor
+ // to a directory over an IPC channel. Since IPC channels span
+ // sandboxes this is very bad: the receiving process can use openat
+ // with ".." elements in the path in order to reach the real
+ // filesystem.
+ }
+
+ msgh.msg_control = buf;
+ msgh.msg_controllen = CMSG_SPACE(sizeof(int) * num_fds);
+ cmsg = CMSG_FIRSTHDR(&msgh);
+ cmsg->cmsg_level = SOL_SOCKET;
+ cmsg->cmsg_type = SCM_RIGHTS;
+ cmsg->cmsg_len = CMSG_LEN(sizeof(int) * num_fds);
+ msg->file_descriptor_set()->GetDescriptors(
+ reinterpret_cast<int*>(CMSG_DATA(cmsg)));
+ msgh.msg_controllen = cmsg->cmsg_len;
+
+ // DCHECK_LE above already checks that
+ // num_fds < kMaxDescriptorsPerMessage so no danger of overflow.
+ msg->header()->num_fds = static_cast<uint16>(num_fds);
+
+#if defined(IPC_USES_READWRITE)
+ if (!IsHelloMessage(*msg)) {
+ // Only the Hello message sends the file descriptor with the message.
+ // Subsequently, we can send file descriptors on the dedicated
+ // fd_pipe_ which makes Seccomp sandbox operation more efficient.
+ struct iovec fd_pipe_iov = { const_cast<char *>(""), 1 };
+ msgh.msg_iov = &fd_pipe_iov;
+ fd_written = fd_pipe_;
+ bytes_written = HANDLE_EINTR(sendmsg(fd_pipe_, &msgh, MSG_DONTWAIT));
+ msgh.msg_iov = &iov;
+ msgh.msg_controllen = 0;
+ if (bytes_written > 0) {
+ msg->file_descriptor_set()->CommitAll();
+ }
+ }
+#endif // IPC_USES_READWRITE
+ }
+
+ if (bytes_written == 1) {
+ fd_written = pipe_;
+#if defined(IPC_USES_READWRITE)
+ if ((mode_ & MODE_CLIENT_FLAG) && IsHelloMessage(*msg)) {
+ DCHECK_EQ(msg->file_descriptor_set()->size(), 1U);
+ }
+ if (!msgh.msg_controllen) {
+ bytes_written = HANDLE_EINTR(write(pipe_, out_bytes, amt_to_write));
+ } else
+#endif // IPC_USES_READWRITE
+ {
+ bytes_written = HANDLE_EINTR(sendmsg(pipe_, &msgh, MSG_DONTWAIT));
+ }
+ }
+ if (bytes_written > 0)
+ msg->file_descriptor_set()->CommitAll();
+
+ if (bytes_written < 0 && !SocketWriteErrorIsRecoverable()) {
+#if defined(OS_MACOSX)
+ // On OSX writing to a pipe with no listener returns EPERM.
+ if (errno == EPERM) {
+ Close();
+ return false;
+ }
+#endif // OS_MACOSX
+ if (errno == EPIPE) {
+ Close();
+ return false;
+ }
+ PLOG(ERROR) << "pipe error on "
+ << fd_written
+ << " Currently writing message of size: "
+ << msg->size();
+ return false;
+ }
+
+ if (static_cast<size_t>(bytes_written) != amt_to_write) {
+ if (bytes_written > 0) {
+ // If write() fails with EAGAIN then bytes_written will be -1.
+ message_send_bytes_written_ += bytes_written;
+ }
+
+ // Tell libevent to call us back once things are unblocked.
+ is_blocked_on_write_ = true;
+ base::MessageLoopForIO::current()->WatchFileDescriptor(
+ pipe_,
+ false, // One shot
+ base::MessageLoopForIO::WATCH_WRITE,
+ &write_watcher_,
+ this);
+ return true;
+ } else {
+ message_send_bytes_written_ = 0;
+
+ // Message sent OK!
+ DVLOG(2) << "sent message @" << msg << " on channel @" << this
+ << " with type " << msg->type() << " on fd " << pipe_;
+ delete output_queue_.front();
+ output_queue_.pop();
+ }
+ }
+ return true;
+}
+
+bool Channel::ChannelImpl::Send(Message* message) {
+ DVLOG(2) << "sending message @" << message << " on channel @" << this
+ << " with type " << message->type()
+ << " (" << output_queue_.size() << " in queue)";
+
+#ifdef IPC_MESSAGE_LOG_ENABLED
+ Logging::GetInstance()->OnSendMessage(message, "");
+#endif // IPC_MESSAGE_LOG_ENABLED
+
+ message->TraceMessageBegin();
+ output_queue_.push(message);
+ if (!is_blocked_on_write_ && !waiting_connect_) {
+ return ProcessOutgoingMessages();
+ }
+
+ return true;
+}
+
+int Channel::ChannelImpl::GetClientFileDescriptor() {
+ base::AutoLock lock(client_pipe_lock_);
+ return client_pipe_;
+}
+
+int Channel::ChannelImpl::TakeClientFileDescriptor() {
+ base::AutoLock lock(client_pipe_lock_);
+ int fd = client_pipe_;
+ if (client_pipe_ != -1) {
+ PipeMap::GetInstance()->Remove(pipe_name_);
+ client_pipe_ = -1;
+ }
+ return fd;
+}
+
+void Channel::ChannelImpl::CloseClientFileDescriptor() {
+ base::AutoLock lock(client_pipe_lock_);
+ if (client_pipe_ != -1) {
+ PipeMap::GetInstance()->Remove(pipe_name_);
+ if (HANDLE_EINTR(close(client_pipe_)) < 0)
+ PLOG(ERROR) << "close " << pipe_name_;
+ client_pipe_ = -1;
+ }
+}
+
+bool Channel::ChannelImpl::AcceptsConnections() const {
+ return server_listen_pipe_ != -1;
+}
+
+bool Channel::ChannelImpl::HasAcceptedConnection() const {
+ return AcceptsConnections() && pipe_ != -1;
+}
+
+bool Channel::ChannelImpl::GetPeerEuid(uid_t* peer_euid) const {
+ DCHECK(!(mode_ & MODE_SERVER) || HasAcceptedConnection());
+ return IPC::GetPeerEuid(pipe_, peer_euid);
+}
+
+void Channel::ChannelImpl::ResetToAcceptingConnectionState() {
+ // Unregister libevent for the unix domain socket and close it.
+ read_watcher_.StopWatchingFileDescriptor();
+ write_watcher_.StopWatchingFileDescriptor();
+ if (pipe_ != -1) {
+ if (HANDLE_EINTR(close(pipe_)) < 0)
+ PLOG(ERROR) << "close pipe_ " << pipe_name_;
+ pipe_ = -1;
+ }
+#if defined(IPC_USES_READWRITE)
+ if (fd_pipe_ != -1) {
+ if (HANDLE_EINTR(close(fd_pipe_)) < 0)
+ PLOG(ERROR) << "close fd_pipe_ " << pipe_name_;
+ fd_pipe_ = -1;
+ }
+ if (remote_fd_pipe_ != -1) {
+ if (HANDLE_EINTR(close(remote_fd_pipe_)) < 0)
+ PLOG(ERROR) << "close remote_fd_pipe_ " << pipe_name_;
+ remote_fd_pipe_ = -1;
+ }
+#endif // IPC_USES_READWRITE
+
+ while (!output_queue_.empty()) {
+ Message* m = output_queue_.front();
+ output_queue_.pop();
+ delete m;
+ }
+
+ // Close any outstanding, received file descriptors.
+ ClearInputFDs();
+}
+
+// static
+bool Channel::ChannelImpl::IsNamedServerInitialized(
+ const std::string& channel_id) {
+ return base::PathExists(base::FilePath(channel_id));
+}
+
+#if defined(OS_LINUX)
+// static
+void Channel::ChannelImpl::SetGlobalPid(int pid) {
+ global_pid_ = pid;
+}
+#endif // OS_LINUX
+
+// Called by libevent when we can read from the pipe without blocking.
+void Channel::ChannelImpl::OnFileCanReadWithoutBlocking(int fd) {
+ bool send_server_hello_msg = false;
+ if (fd == server_listen_pipe_) {
+ int new_pipe = 0;
+ if (!ServerAcceptConnection(server_listen_pipe_, &new_pipe) ||
+ new_pipe < 0) {
+ Close();
+ listener()->OnChannelListenError();
+ }
+
+ if (pipe_ != -1) {
+ // We already have a connection. We only handle one at a time.
+ // close our new descriptor.
+ if (HANDLE_EINTR(shutdown(new_pipe, SHUT_RDWR)) < 0)
+ DPLOG(ERROR) << "shutdown " << pipe_name_;
+ if (HANDLE_EINTR(close(new_pipe)) < 0)
+ DPLOG(ERROR) << "close " << pipe_name_;
+ listener()->OnChannelDenied();
+ return;
+ }
+ pipe_ = new_pipe;
+
+ if ((mode_ & MODE_OPEN_ACCESS_FLAG) == 0) {
+ // Verify that the IPC channel peer is running as the same user.
+ uid_t client_euid;
+ if (!GetPeerEuid(&client_euid)) {
+ DLOG(ERROR) << "Unable to query client euid";
+ ResetToAcceptingConnectionState();
+ return;
+ }
+ if (client_euid != geteuid()) {
+ DLOG(WARNING) << "Client euid is not authorised";
+ ResetToAcceptingConnectionState();
+ return;
+ }
+ }
+
+ if (!AcceptConnection()) {
+ NOTREACHED() << "AcceptConnection should not fail on server";
+ }
+ send_server_hello_msg = true;
+ waiting_connect_ = false;
+ } else if (fd == pipe_) {
+ if (waiting_connect_ && (mode_ & MODE_SERVER_FLAG)) {
+ send_server_hello_msg = true;
+ waiting_connect_ = false;
+ }
+ if (!ProcessIncomingMessages()) {
+ // ClosePipeOnError may delete this object, so we mustn't call
+ // ProcessOutgoingMessages.
+ send_server_hello_msg = false;
+ ClosePipeOnError();
+ }
+ } else {
+ NOTREACHED() << "Unknown pipe " << fd;
+ }
+
+ // If we're a server and handshaking, then we want to make sure that we
+ // only send our handshake message after we've processed the client's.
+ // This gives us a chance to kill the client if the incoming handshake
+ // is invalid.
+ if (send_server_hello_msg) {
+ ProcessOutgoingMessages();
+ }
+}
+
+// Called by libevent when we can write to the pipe without blocking.
+void Channel::ChannelImpl::OnFileCanWriteWithoutBlocking(int fd) {
+ DCHECK_EQ(pipe_, fd);
+ is_blocked_on_write_ = false;
+ if (!ProcessOutgoingMessages()) {
+ ClosePipeOnError();
+ }
+}
+
+bool Channel::ChannelImpl::AcceptConnection() {
+ base::MessageLoopForIO::current()->WatchFileDescriptor(
+ pipe_, true, base::MessageLoopForIO::WATCH_READ, &read_watcher_, this);
+ QueueHelloMessage();
+
+ if (mode_ & MODE_CLIENT_FLAG) {
+ // If we are a client we want to send a hello message out immediately.
+ // In server mode we will send a hello message when we receive one from a
+ // client.
+ waiting_connect_ = false;
+ return ProcessOutgoingMessages();
+ } else if (mode_ & MODE_SERVER_FLAG) {
+ waiting_connect_ = true;
+ return true;
+ } else {
+ NOTREACHED();
+ return false;
+ }
+}
+
+void Channel::ChannelImpl::ClosePipeOnError() {
+ if (HasAcceptedConnection()) {
+ ResetToAcceptingConnectionState();
+ listener()->OnChannelError();
+ } else {
+ Close();
+ if (AcceptsConnections()) {
+ listener()->OnChannelListenError();
+ } else {
+ listener()->OnChannelError();
+ }
+ }
+}
+
+int Channel::ChannelImpl::GetHelloMessageProcId() {
+ int pid = base::GetCurrentProcId();
+#if defined(OS_LINUX)
+ // Our process may be in a sandbox with a separate PID namespace.
+ if (global_pid_) {
+ pid = global_pid_;
+ }
+#endif
+ return pid;
+}
+
+void Channel::ChannelImpl::QueueHelloMessage() {
+ // Create the Hello message
+ scoped_ptr<Message> msg(new Message(MSG_ROUTING_NONE,
+ HELLO_MESSAGE_TYPE,
+ IPC::Message::PRIORITY_NORMAL));
+ if (!msg->WriteInt(GetHelloMessageProcId())) {
+ NOTREACHED() << "Unable to pickle hello message proc id";
+ }
+#if defined(IPC_USES_READWRITE)
+ scoped_ptr<Message> hello;
+ if (remote_fd_pipe_ != -1) {
+ if (!msg->WriteFileDescriptor(base::FileDescriptor(remote_fd_pipe_,
+ false))) {
+ NOTREACHED() << "Unable to pickle hello message file descriptors";
+ }
+ DCHECK_EQ(msg->file_descriptor_set()->size(), 1U);
+ }
+#endif // IPC_USES_READWRITE
+ output_queue_.push(msg.release());
+}
+
+Channel::ChannelImpl::ReadState Channel::ChannelImpl::ReadData(
+ char* buffer,
+ int buffer_len,
+ int* bytes_read) {
+ if (pipe_ == -1)
+ return READ_FAILED;
+
+ struct msghdr msg = {0};
+
+ struct iovec iov = {buffer, static_cast<size_t>(buffer_len)};
+ msg.msg_iov = &iov;
+ msg.msg_iovlen = 1;
+
+ msg.msg_control = input_cmsg_buf_;
+
+ // recvmsg() returns 0 if the connection has closed or EAGAIN if no data
+ // is waiting on the pipe.
+#if defined(IPC_USES_READWRITE)
+ if (fd_pipe_ >= 0) {
+ *bytes_read = HANDLE_EINTR(read(pipe_, buffer, buffer_len));
+ msg.msg_controllen = 0;
+ } else
+#endif // IPC_USES_READWRITE
+ {
+ msg.msg_controllen = sizeof(input_cmsg_buf_);
+ *bytes_read = HANDLE_EINTR(recvmsg(pipe_, &msg, MSG_DONTWAIT));
+ }
+ if (*bytes_read < 0) {
+ if (errno == EAGAIN) {
+ return READ_PENDING;
+#if defined(OS_MACOSX)
+ } else if (errno == EPERM) {
+ // On OSX, reading from a pipe with no listener returns EPERM
+ // treat this as a special case to prevent spurious error messages
+ // to the console.
+ return READ_FAILED;
+#endif // OS_MACOSX
+ } else if (errno == ECONNRESET || errno == EPIPE) {
+ return READ_FAILED;
+ } else {
+ PLOG(ERROR) << "pipe error (" << pipe_ << ")";
+ return READ_FAILED;
+ }
+ } else if (*bytes_read == 0) {
+ // The pipe has closed...
+ return READ_FAILED;
+ }
+ DCHECK(*bytes_read);
+
+ CloseClientFileDescriptor();
+
+ // Read any file descriptors from the message.
+ if (!ExtractFileDescriptorsFromMsghdr(&msg))
+ return READ_FAILED;
+ return READ_SUCCEEDED;
+}
+
+#if defined(IPC_USES_READWRITE)
+bool Channel::ChannelImpl::ReadFileDescriptorsFromFDPipe() {
+ char dummy;
+ struct iovec fd_pipe_iov = { &dummy, 1 };
+
+ struct msghdr msg = { 0 };
+ msg.msg_iov = &fd_pipe_iov;
+ msg.msg_iovlen = 1;
+ msg.msg_control = input_cmsg_buf_;
+ msg.msg_controllen = sizeof(input_cmsg_buf_);
+ ssize_t bytes_received = HANDLE_EINTR(recvmsg(fd_pipe_, &msg, MSG_DONTWAIT));
+
+ if (bytes_received != 1)
+ return true; // No message waiting.
+
+ if (!ExtractFileDescriptorsFromMsghdr(&msg))
+ return false;
+ return true;
+}
+#endif
+
+// On Posix, we need to fix up the file descriptors before the input message
+// is dispatched.
+//
+// This will read from the input_fds_ (READWRITE mode only) and read more
+// handles from the FD pipe if necessary.
+bool Channel::ChannelImpl::WillDispatchInputMessage(Message* msg) {
+ uint16 header_fds = msg->header()->num_fds;
+ if (!header_fds)
+ return true; // Nothing to do.
+
+ // The message has file descriptors.
+ const char* error = NULL;
+ if (header_fds > input_fds_.size()) {
+ // The message has been completely received, but we didn't get
+ // enough file descriptors.
+#if defined(IPC_USES_READWRITE)
+ if (!ReadFileDescriptorsFromFDPipe())
+ return false;
+ if (header_fds > input_fds_.size())
+#endif // IPC_USES_READWRITE
+ error = "Message needs unreceived descriptors";
+ }
+
+ if (header_fds > FileDescriptorSet::kMaxDescriptorsPerMessage)
+ error = "Message requires an excessive number of descriptors";
+
+ if (error) {
+ LOG(WARNING) << error
+ << " channel:" << this
+ << " message-type:" << msg->type()
+ << " header()->num_fds:" << header_fds;
+ // Abort the connection.
+ ClearInputFDs();
+ return false;
+ }
+
+ // The shenaniganery below with &foo.front() requires input_fds_ to have
+ // contiguous underlying storage (such as a simple array or a std::vector).
+ // This is why the header warns not to make input_fds_ a deque<>.
+ msg->file_descriptor_set()->SetDescriptors(&input_fds_.front(),
+ header_fds);
+ input_fds_.erase(input_fds_.begin(), input_fds_.begin() + header_fds);
+ return true;
+}
+
+bool Channel::ChannelImpl::DidEmptyInputBuffers() {
+ // When the input data buffer is empty, the fds should be too. If this is
+ // not the case, we probably have a rogue renderer which is trying to fill
+ // our descriptor table.
+ return input_fds_.empty();
+}
+
+bool Channel::ChannelImpl::ExtractFileDescriptorsFromMsghdr(msghdr* msg) {
+ // Check that there are any control messages. On OSX, CMSG_FIRSTHDR will
+ // return an invalid non-NULL pointer in the case that controllen == 0.
+ if (msg->msg_controllen == 0)
+ return true;
+
+ for (cmsghdr* cmsg = CMSG_FIRSTHDR(msg);
+ cmsg;
+ cmsg = CMSG_NXTHDR(msg, cmsg)) {
+ if (cmsg->cmsg_level == SOL_SOCKET && cmsg->cmsg_type == SCM_RIGHTS) {
+ unsigned payload_len = cmsg->cmsg_len - CMSG_LEN(0);
+ DCHECK_EQ(0U, payload_len % sizeof(int));
+ const int* file_descriptors = reinterpret_cast<int*>(CMSG_DATA(cmsg));
+ unsigned num_file_descriptors = payload_len / 4;
+ input_fds_.insert(input_fds_.end(),
+ file_descriptors,
+ file_descriptors + num_file_descriptors);
+
+ // Check this after adding the FDs so we don't leak them.
+ if (msg->msg_flags & MSG_CTRUNC) {
+ ClearInputFDs();
+ return false;
+ }
+
+ return true;
+ }
+ }
+
+ // No file descriptors found, but that's OK.
+ return true;
+}
+
+void Channel::ChannelImpl::ClearInputFDs() {
+ for (size_t i = 0; i < input_fds_.size(); ++i) {
+ if (HANDLE_EINTR(close(input_fds_[i])) < 0)
+ PLOG(ERROR) << "close ";
+ }
+ input_fds_.clear();
+}
+
+void Channel::ChannelImpl::HandleHelloMessage(const Message& msg) {
+ // The Hello message contains only the process id.
+ PickleIterator iter(msg);
+ int pid;
+ if (!msg.ReadInt(&iter, &pid))
+ NOTREACHED();
+
+#if defined(IPC_USES_READWRITE)
+ if (mode_ & MODE_SERVER_FLAG) {
+ // With IPC_USES_READWRITE, the Hello message from the client to the
+ // server also contains the fd_pipe_, which will be used for all
+ // subsequent file descriptor passing.
+ DCHECK_EQ(msg.file_descriptor_set()->size(), 1U);
+ base::FileDescriptor descriptor;
+ if (!msg.ReadFileDescriptor(&iter, &descriptor)) {
+ NOTREACHED();
+ }
+ fd_pipe_ = descriptor.fd;
+ CHECK(descriptor.auto_close);
+ }
+#endif // IPC_USES_READWRITE
+ peer_pid_ = pid;
+ listener()->OnChannelConnected(pid);
+}
+
+void Channel::ChannelImpl::Close() {
+ // Close can be called multiple time, so we need to make sure we're
+ // idempotent.
+
+ ResetToAcceptingConnectionState();
+
+ if (must_unlink_) {
+ unlink(pipe_name_.c_str());
+ must_unlink_ = false;
+ }
+ if (server_listen_pipe_ != -1) {
+ if (HANDLE_EINTR(close(server_listen_pipe_)) < 0)
+ DPLOG(ERROR) << "close " << server_listen_pipe_;
+ server_listen_pipe_ = -1;
+ // Unregister libevent for the listening socket and close it.
+ server_listen_connection_watcher_.StopWatchingFileDescriptor();
+ }
+
+ CloseClientFileDescriptor();
+}
+
+//------------------------------------------------------------------------------
+// Channel's methods simply call through to ChannelImpl.
+Channel::Channel(const IPC::ChannelHandle& channel_handle, Mode mode,
+ Listener* listener)
+ : channel_impl_(new ChannelImpl(channel_handle, mode, listener)) {
+}
+
+Channel::~Channel() {
+ delete channel_impl_;
+}
+
+bool Channel::Connect() {
+ return channel_impl_->Connect();
+}
+
+void Channel::Close() {
+ if (channel_impl_)
+ channel_impl_->Close();
+}
+
+base::ProcessId Channel::peer_pid() const {
+ return channel_impl_->peer_pid();
+}
+
+bool Channel::Send(Message* message) {
+ return channel_impl_->Send(message);
+}
+
+int Channel::GetClientFileDescriptor() const {
+ return channel_impl_->GetClientFileDescriptor();
+}
+
+int Channel::TakeClientFileDescriptor() {
+ return channel_impl_->TakeClientFileDescriptor();
+}
+
+bool Channel::AcceptsConnections() const {
+ return channel_impl_->AcceptsConnections();
+}
+
+bool Channel::HasAcceptedConnection() const {
+ return channel_impl_->HasAcceptedConnection();
+}
+
+bool Channel::GetPeerEuid(uid_t* peer_euid) const {
+ return channel_impl_->GetPeerEuid(peer_euid);
+}
+
+void Channel::ResetToAcceptingConnectionState() {
+ channel_impl_->ResetToAcceptingConnectionState();
+}
+
+// static
+bool Channel::IsNamedServerInitialized(const std::string& channel_id) {
+ return ChannelImpl::IsNamedServerInitialized(channel_id);
+}
+
+// static
+std::string Channel::GenerateVerifiedChannelID(const std::string& prefix) {
+ // A random name is sufficient validation on posix systems, so we don't need
+ // an additional shared secret.
+
+ std::string id = prefix;
+ if (!id.empty())
+ id.append(".");
+
+ return id.append(GenerateUniqueRandomChannelID());
+}
+
+
+#if defined(OS_LINUX)
+// static
+void Channel::SetGlobalPid(int pid) {
+ ChannelImpl::SetGlobalPid(pid);
+}
+#endif // OS_LINUX
+
+} // namespace IPC