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authorZeno Albisser <zeno.albisser@digia.com>2013-08-15 21:46:11 +0200
committerZeno Albisser <zeno.albisser@digia.com>2013-08-15 21:46:11 +0200
commit679147eead574d186ebf3069647b4c23e8ccace6 (patch)
treefc247a0ac8ff119f7c8550879ebb6d3dd8d1ff69 /chromium/media/base/audio_buffer_queue.h
downloadqtwebengine-chromium-679147eead574d186ebf3069647b4c23e8ccace6.tar.gz
Initial import.
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+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef MEDIA_BASE_AUDIO_BUFFER_QUEUE_H_
+#define MEDIA_BASE_AUDIO_BUFFER_QUEUE_H_
+
+#include <deque>
+
+#include "base/basictypes.h"
+#include "base/memory/scoped_ptr.h"
+#include "media/base/audio_buffer.h"
+#include "media/base/media_export.h"
+
+namespace media {
+
+class AudioBus;
+
+// A queue of AudioBuffers to support reading of arbitrary chunks of a media
+// data source. Audio data can be copied into an AudioBus for output. The
+// current position can be forwarded to anywhere in the buffered data.
+//
+// This class is not inherently thread-safe. Concurrent access must be
+// externally serialized.
+class MEDIA_EXPORT AudioBufferQueue {
+ public:
+ AudioBufferQueue();
+ ~AudioBufferQueue();
+
+ // Clears the buffer queue.
+ void Clear();
+
+ // Appends |buffer_in| to this queue.
+ void Append(const scoped_refptr<AudioBuffer>& buffer_in);
+
+ // Reads a maximum of |frames| frames into |dest| from the current position.
+ // Returns the number of frames read. The current position will advance by the
+ // amount of frames read. |dest_frame_offset| specifies a starting offset into
+ // |dest|. On each call, the frames are converted from their source format
+ // into the destination AudioBus.
+ int ReadFrames(int frames, int dest_frame_offset, AudioBus* dest);
+
+ // Copies up to |frames| frames from current position to |dest|. Returns
+ // number of frames copied. Doesn't advance current position. Starts at
+ // |source_frame_offset| from current position. |dest_frame_offset| specifies
+ // a starting offset into |dest|. On each call, the frames are converted from
+ // their source format into the destination AudioBus.
+ int PeekFrames(int frames,
+ int source_frame_offset,
+ int dest_frame_offset,
+ AudioBus* dest);
+
+ // Moves the current position forward by |frames| frames. If |frames| exceeds
+ // frames available, the seek operation will fail.
+ void SeekFrames(int frames);
+
+ // Returns the number of frames buffered beyond the current position.
+ int frames() const { return frames_; }
+
+ // Returns the current timestamp, taking into account current offset. The
+ // value calculated based on the timestamp of the current buffer. If timestamp
+ // for the current buffer is set to 0, then returns value that corresponds to
+ // the last position in a buffer that had timestamp set. kNoTimestamp() is
+ // returned if no buffers we read from had timestamp set.
+ base::TimeDelta current_time() const { return current_time_; }
+
+ private:
+ // Definition of the buffer queue.
+ typedef std::deque<scoped_refptr<AudioBuffer> > BufferQueue;
+
+ // An internal method shared by ReadFrames() and SeekFrames() that actually
+ // does reading. It reads a maximum of |frames| frames into |dest|. Returns
+ // the number of frames read. The current position will be moved forward by
+ // the number of frames read if |advance_position| is set. If |dest| is NULL,
+ // only the current position will advance but no data will be copied.
+ // |source_frame_offset| can be used to skip frames before reading.
+ // |dest_frame_offset| specifies a starting offset into |dest|.
+ int InternalRead(int frames,
+ bool advance_position,
+ int source_frame_offset,
+ int dest_frame_offset,
+ AudioBus* dest);
+
+ // Updates |current_time_| with the time that corresponds to the specified
+ // position in the buffer.
+ void UpdateCurrentTime(BufferQueue::iterator buffer, int offset);
+
+ BufferQueue::iterator current_buffer_;
+ BufferQueue buffers_;
+ int current_buffer_offset_;
+
+ // Number of frames available to be read in the buffer.
+ int frames_;
+
+ // Keeps track of the most recent time we've seen in case the |buffers_| is
+ // empty when our owner asks what time it is.
+ base::TimeDelta current_time_;
+
+ DISALLOW_COPY_AND_ASSIGN(AudioBufferQueue);
+};
+
+} // namespace media
+
+#endif // MEDIA_BASE_AUDIO_BUFFER_QUEUE_H_