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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef ASH_DISPLAY_DISPLAY_MANAGER_H_
+#define ASH_DISPLAY_DISPLAY_MANAGER_H_
+
+#include <string>
+#include <vector>
+
+#include "ash/ash_export.h"
+#include "ash/display/display_info.h"
+#include "ash/display/display_layout.h"
+#include "base/compiler_specific.h"
+#include "base/gtest_prod_util.h"
+#include "base/memory/scoped_ptr.h"
+#include "ui/gfx/display.h"
+
+#if defined(OS_CHROMEOS)
+#include "chromeos/display/output_configurator.h"
+#endif
+
+namespace gfx {
+class Display;
+class Insets;
+class Rect;
+}
+
+namespace ash {
+class AcceleratorControllerTest;
+class DisplayController;
+
+namespace test {
+class DisplayManagerTestApi;
+class SystemGestureEventFilterTest;
+}
+namespace internal {
+class DisplayLayoutStore;
+
+// DisplayManager maintains the current display configurations,
+// and notifies observers when configuration changes.
+//
+// TODO(oshima): Make this non internal.
+class ASH_EXPORT DisplayManager
+#if defined(OS_CHROMEOS)
+ : public chromeos::OutputConfigurator::SoftwareMirroringController
+#endif
+ {
+ public:
+ class ASH_EXPORT Delegate {
+ public:
+ virtual ~Delegate() {}
+
+ // Create or updates the non desktop window with |display_info|.
+ virtual void CreateOrUpdateNonDesktopDisplay(
+ const DisplayInfo& display_info) = 0;
+
+ // Closes the mirror window if exists.
+ virtual void CloseNonDesktopDisplay() = 0;
+
+ // Called before and after the display configuration changes.
+ // When |clear_focus| is true, the implementation should
+ // deactivate the active window and set the focus window to NULL.
+ virtual void PreDisplayConfigurationChange(bool clear_focus) = 0;
+ virtual void PostDisplayConfigurationChange() = 0;
+ };
+
+ // How the second display will be used.
+ // 1) EXTENDED mode extends the desktop to the second dislpay.
+ // 2) MIRRORING mode copies the content of the primary display to
+ // the 2nd display. (Software Mirroring).
+ // 3) In VIRTUAL_KEYBOARD mode, the 2nd display is used as a
+ // dedicated display for virtual keyboard, and it is not
+ // recognized as a part of desktop.
+ enum SecondDisplayMode {
+ EXTENDED,
+ MIRRORING,
+ VIRTUAL_KEYBOARD
+ };
+
+ // Returns the list of possible UI scales for the display.
+ static std::vector<float> GetScalesForDisplay(const DisplayInfo& info);
+
+ // Returns next valid UI scale.
+ static float GetNextUIScale(const DisplayInfo& info, bool up);
+
+ // Updates the bounds of the display given by |secondary_display_id|
+ // according to |layout|.
+ static void UpdateDisplayBoundsForLayoutById(
+ const DisplayLayout& layout,
+ const gfx::Display& primary_display,
+ int64 secondary_display_id);
+
+ DisplayManager();
+ virtual ~DisplayManager();
+
+ DisplayLayoutStore* layout_store() {
+ return layout_store_.get();
+ }
+
+ void set_delegate(Delegate* delegate) { delegate_ = delegate; }
+
+ // When set to true, the MonitorManager calls OnDisplayBoundsChanged
+ // even if the display's bounds didn't change. Used to swap primary
+ // display.
+ void set_force_bounds_changed(bool force_bounds_changed) {
+ force_bounds_changed_ = force_bounds_changed;
+ }
+
+ // Returns the display id of the first display in the outupt list.
+ int64 first_display_id() const { return first_display_id_; }
+
+ // Initializes displays using command line flag. Returns false
+ // if no command line flag was provided.
+ bool InitFromCommandLine();
+
+ // Initialize default display.
+ void InitDefaultDisplay();
+
+ // True if the given |display| is currently connected.
+ bool IsActiveDisplay(const gfx::Display& display) const;
+
+ // True if there is an internal display.
+ bool HasInternalDisplay() const;
+
+ bool IsInternalDisplayId(int64 id) const;
+
+ // Returns the display layout used for current displays.
+ DisplayLayout GetCurrentDisplayLayout();
+
+ // Returns the current display pair.
+ DisplayIdPair GetCurrentDisplayIdPair() const;
+
+ // Sets the layout for the current display pair. The |layout| specifies
+ // the locaion of the secondary display relative to the primary.
+ void SetLayoutForCurrentDisplays(
+ const DisplayLayout& layout_relative_to_primary);
+
+ // Returns display for given |id|;
+ const gfx::Display& GetDisplayForId(int64 id) const;
+
+ // Finds the display that contains |point| in screeen coordinates.
+ // Returns invalid display if there is no display that can satisfy
+ // the condition.
+ const gfx::Display& FindDisplayContainingPoint(
+ const gfx::Point& point_in_screen) const;
+
+ // Sets the work area's |insets| to the display given by |display_id|.
+ bool UpdateWorkAreaOfDisplay(int64 display_id, const gfx::Insets& insets);
+
+ // Registers the overscan insets for the display of the specified ID. Note
+ // that the insets size should be specified in DIP size. It also triggers the
+ // display's bounds change.
+ void SetOverscanInsets(int64 display_id, const gfx::Insets& insets_in_dip);
+
+ // Sets the display's rotation.
+ void SetDisplayRotation(int64 display_id, gfx::Display::Rotation rotation);
+
+ // Sets the display's ui scale.
+ void SetDisplayUIScale(int64 display_id, float ui_scale);
+
+ // Sets the display's resolution.
+ void SetDisplayResolution(int64 display_id, const gfx::Size& resolution);
+
+ // Register per display properties. |overscan_insets| is NULL if
+ // the display has no custom overscan insets.
+ void RegisterDisplayProperty(int64 display_id,
+ gfx::Display::Rotation rotation,
+ float ui_scale,
+ const gfx::Insets* overscan_insets,
+ const gfx::Size& resolution_in_pixels);
+
+ // Returns the display's selected resolution.
+ bool GetSelectedResolutionForDisplayId(int64 display_id,
+ gfx::Size* resolution_out) const;
+
+ // Tells if the virtual resolution feature is enabled.
+ bool IsDisplayUIScalingEnabled() const;
+
+ // Returns the current overscan insets for the specified |display_id|.
+ // Returns an empty insets (0, 0, 0, 0) if no insets are specified for
+ // the display.
+ gfx::Insets GetOverscanInsets(int64 display_id) const;
+
+ // Called when display configuration has changed. The new display
+ // configurations is passed as a vector of Display object, which
+ // contains each display's new infomration.
+ void OnNativeDisplaysChanged(
+ const std::vector<DisplayInfo>& display_info_list);
+
+ // Updates the internal display data and notifies observers about the changes.
+ void UpdateDisplays(const std::vector<DisplayInfo>& display_info_list);
+
+ // Updates current displays using current |display_info_|.
+ void UpdateDisplays();
+
+ // Returns the display at |index|. The display at 0 is
+ // no longer considered "primary".
+ const gfx::Display& GetDisplayAt(size_t index) const;
+
+ const gfx::Display& GetPrimaryDisplayCandidate() const;
+
+ // Returns the logical number of displays. This returns 1
+ // when displays are mirrored.
+ size_t GetNumDisplays() const;
+
+ const std::vector<gfx::Display>& displays() const { return displays_; }
+
+ // Returns the number of connected displays. This returns 2
+ // when displays are mirrored.
+ size_t num_connected_displays() const { return num_connected_displays_; }
+
+ // Returns the mirroring status.
+ bool IsMirrored() const;
+ int64 mirrored_display_id() const { return mirrored_display_id_; }
+
+ // Returns the display object that is not a part of desktop.
+ const gfx::Display& non_desktop_display() const {
+ return non_desktop_display_;
+ }
+
+ // Retuns the display info associated with |display_id|.
+ const DisplayInfo& GetDisplayInfo(int64 display_id) const;
+
+ // Returns the human-readable name for the display |id|.
+ std::string GetDisplayNameForId(int64 id);
+
+ // Returns the display id that is capable of UI scaling. On device,
+ // this returns internal display's ID if its device scale factor is 2,
+ // or invalid ID if such internal display doesn't exist. On linux
+ // desktop, this returns the first display ID.
+ int64 GetDisplayIdForUIScaling() const;
+
+ // Change the mirror mode.
+ void SetMirrorMode(bool mirrored);
+
+ // Used to emulate display change when run in a desktop environment instead
+ // of on a device.
+ void AddRemoveDisplay();
+ void ToggleDisplayScaleFactor();
+
+ // SoftwareMirroringController override:
+#if defined(OS_CHROMEOS)
+ virtual void SetSoftwareMirroring(bool enabled) OVERRIDE;
+#endif
+ bool software_mirroring_enabled() const {
+ return second_display_mode_ == MIRRORING;
+ };
+
+ bool virtual_keyboard_root_window_enabled() const {
+ return second_display_mode_ == VIRTUAL_KEYBOARD;
+ };
+
+ // Sets/gets second display mode.
+ void SetSecondDisplayMode(SecondDisplayMode mode);
+ SecondDisplayMode second_display_mode() const {
+ return second_display_mode_;
+ }
+
+ // Update the bounds of the display given by |display_id|.
+ bool UpdateDisplayBounds(int64 display_id,
+ const gfx::Rect& new_bounds);
+
+ // Creates mirror window if the software mirror mode is enabled.
+ // This is used only for bootstrap.
+ void CreateMirrorWindowIfAny();
+
+private:
+ FRIEND_TEST_ALL_PREFIXES(ExtendedDesktopTest, ConvertPoint);
+ FRIEND_TEST_ALL_PREFIXES(DisplayManagerTest, TestNativeDisplaysChanged);
+ FRIEND_TEST_ALL_PREFIXES(DisplayManagerTest,
+ NativeDisplaysChangedAfterPrimaryChange);
+ FRIEND_TEST_ALL_PREFIXES(DisplayManagerTest, AutomaticOverscanInsets);
+ friend class ash::AcceleratorControllerTest;
+ friend class test::DisplayManagerTestApi;
+ friend class test::SystemGestureEventFilterTest;
+ friend class DisplayManagerTest;
+
+ typedef std::vector<gfx::Display> DisplayList;
+
+ void set_change_display_upon_host_resize(bool value) {
+ change_display_upon_host_resize_ = value;
+ }
+
+ gfx::Display* FindDisplayForId(int64 id);
+
+ // Add the mirror display's display info if the software based
+ // mirroring is in use.
+ void AddMirrorDisplayInfoIfAny(std::vector<DisplayInfo>* display_info_list);
+
+ // Inserts and update the DisplayInfo according to the overscan
+ // state. Note that The DisplayInfo stored in the |internal_display_info_|
+ // can be different from |new_info| (due to overscan state), so
+ // you must use |GetDisplayInfo| to get the correct DisplayInfo for
+ // a display.
+ void InsertAndUpdateDisplayInfo(const DisplayInfo& new_info);
+
+ // Creates a display object from the DisplayInfo for |display_id|.
+ gfx::Display CreateDisplayFromDisplayInfoById(int64 display_id);
+
+ // Updates the bounds of the secondary display in |display_list|
+ // using the layout registered for the display pair and set the
+ // index of display updated to |updated_index|. Returns true
+ // if the secondary display's bounds has been changed from current
+ // value, or false otherwise.
+ bool UpdateSecondaryDisplayBoundsForLayout(DisplayList* display_list,
+ size_t* updated_index) const;
+
+ static void UpdateDisplayBoundsForLayout(
+ const DisplayLayout& layout,
+ const gfx::Display& primary_display,
+ gfx::Display* secondary_display);
+
+ Delegate* delegate_; // not owned.
+
+ scoped_ptr<DisplayLayoutStore> layout_store_;
+
+ int64 first_display_id_;
+
+ // List of current active displays.
+ DisplayList displays_;
+
+ int num_connected_displays_;
+
+ bool force_bounds_changed_;
+
+ // The mapping from the display ID to its internal data.
+ std::map<int64, DisplayInfo> display_info_;
+
+ // Selected resolutions for displays. Key is the displays' ID.
+ std::map<int64, gfx::Size> resolutions_;
+
+ // When set to true, the host window's resize event updates
+ // the display's size. This is set to true when running on
+ // desktop environment (for debugging) so that resizing the host
+ // window will update the display properly. This is set to false
+ // on device as well as during the unit tests.
+ bool change_display_upon_host_resize_;
+
+ SecondDisplayMode second_display_mode_;
+ int64 mirrored_display_id_;
+ gfx::Display non_desktop_display_;
+
+ DISALLOW_COPY_AND_ASSIGN(DisplayManager);
+};
+
+} // namespace internal
+} // namespace ash
+
+#endif // ASH_DISPLAY_DISPLAY_MANAGER_H_