diff options
Diffstat (limited to 'chromium/ash/shelf/shelf_bezel_event_filter.cc')
-rw-r--r-- | chromium/ash/shelf/shelf_bezel_event_filter.cc | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/chromium/ash/shelf/shelf_bezel_event_filter.cc b/chromium/ash/shelf/shelf_bezel_event_filter.cc new file mode 100644 index 00000000000..2c4f6485cd4 --- /dev/null +++ b/chromium/ash/shelf/shelf_bezel_event_filter.cc @@ -0,0 +1,78 @@ +// Copyright 2013 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "ash/shelf/shelf_bezel_event_filter.h" + +#include "ash/shelf/shelf_layout_manager.h" +#include "ash/shell.h" +#include "ash/wm/coordinate_conversion.h" +#include "ui/aura/window.h" + +namespace ash { +namespace internal { + +ShelfBezelEventFilter::ShelfBezelEventFilter( + ShelfLayoutManager* shelf) + : shelf_(shelf), + in_touch_drag_(false) { + Shell::GetInstance()->AddPreTargetHandler(this); +} + +ShelfBezelEventFilter::~ShelfBezelEventFilter() { + Shell::GetInstance()->RemovePreTargetHandler(this); +} + +void ShelfBezelEventFilter::OnGestureEvent( + ui::GestureEvent* event) { + gfx::Point point_in_screen(event->location()); + aura::Window* target = static_cast<aura::Window*>(event->target()); + wm::ConvertPointToScreen(target, &point_in_screen); + gfx::Rect screen = + Shell::GetScreen()->GetDisplayNearestPoint(point_in_screen).bounds(); + if ((!screen.Contains(point_in_screen) && + IsShelfOnBezel(screen, point_in_screen)) || + in_touch_drag_) { + if (gesture_handler_.ProcessGestureEvent(*event)) { + switch (event->type()) { + case ui::ET_GESTURE_SCROLL_BEGIN: + in_touch_drag_ = true; + break; + case ui::ET_GESTURE_SCROLL_END: + case ui::ET_SCROLL_FLING_START: + in_touch_drag_ = false; + break; + default: + break; + } + event->StopPropagation(); + } + } +} + +bool ShelfBezelEventFilter::IsShelfOnBezel( + const gfx::Rect& screen, + const gfx::Point& point) const{ + switch (shelf_->GetAlignment()) { + case SHELF_ALIGNMENT_BOTTOM: + if (point.y() >= screen.bottom()) + return true; + break; + case SHELF_ALIGNMENT_LEFT: + if (point.x() <= screen.x()) + return true; + break; + case SHELF_ALIGNMENT_TOP: + if (point.y() <= screen.y()) + return true; + break; + case SHELF_ALIGNMENT_RIGHT: + if (point.x() >= screen.right()) + return true; + break; + } + return false; +} + +} // namespace internal +} // namespace ash |