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-rw-r--r--chromium/ash/shelf/shelf_model_unittest.cc405
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diff --git a/chromium/ash/shelf/shelf_model_unittest.cc b/chromium/ash/shelf/shelf_model_unittest.cc
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+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ash/shelf/shelf_model.h"
+
+#include <set>
+#include <string>
+
+#include "ash/ash_switches.h"
+#include "ash/shelf/shelf_model_observer.h"
+#include "base/command_line.h"
+#include "base/strings/stringprintf.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace ash {
+
+namespace {
+
+// ShelfModelObserver implementation that tracks what message are invoked.
+class TestShelfModelObserver : public ShelfModelObserver {
+ public:
+ TestShelfModelObserver()
+ : added_count_(0),
+ removed_count_(0),
+ changed_count_(0),
+ moved_count_(0) {
+ }
+
+ // Returns a string description of the changes that have occurred since this
+ // was last invoked. Resets state to initial state.
+ std::string StateStringAndClear() {
+ std::string result;
+ AddToResult("added=%d", added_count_, &result);
+ AddToResult("removed=%d", removed_count_, &result);
+ AddToResult("changed=%d", changed_count_, &result);
+ AddToResult("moved=%d", moved_count_, &result);
+ added_count_ = removed_count_ = changed_count_ = moved_count_ = 0;
+ return result;
+ }
+
+ // ShelfModelObserver overrides:
+ virtual void ShelfItemAdded(int index) OVERRIDE {
+ added_count_++;
+ }
+ virtual void ShelfItemRemoved(int index, LauncherID id) OVERRIDE {
+ removed_count_++;
+ }
+ virtual void ShelfItemChanged(int index,
+ const LauncherItem& old_item) OVERRIDE {
+ changed_count_++;
+ }
+ virtual void ShelfItemMoved(int start_index, int target_index) OVERRIDE {
+ moved_count_++;
+ }
+ virtual void ShelfStatusChanged() OVERRIDE {
+ }
+
+ private:
+ void AddToResult(const std::string& format, int count, std::string* result) {
+ if (!count)
+ return;
+ if (!result->empty())
+ *result += " ";
+ *result += base::StringPrintf(format.c_str(), count);
+ }
+
+ int added_count_;
+ int removed_count_;
+ int changed_count_;
+ int moved_count_;
+
+ DISALLOW_COPY_AND_ASSIGN(TestShelfModelObserver);
+};
+
+} // namespace
+
+class ShelfModelTest : public testing::Test {
+ public:
+ ShelfModelTest() {}
+ virtual ~ShelfModelTest() {}
+
+ virtual void SetUp() {
+ model_.reset(new ShelfModel);
+ observer_.reset(new TestShelfModelObserver);
+ EXPECT_EQ(0, model_->item_count());
+
+ LauncherItem item;
+ item.type = TYPE_APP_LIST;
+ model_->Add(item);
+ EXPECT_EQ(1, model_->item_count());
+
+ model_->AddObserver(observer_.get());
+ }
+
+ virtual void TearDown() {
+ observer_.reset();
+ model_.reset();
+ }
+
+ scoped_ptr<ShelfModel> model_;
+ scoped_ptr<TestShelfModelObserver> observer_;
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(ShelfModelTest);
+};
+
+TEST_F(ShelfModelTest, BasicAssertions) {
+ // Add an item.
+ LauncherItem item;
+ item.type = TYPE_APP_SHORTCUT;
+ int index = model_->Add(item);
+ EXPECT_EQ(2, model_->item_count());
+ EXPECT_EQ("added=1", observer_->StateStringAndClear());
+
+ // Change to a platform app item.
+ LauncherID original_id = model_->items()[index].id;
+ item.type = TYPE_PLATFORM_APP;
+ model_->Set(index, item);
+ EXPECT_EQ(original_id, model_->items()[index].id);
+ EXPECT_EQ("changed=1", observer_->StateStringAndClear());
+ EXPECT_EQ(TYPE_PLATFORM_APP, model_->items()[index].type);
+
+ // Remove the item.
+ model_->RemoveItemAt(index);
+ EXPECT_EQ(1, model_->item_count());
+ EXPECT_EQ("removed=1", observer_->StateStringAndClear());
+
+ // Add an app item.
+ item.type = TYPE_APP_SHORTCUT;
+ index = model_->Add(item);
+ observer_->StateStringAndClear();
+
+ // Change everything.
+ model_->Set(index, item);
+ EXPECT_EQ("changed=1", observer_->StateStringAndClear());
+ EXPECT_EQ(TYPE_APP_SHORTCUT, model_->items()[index].type);
+
+ // Add another item.
+ item.type = TYPE_APP_SHORTCUT;
+ model_->Add(item);
+ observer_->StateStringAndClear();
+
+ // Move the second to the first.
+ model_->Move(1, 0);
+ EXPECT_EQ("moved=1", observer_->StateStringAndClear());
+
+ // And back.
+ model_->Move(0, 1);
+ EXPECT_EQ("moved=1", observer_->StateStringAndClear());
+
+ // Verifies all the items get unique ids.
+ std::set<LauncherID> ids;
+ for (int i = 0; i < model_->item_count(); ++i)
+ ids.insert(model_->items()[i].id);
+ EXPECT_EQ(model_->item_count(), static_cast<int>(ids.size()));
+}
+
+// Assertions around where items are added.
+TEST_F(ShelfModelTest, AddIndices) {
+ // Insert browser short cut at index 1.
+ LauncherItem browser_shortcut;
+ browser_shortcut.type = TYPE_BROWSER_SHORTCUT;
+ int browser_shortcut_index = model_->Add(browser_shortcut);
+ EXPECT_EQ(1, browser_shortcut_index);
+
+ // platform app items should be after browser shortcut.
+ LauncherItem item;
+ item.type = TYPE_PLATFORM_APP;
+ int platform_app_index1 = model_->Add(item);
+ EXPECT_EQ(2, platform_app_index1);
+
+ // Add another platform app item, it should follow first.
+ int platform_app_index2 = model_->Add(item);
+ EXPECT_EQ(3, platform_app_index2);
+
+ // APP_SHORTCUT priority is higher than PLATFORM_APP but same as
+ // BROWSER_SHORTCUT. So APP_SHORTCUT is located after BROWSER_SHORCUT.
+ item.type = TYPE_APP_SHORTCUT;
+ int app_shortcut_index1 = model_->Add(item);
+ EXPECT_EQ(2, app_shortcut_index1);
+
+ item.type = TYPE_APP_SHORTCUT;
+ int app_shortcut_index2 = model_->Add(item);
+ EXPECT_EQ(3, app_shortcut_index2);
+
+ // Check that AddAt() figures out the correct indexes for app shortcuts.
+ // APP_SHORTCUT and BROWSER_SHORTCUT has the same weight.
+ // So APP_SHORTCUT is located at index 0. And, BROWSER_SHORTCUT is located at
+ // index 1.
+ item.type = TYPE_APP_SHORTCUT;
+ int app_shortcut_index3 = model_->AddAt(1, item);
+ EXPECT_EQ(1, app_shortcut_index3);
+
+ item.type = TYPE_APP_SHORTCUT;
+ int app_shortcut_index4 = model_->AddAt(6, item);
+ EXPECT_EQ(5, app_shortcut_index4);
+
+ item.type = TYPE_APP_SHORTCUT;
+ int app_shortcut_index5 = model_->AddAt(3, item);
+ EXPECT_EQ(3, app_shortcut_index5);
+
+ // Before there are any panels, no icons should be right aligned.
+ EXPECT_EQ(model_->item_count(), model_->FirstPanelIndex());
+
+ // Check that AddAt() figures out the correct indexes for platform apps and
+ // panels.
+ item.type = TYPE_PLATFORM_APP;
+ int platform_app_index3 = model_->AddAt(3, item);
+ EXPECT_EQ(7, platform_app_index3);
+
+ item.type = TYPE_APP_PANEL;
+ int app_panel_index1 = model_->AddAt(2, item);
+ EXPECT_EQ(10, app_panel_index1);
+
+ item.type = TYPE_PLATFORM_APP;
+ int platform_app_index4 = model_->AddAt(11, item);
+ EXPECT_EQ(10, platform_app_index4);
+
+ item.type = TYPE_APP_PANEL;
+ int app_panel_index2 = model_->AddAt(12, item);
+ EXPECT_EQ(12, app_panel_index2);
+
+ item.type = TYPE_PLATFORM_APP;
+ int platform_app_index5 = model_->AddAt(7, item);
+ EXPECT_EQ(7, platform_app_index5);
+
+ item.type = TYPE_APP_PANEL;
+ int app_panel_index3 = model_->AddAt(13, item);
+ EXPECT_EQ(13, app_panel_index3);
+
+ // Right aligned index should be the first app panel index.
+ EXPECT_EQ(12, model_->FirstPanelIndex());
+
+ EXPECT_EQ(TYPE_BROWSER_SHORTCUT, model_->items()[2].type);
+ EXPECT_EQ(TYPE_APP_LIST, model_->items()[0].type);
+}
+
+// Assertions around where items are added.
+TEST_F(ShelfModelTest, AddIndicesForLegacyShelfLayout) {
+ CommandLine::ForCurrentProcess()->AppendSwitch(
+ ash::switches::kAshDisableAlternateShelfLayout);
+
+ // Insert browser short cut at index 0.
+ LauncherItem browser_shortcut;
+ browser_shortcut.type = TYPE_BROWSER_SHORTCUT;
+ int browser_shortcut_index = model_->Add(browser_shortcut);
+ EXPECT_EQ(0, browser_shortcut_index);
+
+ // platform app items should be after browser shortcut.
+ LauncherItem item;
+ item.type = TYPE_PLATFORM_APP;
+ int platform_app_index1 = model_->Add(item);
+ EXPECT_EQ(1, platform_app_index1);
+
+ // Add another platform app item, it should follow first.
+ int platform_app_index2 = model_->Add(item);
+ EXPECT_EQ(2, platform_app_index2);
+
+ // APP_SHORTCUT priority is higher than PLATFORM_APP but same as
+ // BROWSER_SHORTCUT. So APP_SHORTCUT is located after BROWSER_SHORCUT.
+ item.type = TYPE_APP_SHORTCUT;
+ int app_shortcut_index1 = model_->Add(item);
+ EXPECT_EQ(1, app_shortcut_index1);
+
+ item.type = TYPE_APP_SHORTCUT;
+ int app_shortcut_index2 = model_->Add(item);
+ EXPECT_EQ(2, app_shortcut_index2);
+
+ // Check that AddAt() figures out the correct indexes for app shortcuts.
+ // APP_SHORTCUT and BROWSER_SHORTCUT has the same weight.
+ // So APP_SHORTCUT is located at index 0. And, BROWSER_SHORTCUT is located at
+ // index 1.
+ item.type = TYPE_APP_SHORTCUT;
+ int app_shortcut_index3 = model_->AddAt(0, item);
+ EXPECT_EQ(0, app_shortcut_index3);
+
+ item.type = TYPE_APP_SHORTCUT;
+ int app_shortcut_index4 = model_->AddAt(5, item);
+ EXPECT_EQ(4, app_shortcut_index4);
+
+ item.type = TYPE_APP_SHORTCUT;
+ int app_shortcut_index5 = model_->AddAt(2, item);
+ EXPECT_EQ(2, app_shortcut_index5);
+
+ // Before there are any panels, no icons should be right aligned.
+ EXPECT_EQ(model_->item_count(), model_->FirstPanelIndex());
+
+ // Check that AddAt() figures out the correct indexes for platform apps and
+ // panels.
+ item.type = TYPE_PLATFORM_APP;
+ int platform_app_index3 = model_->AddAt(2, item);
+ EXPECT_EQ(6, platform_app_index3);
+
+ item.type = TYPE_APP_PANEL;
+ int app_panel_index1 = model_->AddAt(2, item);
+ EXPECT_EQ(10, app_panel_index1);
+
+ item.type = TYPE_PLATFORM_APP;
+ int platform_app_index4 = model_->AddAt(11, item);
+ EXPECT_EQ(9, platform_app_index4);
+
+ item.type = TYPE_APP_PANEL;
+ int app_panel_index2 = model_->AddAt(12, item);
+ EXPECT_EQ(12, app_panel_index2);
+
+ item.type = TYPE_PLATFORM_APP;
+ int platform_app_index5 = model_->AddAt(7, item);
+ EXPECT_EQ(7, platform_app_index5);
+
+ item.type = TYPE_APP_PANEL;
+ int app_panel_index3 = model_->AddAt(13, item);
+ EXPECT_EQ(13, app_panel_index3);
+
+ // Right aligned index should be the first app panel index.
+ EXPECT_EQ(12, model_->FirstPanelIndex());
+
+ EXPECT_EQ(TYPE_BROWSER_SHORTCUT, model_->items()[1].type);
+ EXPECT_EQ(TYPE_APP_LIST, model_->items()[model_->FirstPanelIndex() - 1].type);
+}
+
+// Assertions around id generation and usage.
+TEST_F(ShelfModelTest, LauncherIDTests) {
+ // Get the next to use ID counter.
+ LauncherID id = model_->next_id();
+
+ // Calling this function multiple times does not change the returned ID.
+ EXPECT_EQ(model_->next_id(), id);
+
+ // Check that when we reserve a value it will be the previously retrieved ID,
+ // but it will not change the item count and retrieving the next ID should
+ // produce something new.
+ EXPECT_EQ(model_->reserve_external_id(), id);
+ EXPECT_EQ(1, model_->item_count());
+ LauncherID id2 = model_->next_id();
+ EXPECT_NE(id2, id);
+
+ // Adding another item to the list should also produce a new ID.
+ LauncherItem item;
+ item.type = TYPE_PLATFORM_APP;
+ model_->Add(item);
+ EXPECT_NE(model_->next_id(), id2);
+}
+
+// This verifies that converting an existing item into a lower weight category
+// (e.g. shortcut to running but not pinned app) will move it to the proper
+// location. See crbug.com/248769.
+TEST_F(ShelfModelTest, CorrectMoveItemsWhenStateChange) {
+ // The first item is the app list and last item is the browser.
+ LauncherItem browser_shortcut;
+ browser_shortcut.type = TYPE_BROWSER_SHORTCUT;
+ int browser_shortcut_index = model_->Add(browser_shortcut);
+ EXPECT_EQ(TYPE_APP_LIST, model_->items()[0].type);
+ EXPECT_EQ(1, browser_shortcut_index);
+
+ // Add three shortcuts. They should all be moved between the two.
+ LauncherItem item;
+ item.type = TYPE_APP_SHORTCUT;
+ int app1_index = model_->Add(item);
+ EXPECT_EQ(2, app1_index);
+ int app2_index = model_->Add(item);
+ EXPECT_EQ(3, app2_index);
+ int app3_index = model_->Add(item);
+ EXPECT_EQ(4, app3_index);
+
+ // Now change the type of the second item and make sure that it is moving
+ // behind the shortcuts.
+ item.type = TYPE_PLATFORM_APP;
+ model_->Set(app2_index, item);
+
+ // The item should have moved in front of the app launcher.
+ EXPECT_EQ(TYPE_PLATFORM_APP, model_->items()[4].type);
+}
+
+TEST_F(ShelfModelTest, CorrectMoveItemsWhenStateChangeForLegacyShelfLayout) {
+ CommandLine::ForCurrentProcess()->AppendSwitch(
+ ash::switches::kAshDisableAlternateShelfLayout);
+
+ // The first item is the browser and the second item is app list.
+ LauncherItem browser_shortcut;
+ browser_shortcut.type = TYPE_BROWSER_SHORTCUT;
+ int browser_shortcut_index = model_->Add(browser_shortcut);
+ EXPECT_EQ(0, browser_shortcut_index);
+ EXPECT_EQ(TYPE_APP_LIST, model_->items()[1].type);
+
+ // Add three shortcuts. They should all be moved between the two.
+ LauncherItem item;
+ item.type = TYPE_APP_SHORTCUT;
+ int app1_index = model_->Add(item);
+ EXPECT_EQ(1, app1_index);
+ int app2_index = model_->Add(item);
+ EXPECT_EQ(2, app2_index);
+ int app3_index = model_->Add(item);
+ EXPECT_EQ(3, app3_index);
+
+ // Now change the type of the second item and make sure that it is moving
+ // behind the shortcuts.
+ item.type = TYPE_PLATFORM_APP;
+ model_->Set(app2_index, item);
+
+ // The item should have moved in front of the app launcher.
+ EXPECT_EQ(TYPE_PLATFORM_APP, model_->items()[3].type);
+}
+
+} // namespace ash