diff options
Diffstat (limited to 'chromium/ash/shelf/shelf_model_unittest.cc')
-rw-r--r-- | chromium/ash/shelf/shelf_model_unittest.cc | 405 |
1 files changed, 405 insertions, 0 deletions
diff --git a/chromium/ash/shelf/shelf_model_unittest.cc b/chromium/ash/shelf/shelf_model_unittest.cc new file mode 100644 index 00000000000..be30167ae86 --- /dev/null +++ b/chromium/ash/shelf/shelf_model_unittest.cc @@ -0,0 +1,405 @@ +// Copyright 2013 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "ash/shelf/shelf_model.h" + +#include <set> +#include <string> + +#include "ash/ash_switches.h" +#include "ash/shelf/shelf_model_observer.h" +#include "base/command_line.h" +#include "base/strings/stringprintf.h" +#include "testing/gtest/include/gtest/gtest.h" + +namespace ash { + +namespace { + +// ShelfModelObserver implementation that tracks what message are invoked. +class TestShelfModelObserver : public ShelfModelObserver { + public: + TestShelfModelObserver() + : added_count_(0), + removed_count_(0), + changed_count_(0), + moved_count_(0) { + } + + // Returns a string description of the changes that have occurred since this + // was last invoked. Resets state to initial state. + std::string StateStringAndClear() { + std::string result; + AddToResult("added=%d", added_count_, &result); + AddToResult("removed=%d", removed_count_, &result); + AddToResult("changed=%d", changed_count_, &result); + AddToResult("moved=%d", moved_count_, &result); + added_count_ = removed_count_ = changed_count_ = moved_count_ = 0; + return result; + } + + // ShelfModelObserver overrides: + virtual void ShelfItemAdded(int index) OVERRIDE { + added_count_++; + } + virtual void ShelfItemRemoved(int index, LauncherID id) OVERRIDE { + removed_count_++; + } + virtual void ShelfItemChanged(int index, + const LauncherItem& old_item) OVERRIDE { + changed_count_++; + } + virtual void ShelfItemMoved(int start_index, int target_index) OVERRIDE { + moved_count_++; + } + virtual void ShelfStatusChanged() OVERRIDE { + } + + private: + void AddToResult(const std::string& format, int count, std::string* result) { + if (!count) + return; + if (!result->empty()) + *result += " "; + *result += base::StringPrintf(format.c_str(), count); + } + + int added_count_; + int removed_count_; + int changed_count_; + int moved_count_; + + DISALLOW_COPY_AND_ASSIGN(TestShelfModelObserver); +}; + +} // namespace + +class ShelfModelTest : public testing::Test { + public: + ShelfModelTest() {} + virtual ~ShelfModelTest() {} + + virtual void SetUp() { + model_.reset(new ShelfModel); + observer_.reset(new TestShelfModelObserver); + EXPECT_EQ(0, model_->item_count()); + + LauncherItem item; + item.type = TYPE_APP_LIST; + model_->Add(item); + EXPECT_EQ(1, model_->item_count()); + + model_->AddObserver(observer_.get()); + } + + virtual void TearDown() { + observer_.reset(); + model_.reset(); + } + + scoped_ptr<ShelfModel> model_; + scoped_ptr<TestShelfModelObserver> observer_; + + private: + DISALLOW_COPY_AND_ASSIGN(ShelfModelTest); +}; + +TEST_F(ShelfModelTest, BasicAssertions) { + // Add an item. + LauncherItem item; + item.type = TYPE_APP_SHORTCUT; + int index = model_->Add(item); + EXPECT_EQ(2, model_->item_count()); + EXPECT_EQ("added=1", observer_->StateStringAndClear()); + + // Change to a platform app item. + LauncherID original_id = model_->items()[index].id; + item.type = TYPE_PLATFORM_APP; + model_->Set(index, item); + EXPECT_EQ(original_id, model_->items()[index].id); + EXPECT_EQ("changed=1", observer_->StateStringAndClear()); + EXPECT_EQ(TYPE_PLATFORM_APP, model_->items()[index].type); + + // Remove the item. + model_->RemoveItemAt(index); + EXPECT_EQ(1, model_->item_count()); + EXPECT_EQ("removed=1", observer_->StateStringAndClear()); + + // Add an app item. + item.type = TYPE_APP_SHORTCUT; + index = model_->Add(item); + observer_->StateStringAndClear(); + + // Change everything. + model_->Set(index, item); + EXPECT_EQ("changed=1", observer_->StateStringAndClear()); + EXPECT_EQ(TYPE_APP_SHORTCUT, model_->items()[index].type); + + // Add another item. + item.type = TYPE_APP_SHORTCUT; + model_->Add(item); + observer_->StateStringAndClear(); + + // Move the second to the first. + model_->Move(1, 0); + EXPECT_EQ("moved=1", observer_->StateStringAndClear()); + + // And back. + model_->Move(0, 1); + EXPECT_EQ("moved=1", observer_->StateStringAndClear()); + + // Verifies all the items get unique ids. + std::set<LauncherID> ids; + for (int i = 0; i < model_->item_count(); ++i) + ids.insert(model_->items()[i].id); + EXPECT_EQ(model_->item_count(), static_cast<int>(ids.size())); +} + +// Assertions around where items are added. +TEST_F(ShelfModelTest, AddIndices) { + // Insert browser short cut at index 1. + LauncherItem browser_shortcut; + browser_shortcut.type = TYPE_BROWSER_SHORTCUT; + int browser_shortcut_index = model_->Add(browser_shortcut); + EXPECT_EQ(1, browser_shortcut_index); + + // platform app items should be after browser shortcut. + LauncherItem item; + item.type = TYPE_PLATFORM_APP; + int platform_app_index1 = model_->Add(item); + EXPECT_EQ(2, platform_app_index1); + + // Add another platform app item, it should follow first. + int platform_app_index2 = model_->Add(item); + EXPECT_EQ(3, platform_app_index2); + + // APP_SHORTCUT priority is higher than PLATFORM_APP but same as + // BROWSER_SHORTCUT. So APP_SHORTCUT is located after BROWSER_SHORCUT. + item.type = TYPE_APP_SHORTCUT; + int app_shortcut_index1 = model_->Add(item); + EXPECT_EQ(2, app_shortcut_index1); + + item.type = TYPE_APP_SHORTCUT; + int app_shortcut_index2 = model_->Add(item); + EXPECT_EQ(3, app_shortcut_index2); + + // Check that AddAt() figures out the correct indexes for app shortcuts. + // APP_SHORTCUT and BROWSER_SHORTCUT has the same weight. + // So APP_SHORTCUT is located at index 0. And, BROWSER_SHORTCUT is located at + // index 1. + item.type = TYPE_APP_SHORTCUT; + int app_shortcut_index3 = model_->AddAt(1, item); + EXPECT_EQ(1, app_shortcut_index3); + + item.type = TYPE_APP_SHORTCUT; + int app_shortcut_index4 = model_->AddAt(6, item); + EXPECT_EQ(5, app_shortcut_index4); + + item.type = TYPE_APP_SHORTCUT; + int app_shortcut_index5 = model_->AddAt(3, item); + EXPECT_EQ(3, app_shortcut_index5); + + // Before there are any panels, no icons should be right aligned. + EXPECT_EQ(model_->item_count(), model_->FirstPanelIndex()); + + // Check that AddAt() figures out the correct indexes for platform apps and + // panels. + item.type = TYPE_PLATFORM_APP; + int platform_app_index3 = model_->AddAt(3, item); + EXPECT_EQ(7, platform_app_index3); + + item.type = TYPE_APP_PANEL; + int app_panel_index1 = model_->AddAt(2, item); + EXPECT_EQ(10, app_panel_index1); + + item.type = TYPE_PLATFORM_APP; + int platform_app_index4 = model_->AddAt(11, item); + EXPECT_EQ(10, platform_app_index4); + + item.type = TYPE_APP_PANEL; + int app_panel_index2 = model_->AddAt(12, item); + EXPECT_EQ(12, app_panel_index2); + + item.type = TYPE_PLATFORM_APP; + int platform_app_index5 = model_->AddAt(7, item); + EXPECT_EQ(7, platform_app_index5); + + item.type = TYPE_APP_PANEL; + int app_panel_index3 = model_->AddAt(13, item); + EXPECT_EQ(13, app_panel_index3); + + // Right aligned index should be the first app panel index. + EXPECT_EQ(12, model_->FirstPanelIndex()); + + EXPECT_EQ(TYPE_BROWSER_SHORTCUT, model_->items()[2].type); + EXPECT_EQ(TYPE_APP_LIST, model_->items()[0].type); +} + +// Assertions around where items are added. +TEST_F(ShelfModelTest, AddIndicesForLegacyShelfLayout) { + CommandLine::ForCurrentProcess()->AppendSwitch( + ash::switches::kAshDisableAlternateShelfLayout); + + // Insert browser short cut at index 0. + LauncherItem browser_shortcut; + browser_shortcut.type = TYPE_BROWSER_SHORTCUT; + int browser_shortcut_index = model_->Add(browser_shortcut); + EXPECT_EQ(0, browser_shortcut_index); + + // platform app items should be after browser shortcut. + LauncherItem item; + item.type = TYPE_PLATFORM_APP; + int platform_app_index1 = model_->Add(item); + EXPECT_EQ(1, platform_app_index1); + + // Add another platform app item, it should follow first. + int platform_app_index2 = model_->Add(item); + EXPECT_EQ(2, platform_app_index2); + + // APP_SHORTCUT priority is higher than PLATFORM_APP but same as + // BROWSER_SHORTCUT. So APP_SHORTCUT is located after BROWSER_SHORCUT. + item.type = TYPE_APP_SHORTCUT; + int app_shortcut_index1 = model_->Add(item); + EXPECT_EQ(1, app_shortcut_index1); + + item.type = TYPE_APP_SHORTCUT; + int app_shortcut_index2 = model_->Add(item); + EXPECT_EQ(2, app_shortcut_index2); + + // Check that AddAt() figures out the correct indexes for app shortcuts. + // APP_SHORTCUT and BROWSER_SHORTCUT has the same weight. + // So APP_SHORTCUT is located at index 0. And, BROWSER_SHORTCUT is located at + // index 1. + item.type = TYPE_APP_SHORTCUT; + int app_shortcut_index3 = model_->AddAt(0, item); + EXPECT_EQ(0, app_shortcut_index3); + + item.type = TYPE_APP_SHORTCUT; + int app_shortcut_index4 = model_->AddAt(5, item); + EXPECT_EQ(4, app_shortcut_index4); + + item.type = TYPE_APP_SHORTCUT; + int app_shortcut_index5 = model_->AddAt(2, item); + EXPECT_EQ(2, app_shortcut_index5); + + // Before there are any panels, no icons should be right aligned. + EXPECT_EQ(model_->item_count(), model_->FirstPanelIndex()); + + // Check that AddAt() figures out the correct indexes for platform apps and + // panels. + item.type = TYPE_PLATFORM_APP; + int platform_app_index3 = model_->AddAt(2, item); + EXPECT_EQ(6, platform_app_index3); + + item.type = TYPE_APP_PANEL; + int app_panel_index1 = model_->AddAt(2, item); + EXPECT_EQ(10, app_panel_index1); + + item.type = TYPE_PLATFORM_APP; + int platform_app_index4 = model_->AddAt(11, item); + EXPECT_EQ(9, platform_app_index4); + + item.type = TYPE_APP_PANEL; + int app_panel_index2 = model_->AddAt(12, item); + EXPECT_EQ(12, app_panel_index2); + + item.type = TYPE_PLATFORM_APP; + int platform_app_index5 = model_->AddAt(7, item); + EXPECT_EQ(7, platform_app_index5); + + item.type = TYPE_APP_PANEL; + int app_panel_index3 = model_->AddAt(13, item); + EXPECT_EQ(13, app_panel_index3); + + // Right aligned index should be the first app panel index. + EXPECT_EQ(12, model_->FirstPanelIndex()); + + EXPECT_EQ(TYPE_BROWSER_SHORTCUT, model_->items()[1].type); + EXPECT_EQ(TYPE_APP_LIST, model_->items()[model_->FirstPanelIndex() - 1].type); +} + +// Assertions around id generation and usage. +TEST_F(ShelfModelTest, LauncherIDTests) { + // Get the next to use ID counter. + LauncherID id = model_->next_id(); + + // Calling this function multiple times does not change the returned ID. + EXPECT_EQ(model_->next_id(), id); + + // Check that when we reserve a value it will be the previously retrieved ID, + // but it will not change the item count and retrieving the next ID should + // produce something new. + EXPECT_EQ(model_->reserve_external_id(), id); + EXPECT_EQ(1, model_->item_count()); + LauncherID id2 = model_->next_id(); + EXPECT_NE(id2, id); + + // Adding another item to the list should also produce a new ID. + LauncherItem item; + item.type = TYPE_PLATFORM_APP; + model_->Add(item); + EXPECT_NE(model_->next_id(), id2); +} + +// This verifies that converting an existing item into a lower weight category +// (e.g. shortcut to running but not pinned app) will move it to the proper +// location. See crbug.com/248769. +TEST_F(ShelfModelTest, CorrectMoveItemsWhenStateChange) { + // The first item is the app list and last item is the browser. + LauncherItem browser_shortcut; + browser_shortcut.type = TYPE_BROWSER_SHORTCUT; + int browser_shortcut_index = model_->Add(browser_shortcut); + EXPECT_EQ(TYPE_APP_LIST, model_->items()[0].type); + EXPECT_EQ(1, browser_shortcut_index); + + // Add three shortcuts. They should all be moved between the two. + LauncherItem item; + item.type = TYPE_APP_SHORTCUT; + int app1_index = model_->Add(item); + EXPECT_EQ(2, app1_index); + int app2_index = model_->Add(item); + EXPECT_EQ(3, app2_index); + int app3_index = model_->Add(item); + EXPECT_EQ(4, app3_index); + + // Now change the type of the second item and make sure that it is moving + // behind the shortcuts. + item.type = TYPE_PLATFORM_APP; + model_->Set(app2_index, item); + + // The item should have moved in front of the app launcher. + EXPECT_EQ(TYPE_PLATFORM_APP, model_->items()[4].type); +} + +TEST_F(ShelfModelTest, CorrectMoveItemsWhenStateChangeForLegacyShelfLayout) { + CommandLine::ForCurrentProcess()->AppendSwitch( + ash::switches::kAshDisableAlternateShelfLayout); + + // The first item is the browser and the second item is app list. + LauncherItem browser_shortcut; + browser_shortcut.type = TYPE_BROWSER_SHORTCUT; + int browser_shortcut_index = model_->Add(browser_shortcut); + EXPECT_EQ(0, browser_shortcut_index); + EXPECT_EQ(TYPE_APP_LIST, model_->items()[1].type); + + // Add three shortcuts. They should all be moved between the two. + LauncherItem item; + item.type = TYPE_APP_SHORTCUT; + int app1_index = model_->Add(item); + EXPECT_EQ(1, app1_index); + int app2_index = model_->Add(item); + EXPECT_EQ(2, app2_index); + int app3_index = model_->Add(item); + EXPECT_EQ(3, app3_index); + + // Now change the type of the second item and make sure that it is moving + // behind the shortcuts. + item.type = TYPE_PLATFORM_APP; + model_->Set(app2_index, item); + + // The item should have moved in front of the app launcher. + EXPECT_EQ(TYPE_PLATFORM_APP, model_->items()[3].type); +} + +} // namespace ash |