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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef ASH_WM_APP_LIST_CONTROLLER_H_
+#define ASH_WM_APP_LIST_CONTROLLER_H_
+
+#include "ash/launcher/launcher_icon_observer.h"
+#include "ash/shell_observer.h"
+#include "base/basictypes.h"
+#include "base/compiler_specific.h"
+#include "base/timer/timer.h"
+#include "ui/app_list/pagination_model_observer.h"
+#include "ui/aura/client/focus_change_observer.h"
+#include "ui/aura/window_observer.h"
+#include "ui/base/events/event_handler.h"
+#include "ui/compositor/layer_animation_observer.h"
+#include "ui/gfx/rect.h"
+#include "ui/views/widget/widget_observer.h"
+
+namespace app_list {
+class ApplicationDragAndDropHost;
+class AppListView;
+class PaginationModel;
+}
+
+namespace ui {
+class LocatedEvent;
+}
+
+namespace ash {
+namespace internal {
+
+// AppListController is a controller that manages app list UI for shell.
+// It creates AppListView and schedules showing/hiding animation.
+// While the UI is visible, it monitors things such as app list widget's
+// activation state and desktop mouse click to auto dismiss the UI.
+class AppListController : public ui::EventHandler,
+ public aura::client::FocusChangeObserver,
+ public aura::WindowObserver,
+ public ui::ImplicitAnimationObserver,
+ public views::WidgetObserver,
+ public ShellObserver,
+ public LauncherIconObserver,
+ public app_list::PaginationModelObserver {
+ public:
+ AppListController();
+ virtual ~AppListController();
+
+ // Show/hide app list window. The |window| is used to deterime in
+ // which display (in which the |window| exists) the app list should
+ // be shown.
+ void SetVisible(bool visible, aura::Window* window);
+
+ // Whether app list window is visible (shown or being shown).
+ bool IsVisible() const;
+
+ // Returns target visibility. This differs from IsVisible() if an animation
+ // is ongoing.
+ bool GetTargetVisibility() const { return is_visible_; }
+
+ // Returns app list window or NULL if it is not visible.
+ aura::Window* GetWindow();
+
+ private:
+ // If |drag_and_drop_host| is not NULL it will be called upon drag and drop
+ // operations outside the application list.
+ void SetDragAndDropHostOfCurrentAppList(
+ app_list::ApplicationDragAndDropHost* drag_and_drop_host);
+
+ // Sets the app list view and attempts to show it.
+ void SetView(app_list::AppListView* view);
+
+ // Forgets the view.
+ void ResetView();
+
+ // Starts show/hide animation.
+ void ScheduleAnimation();
+
+ void ProcessLocatedEvent(ui::LocatedEvent* event);
+
+ // Makes app list bubble update its bounds.
+ void UpdateBounds();
+
+ // ui::EventHandler overrides:
+ virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE;
+ virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
+
+ // aura::client::FocusChangeObserver overrides:
+ virtual void OnWindowFocused(aura::Window* gained_focus,
+ aura::Window* lost_focus) OVERRIDE;
+
+ // aura::WindowObserver overrides:
+ virtual void OnWindowBoundsChanged(aura::Window* root,
+ const gfx::Rect& old_bounds,
+ const gfx::Rect& new_bounds) OVERRIDE;
+
+ // ui::ImplicitAnimationObserver overrides:
+ virtual void OnImplicitAnimationsCompleted() OVERRIDE;
+
+ // views::WidgetObserver overrides:
+ virtual void OnWidgetDestroying(views::Widget* widget) OVERRIDE;
+
+ // ShellObserver overrides:
+ virtual void OnShelfAlignmentChanged(aura::RootWindow* root_window) OVERRIDE;
+
+ // LauncherIconObserver overrides:
+ virtual void OnLauncherIconPositionsChanged() OVERRIDE;
+
+ // app_list::PaginationModelObserver overrides:
+ virtual void TotalPagesChanged() OVERRIDE;
+ virtual void SelectedPageChanged(int old_selected, int new_selected) OVERRIDE;
+ virtual void TransitionStarted() OVERRIDE;
+ virtual void TransitionChanged() OVERRIDE;
+
+ scoped_ptr<app_list::PaginationModel> pagination_model_;
+
+ // Whether we should show or hide app list widget.
+ bool is_visible_;
+
+ // The AppListView this class manages, owned by its widget.
+ app_list::AppListView* view_;
+
+ // Cached bounds of |view_| for snapping back animation after over-scroll.
+ gfx::Rect view_bounds_;
+
+ // Whether should schedule snap back animation.
+ bool should_snap_back_;
+
+ DISALLOW_COPY_AND_ASSIGN(AppListController);
+};
+
+} // namespace internal
+} // namespace ash
+
+#endif // ASH_WM_APP_LIST_CONTROLLER_H_