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diff --git a/chromium/ash/wm/custom_frame_view_ash.cc b/chromium/ash/wm/custom_frame_view_ash.cc
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ash/wm/custom_frame_view_ash.h"
+
+#include "ash/ash_switches.h"
+#include "ash/wm/caption_buttons/frame_caption_button_container_view.h"
+#include "ash/wm/caption_buttons/frame_maximize_button.h"
+#include "ash/wm/caption_buttons/frame_maximize_button_observer.h"
+#include "ash/wm/frame_border_hit_test_controller.h"
+#include "ash/wm/header_painter.h"
+#include "ash/wm/immersive_fullscreen_controller.h"
+#include "ash/wm/window_state.h"
+#include "ash/wm/window_state_delegate.h"
+#include "base/command_line.h"
+#include "grit/ash_resources.h"
+#include "ui/aura/client/aura_constants.h"
+#include "ui/aura/window.h"
+#include "ui/aura/window_observer.h"
+#include "ui/gfx/canvas.h"
+#include "ui/gfx/font.h"
+#include "ui/gfx/rect.h"
+#include "ui/gfx/size.h"
+#include "ui/views/view.h"
+#include "ui/views/widget/native_widget_aura.h"
+#include "ui/views/widget/widget.h"
+#include "ui/views/widget/widget_delegate.h"
+#include "ui/views/widget/widget_deletion_observer.h"
+
+namespace {
+
+const gfx::Font& GetTitleFont() {
+ static gfx::Font* title_font = NULL;
+ if (!title_font)
+ title_font = new gfx::Font(views::NativeWidgetAura::GetWindowTitleFont());
+ return *title_font;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// CustomFrameViewAshWindowStateDelegate
+
+// Handles a user's fullscreen request (Shift+F4/F4). Puts the window into
+// immersive fullscreen if the kAshEnableImmersiveFullscreenForAllWindows
+// flag is set.
+class CustomFrameViewAshWindowStateDelegate
+ : public ash::wm::WindowStateDelegate,
+ public ash::wm::WindowStateObserver,
+ public aura::WindowObserver {
+ public:
+ CustomFrameViewAshWindowStateDelegate(
+ ash::wm::WindowState* window_state,
+ ash::CustomFrameViewAsh* custom_frame_view)
+ : window_state_(NULL) {
+#if defined(OS_CHROMEOS)
+ // TODO(pkotwicz): Investigate if immersive fullscreen can be enabled for
+ // Windows Ash.
+ if (CommandLine::ForCurrentProcess()->HasSwitch(
+ ash::switches::kAshEnableImmersiveFullscreenForAllWindows)) {
+ immersive_fullscreen_controller_.reset(
+ new ash::ImmersiveFullscreenController);
+ custom_frame_view->InitImmersiveFullscreenControllerForView(
+ immersive_fullscreen_controller_.get());
+
+ // Add a window state observer to exit fullscreen properly in case
+ // fullscreen is exited without going through
+ // WindowState::ToggleFullscreen(). This is the case when exiting
+ // immersive fullscreen via the "Restore" window control.
+ // TODO(pkotwicz): This is a hack. Remove ASAP. http://crbug.com/319048
+ window_state_ = window_state;
+ window_state_->AddObserver(this);
+ window_state_->window()->AddObserver(this);
+ }
+#endif
+ }
+ virtual ~CustomFrameViewAshWindowStateDelegate() {
+ if (window_state_) {
+ window_state_->RemoveObserver(this);
+ window_state_->window()->RemoveObserver(this);
+ }
+ }
+ private:
+ // Overridden from ash::wm::WindowStateDelegate:
+ virtual bool ToggleFullscreen(ash::wm::WindowState* window_state) OVERRIDE {
+ bool enter_fullscreen = !window_state->IsFullscreen();
+ if (enter_fullscreen) {
+ window_state->window()->SetProperty(aura::client::kShowStateKey,
+ ui::SHOW_STATE_FULLSCREEN);
+ } else {
+ window_state->Restore();
+ }
+ if (immersive_fullscreen_controller_) {
+ immersive_fullscreen_controller_->SetEnabled(
+ ash::ImmersiveFullscreenController::WINDOW_TYPE_OTHER,
+ enter_fullscreen);
+ }
+ return true;
+ }
+ // Overridden from aura::WindowObserver:
+ virtual void OnWindowDestroying(aura::Window* window) OVERRIDE {
+ window_state_->RemoveObserver(this);
+ window_state_->window()->RemoveObserver(this);
+ window_state_ = NULL;
+ }
+ // Overridden from ash::wm::WindowStateObserver:
+ virtual void OnWindowShowTypeChanged(
+ ash::wm::WindowState* window_state,
+ ash::wm::WindowShowType old_type) OVERRIDE {
+ if (!window_state->IsFullscreen() &&
+ !window_state->IsMinimized() &&
+ immersive_fullscreen_controller_.get() &&
+ immersive_fullscreen_controller_->IsEnabled()) {
+ immersive_fullscreen_controller_->SetEnabled(
+ ash::ImmersiveFullscreenController::WINDOW_TYPE_OTHER,
+ false);
+ }
+ }
+
+ ash::wm::WindowState* window_state_;
+ scoped_ptr<ash::ImmersiveFullscreenController>
+ immersive_fullscreen_controller_;
+
+ DISALLOW_COPY_AND_ASSIGN(CustomFrameViewAshWindowStateDelegate);
+};
+
+} // namespace
+
+namespace ash {
+
+///////////////////////////////////////////////////////////////////////////////
+// CustomFrameViewAsh::HeaderView
+
+// View which paints the header. It slides off and on screen in immersive
+// fullscreen.
+class CustomFrameViewAsh::HeaderView
+ : public views::View,
+ public ImmersiveFullscreenController::Delegate,
+ public FrameMaximizeButtonObserver {
+ public:
+ // |frame| is the widget that the caption buttons act on.
+ explicit HeaderView(views::Widget* frame);
+ virtual ~HeaderView();
+
+ // Schedules a repaint for the entire title.
+ void SchedulePaintForTitle();
+
+ // Tells the window controls to reset themselves to the normal state.
+ void ResetWindowControls();
+
+ // Returns the amount of the view's pixels which should be on screen.
+ int GetPreferredOnScreenHeight() const;
+
+ // Returns the view's preferred height.
+ int GetPreferredHeight() const;
+
+ // Returns the view's minimum width.
+ int GetMinimumWidth() const;
+
+ // views::View overrides:
+ virtual void Layout() OVERRIDE;
+ virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
+
+ // Sets whether the header should be painted as active.
+ void set_paint_as_active(bool paint_as_active) {
+ paint_as_active_ = paint_as_active;
+ }
+
+ HeaderPainter* header_painter() {
+ return header_painter_.get();
+ }
+
+ private:
+ // ImmersiveFullscreenController::Delegate overrides:
+ virtual void OnImmersiveRevealStarted() OVERRIDE;
+ virtual void OnImmersiveRevealEnded() OVERRIDE;
+ virtual void OnImmersiveFullscreenExited() OVERRIDE;
+ virtual void SetVisibleFraction(double visible_fraction) OVERRIDE;
+ virtual std::vector<gfx::Rect> GetVisibleBoundsInScreen() const OVERRIDE;
+
+ // FrameMaximizeButtonObserver overrides:
+ virtual void OnMaximizeBubbleShown(views::Widget* bubble) OVERRIDE;
+
+ // The widget that the caption buttons act on.
+ views::Widget* frame_;
+
+ // Helper for painting the header.
+ scoped_ptr<HeaderPainter> header_painter_;
+
+ // View which contains the window caption buttons.
+ FrameCaptionButtonContainerView* caption_button_container_;
+
+ // The maximize bubble widget. |maximize_bubble_| may be non-NULL but have
+ // been already destroyed.
+ views::Widget* maximize_bubble_;
+
+ // Keeps track of whether |maximize_bubble_| is still alive.
+ scoped_ptr<views::WidgetDeletionObserver> maximize_bubble_lifetime_observer_;
+
+ // Whether the header should be painted as active.
+ bool paint_as_active_;
+
+ // The fraction of the header's height which is visible while in fullscreen.
+ // This value is meaningless when not in fullscreen.
+ double fullscreen_visible_fraction_;
+
+ DISALLOW_COPY_AND_ASSIGN(HeaderView);
+};
+
+CustomFrameViewAsh::HeaderView::HeaderView(views::Widget* frame)
+ : frame_(frame),
+ header_painter_(new ash::HeaderPainter),
+ caption_button_container_(NULL),
+ maximize_bubble_(NULL),
+ paint_as_active_(false),
+ fullscreen_visible_fraction_(0) {
+ // Unfortunately, there is no views::WidgetDelegate::CanMinimize(). Assume
+ // that the window frame can be minimized if it can be maximized.
+ FrameCaptionButtonContainerView::MinimizeAllowed minimize_allowed =
+ frame_->widget_delegate()->CanMaximize() ?
+ FrameCaptionButtonContainerView::MINIMIZE_ALLOWED :
+ FrameCaptionButtonContainerView::MINIMIZE_DISALLOWED;
+ caption_button_container_ = new FrameCaptionButtonContainerView(frame_,
+ minimize_allowed);
+ AddChildView(caption_button_container_);
+ FrameMaximizeButton* frame_maximize_button =
+ caption_button_container_->GetOldStyleSizeButton();
+ if (frame_maximize_button)
+ frame_maximize_button->AddObserver(this);
+
+ header_painter_->Init(frame_, this, NULL, caption_button_container_);
+}
+
+CustomFrameViewAsh::HeaderView::~HeaderView() {
+ FrameMaximizeButton* frame_maximize_button =
+ caption_button_container_->GetOldStyleSizeButton();
+ if (frame_maximize_button)
+ frame_maximize_button->RemoveObserver(this);
+}
+
+void CustomFrameViewAsh::HeaderView::SchedulePaintForTitle() {
+ header_painter_->SchedulePaintForTitle(GetTitleFont());
+}
+
+void CustomFrameViewAsh::HeaderView::ResetWindowControls() {
+ caption_button_container_->ResetWindowControls();
+}
+
+int CustomFrameViewAsh::HeaderView::GetPreferredOnScreenHeight() const {
+ if (frame_->IsFullscreen()) {
+ return static_cast<int>(
+ GetPreferredHeight() * fullscreen_visible_fraction_);
+ }
+ return GetPreferredHeight();
+}
+
+int CustomFrameViewAsh::HeaderView::GetPreferredHeight() const {
+ // Reserve enough space to see the buttons and the separator line.
+ return caption_button_container_->bounds().bottom() +
+ header_painter_->HeaderContentSeparatorSize();
+}
+
+int CustomFrameViewAsh::HeaderView::GetMinimumWidth() const {
+ return header_painter_->GetMinimumHeaderWidth();
+}
+
+void CustomFrameViewAsh::HeaderView::Layout() {
+ header_painter_->LayoutHeader(true);
+ header_painter_->set_header_height(GetPreferredHeight());
+}
+
+void CustomFrameViewAsh::HeaderView::OnPaint(gfx::Canvas* canvas) {
+ int theme_image_id = 0;
+ if (frame_->IsMaximized() || frame_->IsFullscreen())
+ theme_image_id = IDR_AURA_WINDOW_HEADER_BASE_MINIMAL;
+ else if (paint_as_active_)
+ theme_image_id = IDR_AURA_WINDOW_HEADER_BASE_ACTIVE;
+ else
+ theme_image_id = IDR_AURA_WINDOW_HEADER_BASE_INACTIVE;
+
+ header_painter_->PaintHeader(
+ canvas,
+ paint_as_active_ ? HeaderPainter::ACTIVE : HeaderPainter::INACTIVE,
+ theme_image_id,
+ 0);
+ header_painter_->PaintTitleBar(canvas, GetTitleFont());
+ header_painter_->PaintHeaderContentSeparator(canvas);
+}
+
+void CustomFrameViewAsh::HeaderView::OnImmersiveRevealStarted() {
+ fullscreen_visible_fraction_ = 0;
+ SetPaintToLayer(true);
+ parent()->Layout();
+}
+
+void CustomFrameViewAsh::HeaderView::OnImmersiveRevealEnded() {
+ fullscreen_visible_fraction_ = 0;
+ SetPaintToLayer(false);
+ parent()->Layout();
+}
+
+void CustomFrameViewAsh::HeaderView::OnImmersiveFullscreenExited() {
+ fullscreen_visible_fraction_ = 0;
+ SetPaintToLayer(false);
+ parent()->Layout();
+}
+
+void CustomFrameViewAsh::HeaderView::SetVisibleFraction(
+ double visible_fraction) {
+ if (fullscreen_visible_fraction_ != visible_fraction) {
+ fullscreen_visible_fraction_ = visible_fraction;
+ parent()->Layout();
+ }
+}
+
+std::vector<gfx::Rect>
+CustomFrameViewAsh::HeaderView::GetVisibleBoundsInScreen() const {
+ // TODO(pkotwicz): Implement views::View::ConvertRectToScreen().
+ gfx::Rect visible_bounds(GetVisibleBounds());
+ gfx::Point visible_origin_in_screen(visible_bounds.origin());
+ views::View::ConvertPointToScreen(this, &visible_origin_in_screen);
+ std::vector<gfx::Rect> bounds_in_screen;
+ bounds_in_screen.push_back(
+ gfx::Rect(visible_origin_in_screen, visible_bounds.size()));
+ if (maximize_bubble_lifetime_observer_.get() &&
+ maximize_bubble_lifetime_observer_->IsWidgetAlive()) {
+ bounds_in_screen.push_back(maximize_bubble_->GetWindowBoundsInScreen());
+ }
+ return bounds_in_screen;
+}
+
+void CustomFrameViewAsh::HeaderView::OnMaximizeBubbleShown(
+ views::Widget* bubble) {
+ maximize_bubble_ = bubble;
+ maximize_bubble_lifetime_observer_.reset(
+ new views::WidgetDeletionObserver(bubble));
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// CustomFrameViewAsh::OverlayView
+
+// View which takes up the entire widget and contains the HeaderView. HeaderView
+// is a child of OverlayView to avoid creating a larger texture than necessary
+// when painting the HeaderView to its own layer.
+class CustomFrameViewAsh::OverlayView : public views::View {
+ public:
+ explicit OverlayView(HeaderView* header_view);
+ virtual ~OverlayView();
+
+ // views::View override:
+ virtual void Layout() OVERRIDE;
+ virtual bool HitTestRect(const gfx::Rect& rect) const OVERRIDE;
+
+ private:
+ HeaderView* header_view_;
+
+ DISALLOW_COPY_AND_ASSIGN(OverlayView);
+};
+
+CustomFrameViewAsh::OverlayView::OverlayView(HeaderView* header_view)
+ : header_view_(header_view) {
+ AddChildView(header_view);
+}
+
+CustomFrameViewAsh::OverlayView::~OverlayView() {
+}
+
+void CustomFrameViewAsh::OverlayView::Layout() {
+ int onscreen_height = header_view_->GetPreferredOnScreenHeight();
+ if (onscreen_height == 0) {
+ header_view_->SetVisible(false);
+ } else {
+ int height = header_view_->GetPreferredHeight();
+ header_view_->SetBounds(0, onscreen_height - height, width(), height);
+ header_view_->SetVisible(true);
+ }
+}
+
+bool CustomFrameViewAsh::OverlayView::HitTestRect(const gfx::Rect& rect) const {
+ // Grab events in the header view. Return false for other events so that they
+ // can be handled by the client view.
+ return header_view_->HitTestRect(rect);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// CustomFrameViewAsh, public:
+
+// static
+const char CustomFrameViewAsh::kViewClassName[] = "CustomFrameViewAsh";
+
+CustomFrameViewAsh::CustomFrameViewAsh(views::Widget* frame)
+ : frame_(frame),
+ header_view_(new HeaderView(frame)),
+ frame_border_hit_test_controller_(
+ new FrameBorderHitTestController(frame_)) {
+ // |header_view_| is set as the non client view's overlay view so that it can
+ // overlay the web contents in immersive fullscreen.
+ frame->non_client_view()->SetOverlayView(new OverlayView(header_view_));
+
+ // A delegate for a more complex way of fullscreening the window may already
+ // be set. This is the case for packaged apps.
+ wm::WindowState* window_state = wm::GetWindowState(frame->GetNativeWindow());
+ if (!window_state->HasDelegate()) {
+ window_state->SetDelegate(scoped_ptr<wm::WindowStateDelegate>(
+ new CustomFrameViewAshWindowStateDelegate(
+ window_state, this)).Pass());
+ }
+}
+
+CustomFrameViewAsh::~CustomFrameViewAsh() {
+}
+
+void CustomFrameViewAsh::InitImmersiveFullscreenControllerForView(
+ ImmersiveFullscreenController* immersive_fullscreen_controller) {
+ immersive_fullscreen_controller->Init(header_view_, frame_, header_view_);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// CustomFrameViewAsh, views::NonClientFrameView overrides:
+
+gfx::Rect CustomFrameViewAsh::GetBoundsForClientView() const {
+ int top_height = NonClientTopBorderHeight();
+ return HeaderPainter::GetBoundsForClientView(top_height, bounds());
+}
+
+gfx::Rect CustomFrameViewAsh::GetWindowBoundsForClientBounds(
+ const gfx::Rect& client_bounds) const {
+ int top_height = NonClientTopBorderHeight();
+ return HeaderPainter::GetWindowBoundsForClientBounds(top_height,
+ client_bounds);
+}
+
+int CustomFrameViewAsh::NonClientHitTest(const gfx::Point& point) {
+ return FrameBorderHitTestController::NonClientHitTest(this,
+ header_view_->header_painter(), point);
+}
+
+void CustomFrameViewAsh::GetWindowMask(const gfx::Size& size,
+ gfx::Path* window_mask) {
+ // No window masks in Aura.
+}
+
+void CustomFrameViewAsh::ResetWindowControls() {
+ header_view_->ResetWindowControls();
+}
+
+void CustomFrameViewAsh::UpdateWindowIcon() {
+}
+
+void CustomFrameViewAsh::UpdateWindowTitle() {
+ header_view_->SchedulePaintForTitle();
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// CustomFrameViewAsh, views::View overrides:
+
+gfx::Size CustomFrameViewAsh::GetPreferredSize() {
+ gfx::Size pref = frame_->client_view()->GetPreferredSize();
+ gfx::Rect bounds(0, 0, pref.width(), pref.height());
+ return frame_->non_client_view()->GetWindowBoundsForClientBounds(
+ bounds).size();
+}
+
+const char* CustomFrameViewAsh::GetClassName() const {
+ return kViewClassName;
+}
+
+gfx::Size CustomFrameViewAsh::GetMinimumSize() {
+ gfx::Size min_client_view_size(frame_->client_view()->GetMinimumSize());
+ return gfx::Size(
+ std::max(header_view_->GetMinimumWidth(), min_client_view_size.width()),
+ NonClientTopBorderHeight() + min_client_view_size.height());
+}
+
+gfx::Size CustomFrameViewAsh::GetMaximumSize() {
+ return frame_->client_view()->GetMaximumSize();
+}
+
+void CustomFrameViewAsh::SchedulePaintInRect(const gfx::Rect& r) {
+ // The HeaderView is not a child of CustomFrameViewAsh. Redirect the paint to
+ // HeaderView instead.
+ header_view_->set_paint_as_active(ShouldPaintAsActive());
+ header_view_->SchedulePaint();
+}
+
+bool CustomFrameViewAsh::HitTestRect(const gfx::Rect& rect) const {
+ // NonClientView hit tests the NonClientFrameView first instead of going in
+ // z-order. Return false so that events get to the OverlayView.
+ return false;
+}
+
+views::View* CustomFrameViewAsh::GetHeaderView() {
+ return header_view_;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// CustomFrameViewAsh, private:
+
+int CustomFrameViewAsh::NonClientTopBorderHeight() const {
+ return frame_->IsFullscreen() ? 0 : header_view_->GetPreferredHeight();
+}
+
+} // namespace ash