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-rw-r--r--chromium/ash/wm/drag_window_controller.cc126
1 files changed, 126 insertions, 0 deletions
diff --git a/chromium/ash/wm/drag_window_controller.cc b/chromium/ash/wm/drag_window_controller.cc
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index 00000000000..937af3b0abf
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+++ b/chromium/ash/wm/drag_window_controller.cc
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ash/wm/drag_window_controller.h"
+
+#include "ash/shell_window_ids.h"
+#include "ash/wm/window_util.h"
+#include "ui/aura/client/screen_position_client.h"
+#include "ui/aura/root_window.h"
+#include "ui/aura/window.h"
+#include "ui/compositor/layer.h"
+#include "ui/compositor/scoped_layer_animation_settings.h"
+#include "ui/views/corewm/shadow_types.h"
+#include "ui/views/corewm/window_util.h"
+#include "ui/views/view.h"
+#include "ui/views/widget/widget.h"
+
+namespace ash {
+namespace internal {
+
+DragWindowController::DragWindowController(aura::Window* window)
+ : window_(window),
+ drag_widget_(NULL),
+ layer_(NULL) {
+}
+
+DragWindowController::~DragWindowController() {
+ Hide();
+}
+
+void DragWindowController::SetDestinationDisplay(
+ const gfx::Display& dst_display) {
+ dst_display_ = dst_display;
+}
+
+void DragWindowController::Show() {
+ if (!drag_widget_)
+ CreateDragWidget(window_->GetBoundsInScreen());
+ drag_widget_->Show();
+}
+
+void DragWindowController::SetBounds(const gfx::Rect& bounds) {
+ DCHECK(drag_widget_);
+ bounds_ = bounds;
+ SetBoundsInternal(bounds);
+}
+
+void DragWindowController::Hide() {
+ if (drag_widget_) {
+ drag_widget_->Close();
+ drag_widget_ = NULL;
+ }
+ if (layer_) {
+ views::corewm::DeepDeleteLayers(layer_);
+ layer_ = NULL;
+ }
+}
+
+void DragWindowController::SetOpacity(float opacity) {
+ DCHECK(drag_widget_);
+ ui::Layer* layer = drag_widget_->GetNativeWindow()->layer();
+ ui::ScopedLayerAnimationSettings scoped_setter(layer->GetAnimator());
+ layer->SetOpacity(opacity);
+}
+
+void DragWindowController::CreateDragWidget(const gfx::Rect& bounds) {
+ DCHECK(!drag_widget_);
+ drag_widget_ = new views::Widget;
+ views::Widget::InitParams params(views::Widget::InitParams::TYPE_POPUP);
+ params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
+ params.parent = window_->parent();
+ params.can_activate = false;
+ params.keep_on_top = true;
+ drag_widget_->set_focus_on_creation(false);
+ drag_widget_->Init(params);
+ drag_widget_->SetVisibilityChangedAnimationsEnabled(false);
+ drag_widget_->GetNativeWindow()->SetName("DragWindow");
+ drag_widget_->GetNativeWindow()->set_id(kShellWindowId_PhantomWindow);
+ // Show shadow for the dragging window.
+ SetShadowType(drag_widget_->GetNativeWindow(),
+ views::corewm::SHADOW_TYPE_RECTANGULAR);
+ SetBoundsInternal(bounds);
+ drag_widget_->StackAbove(window_);
+
+ RecreateWindowLayers();
+ aura::Window* window = drag_widget_->GetNativeWindow();
+ layer_->SetVisible(true);
+ window->layer()->Add(layer_);
+ window->layer()->StackAtTop(layer_);
+
+ // Show the widget after all the setups.
+ drag_widget_->Show();
+
+ // Fade the window in.
+ ui::Layer* widget_layer = drag_widget_->GetNativeWindow()->layer();
+ widget_layer->SetOpacity(0);
+ ui::ScopedLayerAnimationSettings scoped_setter(widget_layer->GetAnimator());
+ widget_layer->SetOpacity(1);
+}
+
+void DragWindowController::SetBoundsInternal(const gfx::Rect& bounds) {
+ aura::Window* window = drag_widget_->GetNativeWindow();
+ aura::client::ScreenPositionClient* screen_position_client =
+ aura::client::GetScreenPositionClient(window->GetRootWindow());
+ if (screen_position_client && dst_display_.is_valid())
+ screen_position_client->SetBounds(window, bounds, dst_display_);
+ else
+ drag_widget_->SetBounds(bounds);
+}
+
+void DragWindowController::RecreateWindowLayers() {
+ DCHECK(!layer_);
+ layer_ = views::corewm::RecreateWindowLayers(window_, true);
+ layer_->set_delegate(window_->layer()->delegate());
+ // Place the layer at (0, 0) of the DragWindowController's window.
+ gfx::Rect layer_bounds = layer_->bounds();
+ layer_bounds.set_origin(gfx::Point(0, 0));
+ layer_->SetBounds(layer_bounds);
+ layer_->SetVisible(false);
+ // Detach it from the current container.
+ layer_->parent()->Remove(layer_);
+}
+
+} // namespace internal
+} // namespace ash