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Diffstat (limited to 'chromium/ash/wm/overlay_event_filter.cc')
-rw-r--r--chromium/ash/wm/overlay_event_filter.cc78
1 files changed, 78 insertions, 0 deletions
diff --git a/chromium/ash/wm/overlay_event_filter.cc b/chromium/ash/wm/overlay_event_filter.cc
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+++ b/chromium/ash/wm/overlay_event_filter.cc
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ash/wm/overlay_event_filter.h"
+
+#include "ash/wm/partial_screenshot_view.h"
+#include "ui/aura/window.h"
+#include "ui/aura/window_delegate.h"
+#include "ui/base/events/event.h"
+#include "ui/views/widget/widget.h"
+
+namespace ash {
+namespace internal {
+
+OverlayEventFilter::OverlayEventFilter()
+ : delegate_(NULL) {
+}
+
+OverlayEventFilter::~OverlayEventFilter() {
+ delegate_ = NULL;
+}
+
+void OverlayEventFilter::OnKeyEvent(ui::KeyEvent* event) {
+ if (!delegate_)
+ return;
+
+ // Do not consume a translated key event which is generated by an IME (e.g.,
+ // ui::VKEY_PROCESSKEY) since the key event is generated in response to a key
+ // press or release before showing the ovelay. This is important not to
+ // confuse key event handling JavaScript code in a page.
+ if (event->type() == ui::ET_TRANSLATED_KEY_PRESS ||
+ event->type() == ui::ET_TRANSLATED_KEY_RELEASE) {
+ return;
+ }
+
+ if (delegate_ && delegate_->IsCancelingKeyEvent(event))
+ Cancel();
+
+ // Handle key events only when they are sent to a child of the delegate's
+ // window.
+ aura::Window* target = static_cast<aura::Window*>(event->target());
+ if (delegate_ && delegate_->GetWindow() &&
+ delegate_->GetWindow()->Contains(target))
+ target->delegate()->OnKeyEvent(event);
+
+ // Always handled: other windows shouldn't receive input while we're
+ // displaying an overlay.
+ event->StopPropagation();
+}
+
+void OverlayEventFilter::OnLoginStateChanged(
+ user::LoginStatus status) {
+ Cancel();
+}
+
+void OverlayEventFilter::OnAppTerminating() {
+ Cancel();
+}
+
+void OverlayEventFilter::OnLockStateChanged(bool locked) {
+ Cancel();
+}
+
+void OverlayEventFilter::Activate(Delegate* delegate) {
+ delegate_ = delegate;
+}
+
+void OverlayEventFilter::Deactivate() {
+ delegate_ = NULL;
+}
+
+void OverlayEventFilter::Cancel() {
+ if (delegate_)
+ delegate_->Cancel();
+}
+} // namespace internal
+} // namespace ash