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+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef ASH_WM_OVERVIEW_WINDOW_OVERVIEW_H_
+#define ASH_WM_OVERVIEW_WINDOW_OVERVIEW_H_
+
+#include "base/compiler_specific.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/memory/scoped_vector.h"
+#include "base/time/time.h"
+#include "ui/aura/window_tracker.h"
+#include "ui/events/event_handler.h"
+#include "ui/gfx/rect.h"
+
+namespace aura {
+class Window;
+namespace client {
+class CursorClient;
+}
+} // namespace aura
+
+namespace ui {
+class LocatedEvent;
+}
+
+namespace views {
+class Widget;
+}
+
+namespace ash {
+
+class WindowSelector;
+class WindowSelectorItem;
+
+// The WindowOverview shows a grid of all of your windows and allows selecting
+// a window by clicking or tapping on it. It also displays a selection widget
+// used to indicate the current selection when alt-tabbing between windows.
+class WindowOverview : public ui::EventHandler {
+ public:
+ typedef ScopedVector<WindowSelectorItem> WindowSelectorItemList;
+
+ // Enters an overview mode displaying |windows| and dispatches methods
+ // on |window_selector| when a window is selected or selection is canceled.
+ // If |single_root_window| is not NULL, all windows will be positioned on the
+ // given root window.
+ WindowOverview(WindowSelector* window_selector,
+ WindowSelectorItemList* windows,
+ aura::Window* single_root_window);
+ virtual ~WindowOverview();
+
+ // Sets the selected window to be the window in position |index|.
+ void SetSelection(size_t index);
+
+ // Dispatched when the list of windows has changed.
+ void OnWindowsChanged();
+
+ // Moves the overview to only |root_window|.
+ void MoveToSingleRootWindow(aura::Window* root_window);
+
+ // ui::EventHandler:
+ virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE;
+ virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE;
+ virtual void OnScrollEvent(ui::ScrollEvent* event) OVERRIDE;
+ virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE;
+
+ private:
+ // Returns the target of |event| or NULL if the event is not targeted at
+ // any of the windows in the selector.
+ aura::Window* GetEventTarget(ui::LocatedEvent* event);
+
+ // Returns the top-level window selected by targeting |window| or NULL if
+ // no overview window was found for |window|.
+ aura::Window* GetTargetedWindow(aura::Window* window);
+
+ // Hide and track all hidden windows not in overview.
+ void HideAndTrackNonOverviewWindows();
+
+ // Position all of the windows based on the current selection mode.
+ void PositionWindows();
+ // Position all of the windows from |root_window| on |root_window|.
+ void PositionWindowsFromRoot(aura::Window* root_window);
+ // Position all of the |windows| to fit on the |root_window|.
+ void PositionWindowsOnRoot(aura::Window* root_window,
+ const std::vector<WindowSelectorItem*>& windows);
+
+ // Creates the selection widget.
+ void InitializeSelectionWidget();
+
+ // Returns the bounds for the selection widget for the windows_ at |index|.
+ gfx::Rect GetSelectionBounds(size_t index);
+
+ // Weak pointer to the window selector which owns this class.
+ WindowSelector* window_selector_;
+
+ // A weak pointer to the collection of windows in the overview wrapped by a
+ // helper class which restores their state and helps transform them to other
+ // root windows.
+ WindowSelectorItemList* windows_;
+
+ // Widget indicating which window is currently selected.
+ scoped_ptr<views::Widget> selection_widget_;
+
+ // Index of the currently selected window. This is used to determine when the
+ // selection changes rows and use a different animation.
+ size_t selection_index_;
+
+ // If NULL, each root window displays an overview of the windows in that
+ // display. Otherwise, all windows are in a single overview on
+ // |single_root_window_|.
+ aura::Window* single_root_window_;
+
+ // The time when overview was started.
+ base::Time overview_start_time_;
+
+ // The cursor client used to lock the current cursor during overview.
+ aura::client::CursorClient* cursor_client_;
+
+ // Tracks windows which were hidden because they were not part of the
+ // overview.
+ aura::WindowTracker hidden_windows_;
+
+ DISALLOW_COPY_AND_ASSIGN(WindowOverview);
+};
+
+} // namespace ash
+
+#endif // ASH_WM_OVERVIEW_WINDOW_OVERVIEW_H_