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Diffstat (limited to 'chromium/ash/wm/overview/window_overview.h')
-rw-r--r-- | chromium/ash/wm/overview/window_overview.h | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/chromium/ash/wm/overview/window_overview.h b/chromium/ash/wm/overview/window_overview.h new file mode 100644 index 00000000000..5c771818e20 --- /dev/null +++ b/chromium/ash/wm/overview/window_overview.h @@ -0,0 +1,128 @@ +// Copyright 2013 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef ASH_WM_OVERVIEW_WINDOW_OVERVIEW_H_ +#define ASH_WM_OVERVIEW_WINDOW_OVERVIEW_H_ + +#include "base/compiler_specific.h" +#include "base/memory/scoped_ptr.h" +#include "base/memory/scoped_vector.h" +#include "base/time/time.h" +#include "ui/aura/window_tracker.h" +#include "ui/events/event_handler.h" +#include "ui/gfx/rect.h" + +namespace aura { +class Window; +namespace client { +class CursorClient; +} +} // namespace aura + +namespace ui { +class LocatedEvent; +} + +namespace views { +class Widget; +} + +namespace ash { + +class WindowSelector; +class WindowSelectorItem; + +// The WindowOverview shows a grid of all of your windows and allows selecting +// a window by clicking or tapping on it. It also displays a selection widget +// used to indicate the current selection when alt-tabbing between windows. +class WindowOverview : public ui::EventHandler { + public: + typedef ScopedVector<WindowSelectorItem> WindowSelectorItemList; + + // Enters an overview mode displaying |windows| and dispatches methods + // on |window_selector| when a window is selected or selection is canceled. + // If |single_root_window| is not NULL, all windows will be positioned on the + // given root window. + WindowOverview(WindowSelector* window_selector, + WindowSelectorItemList* windows, + aura::Window* single_root_window); + virtual ~WindowOverview(); + + // Sets the selected window to be the window in position |index|. + void SetSelection(size_t index); + + // Dispatched when the list of windows has changed. + void OnWindowsChanged(); + + // Moves the overview to only |root_window|. + void MoveToSingleRootWindow(aura::Window* root_window); + + // ui::EventHandler: + virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE; + virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; + virtual void OnScrollEvent(ui::ScrollEvent* event) OVERRIDE; + virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE; + + private: + // Returns the target of |event| or NULL if the event is not targeted at + // any of the windows in the selector. + aura::Window* GetEventTarget(ui::LocatedEvent* event); + + // Returns the top-level window selected by targeting |window| or NULL if + // no overview window was found for |window|. + aura::Window* GetTargetedWindow(aura::Window* window); + + // Hide and track all hidden windows not in overview. + void HideAndTrackNonOverviewWindows(); + + // Position all of the windows based on the current selection mode. + void PositionWindows(); + // Position all of the windows from |root_window| on |root_window|. + void PositionWindowsFromRoot(aura::Window* root_window); + // Position all of the |windows| to fit on the |root_window|. + void PositionWindowsOnRoot(aura::Window* root_window, + const std::vector<WindowSelectorItem*>& windows); + + // Creates the selection widget. + void InitializeSelectionWidget(); + + // Returns the bounds for the selection widget for the windows_ at |index|. + gfx::Rect GetSelectionBounds(size_t index); + + // Weak pointer to the window selector which owns this class. + WindowSelector* window_selector_; + + // A weak pointer to the collection of windows in the overview wrapped by a + // helper class which restores their state and helps transform them to other + // root windows. + WindowSelectorItemList* windows_; + + // Widget indicating which window is currently selected. + scoped_ptr<views::Widget> selection_widget_; + + // Index of the currently selected window. This is used to determine when the + // selection changes rows and use a different animation. + size_t selection_index_; + + // If NULL, each root window displays an overview of the windows in that + // display. Otherwise, all windows are in a single overview on + // |single_root_window_|. + aura::Window* single_root_window_; + + // The time when overview was started. + base::Time overview_start_time_; + + // The cursor client used to lock the current cursor during overview. + aura::client::CursorClient* cursor_client_; + + // Tracks windows which were hidden because they were not part of the + // overview. + aura::WindowTracker hidden_windows_; + + DISALLOW_COPY_AND_ASSIGN(WindowOverview); +}; + +} // namespace ash + +#endif // ASH_WM_OVERVIEW_WINDOW_OVERVIEW_H_ |