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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef ASH_WM_PANELS_PANEL_LAYOUT_MANAGER_H_
+#define ASH_WM_PANELS_PANEL_LAYOUT_MANAGER_H_
+
+#include <list>
+
+#include "ash/ash_export.h"
+#include "ash/display/display_controller.h"
+#include "ash/shelf/shelf_icon_observer.h"
+#include "ash/shelf/shelf_layout_manager_observer.h"
+#include "ash/shell_observer.h"
+#include "ash/wm/window_state_observer.h"
+#include "base/basictypes.h"
+#include "base/compiler_specific.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/memory/weak_ptr.h"
+#include "ui/aura/client/activation_change_observer.h"
+#include "ui/aura/layout_manager.h"
+#include "ui/aura/window_observer.h"
+#include "ui/keyboard/keyboard_controller.h"
+#include "ui/keyboard/keyboard_controller_observer.h"
+
+namespace aura {
+class Window;
+class WindowTracker;
+}
+
+namespace gfx {
+class Rect;
+}
+
+namespace views {
+class Widget;
+}
+
+namespace ash {
+class Launcher;
+
+namespace internal {
+class PanelCalloutWidget;
+class ShelfLayoutManager;
+
+// PanelLayoutManager is responsible for organizing panels within the
+// workspace. It is associated with a specific container window (i.e.
+// kShellWindowId_PanelContainer) and controls the layout of any windows
+// added to that container.
+//
+// The constructor takes a |panel_container| argument which is expected to set
+// its layout manager to this instance, e.g.:
+// panel_container->SetLayoutManager(new PanelLayoutManager(panel_container));
+
+class ASH_EXPORT PanelLayoutManager
+ : public aura::LayoutManager,
+ public ShelfIconObserver,
+ public ShellObserver,
+ public aura::WindowObserver,
+ public aura::client::ActivationChangeObserver,
+ public keyboard::KeyboardControllerObserver,
+ public DisplayController::Observer,
+ public ShelfLayoutManagerObserver,
+ public wm::WindowStateObserver {
+ public:
+ explicit PanelLayoutManager(aura::Window* panel_container);
+ virtual ~PanelLayoutManager();
+
+ // Call Shutdown() before deleting children of panel_container.
+ void Shutdown();
+
+ void StartDragging(aura::Window* panel);
+ void FinishDragging();
+
+ void ToggleMinimize(aura::Window* panel);
+
+ // Returns the callout widget (arrow) for |panel|.
+ views::Widget* GetCalloutWidgetForPanel(aura::Window* panel);
+
+ ash::Launcher* launcher() { return launcher_; }
+ void SetLauncher(ash::Launcher* launcher);
+
+ // Overridden from aura::LayoutManager:
+ virtual void OnWindowResized() OVERRIDE;
+ virtual void OnWindowAddedToLayout(aura::Window* child) OVERRIDE;
+ virtual void OnWillRemoveWindowFromLayout(aura::Window* child) OVERRIDE;
+ virtual void OnWindowRemovedFromLayout(aura::Window* child) OVERRIDE;
+ virtual void OnChildWindowVisibilityChanged(aura::Window* child,
+ bool visibile) OVERRIDE;
+ virtual void SetChildBounds(aura::Window* child,
+ const gfx::Rect& requested_bounds) OVERRIDE;
+
+ // Overridden from ShelfIconObserver
+ virtual void OnShelfIconPositionsChanged() OVERRIDE;
+
+ // Overridden from ShellObserver
+ virtual void OnShelfAlignmentChanged(aura::Window* root_window) OVERRIDE;
+
+ // Overridden from ash::wm::WindowStateObserver
+ virtual void OnWindowShowTypeChanged(wm::WindowState* window_state,
+ wm::WindowShowType old_type) OVERRIDE;
+
+ // Overridden from aura::WindowObserver
+ virtual void OnWindowVisibilityChanged(aura::Window* window,
+ bool visible) OVERRIDE;
+
+ // Overridden from aura::client::ActivationChangeObserver
+ virtual void OnWindowActivated(aura::Window* gained_active,
+ aura::Window* lost_active) OVERRIDE;
+
+ // Overridden from DisplayController::Observer
+ virtual void OnDisplayConfigurationChanged() OVERRIDE;
+
+ // Overridden from ShelfLayoutManagerObserver
+ virtual void WillChangeVisibilityState(
+ ShelfVisibilityState new_state) OVERRIDE;
+
+ private:
+ friend class PanelLayoutManagerTest;
+ friend class PanelWindowResizerTest;
+ friend class DockedWindowResizerTest;
+ friend class DockedWindowLayoutManagerTest;
+
+ views::Widget* CreateCalloutWidget();
+
+ struct PanelInfo{
+ PanelInfo() : window(NULL), callout_widget(NULL), slide_in(false) {}
+
+ bool operator==(const aura::Window* other_window) const {
+ return window == other_window;
+ }
+
+ // A weak pointer to the panel window.
+ aura::Window* window;
+ // The callout widget for this panel. This pointer must be managed
+ // manually as this structure is used in a std::list. See
+ // http://www.chromium.org/developers/smart-pointer-guidelines
+ PanelCalloutWidget* callout_widget;
+
+ // True on new and restored panel windows until the panel has been
+ // positioned. The first time Relayout is called the panel will slide into
+ // position and this will be set to false.
+ bool slide_in;
+ };
+
+ typedef std::list<PanelInfo> PanelList;
+
+ void MinimizePanel(aura::Window* panel);
+ void RestorePanel(aura::Window* panel);
+
+ // Called whenever the panel layout might change.
+ void Relayout();
+
+ // Called whenever the panel stacking order needs to be updated (e.g. focus
+ // changes or a panel is moved).
+ void UpdateStacking(aura::Window* active_panel);
+
+ // Update the callout arrows for all managed panels.
+ void UpdateCallouts();
+
+ // Overridden from keyboard::KeyboardControllerObserver:
+ virtual void OnKeyboardBoundsChanging(
+ const gfx::Rect& keyboard_bounds) OVERRIDE;
+
+ // Parent window associated with this layout manager.
+ aura::Window* panel_container_;
+ // Protect against recursive calls to OnWindowAddedToLayout().
+ bool in_add_window_;
+ // Protect against recursive calls to Relayout().
+ bool in_layout_;
+ // Ordered list of unowned pointers to panel windows.
+ PanelList panel_windows_;
+ // The panel being dragged.
+ aura::Window* dragged_panel_;
+ // The launcher we are observing for launcher icon changes.
+ Launcher* launcher_;
+ // The shelf layout manager being observed for visibility changes.
+ ShelfLayoutManager* shelf_layout_manager_;
+
+ // When not NULL, the shelf is hidden (i.e. full screen) and this tracks the
+ // set of panel windows which have been temporarily hidden and need to be
+ // restored when the shelf becomes visible again.
+ scoped_ptr<aura::WindowTracker> restore_windows_on_shelf_visible_;
+
+ // The last active panel. Used to maintain stacking order even if no panels
+ // are currently focused.
+ aura::Window* last_active_panel_;
+ base::WeakPtrFactory<PanelLayoutManager> weak_factory_;
+
+ DISALLOW_COPY_AND_ASSIGN(PanelLayoutManager);
+};
+
+} // namespace internal
+} // namespace ash
+
+#endif // ASH_WM_PANELS_PANEL_LAYOUT_MANAGER_H_