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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef ASH_WM_VIDEO_DETECTOR_H_
+#define ASH_WM_VIDEO_DETECTOR_H_
+
+#include <map>
+
+#include "ash/ash_export.h"
+#include "ash/shell_observer.h"
+#include "base/basictypes.h"
+#include "base/compiler_specific.h"
+#include "base/memory/linked_ptr.h"
+#include "base/observer_list.h"
+#include "base/scoped_observer.h"
+#include "base/time/time.h"
+#include "ui/aura/env_observer.h"
+#include "ui/aura/window_observer.h"
+
+namespace aura {
+class Window;
+}
+
+namespace gfx {
+class Rect;
+}
+
+namespace ash {
+
+class ASH_EXPORT VideoDetectorObserver {
+ public:
+ // Invoked periodically while a video is being played onscreen.
+ virtual void OnVideoDetected(bool is_fullscreen) = 0;
+
+ protected:
+ virtual ~VideoDetectorObserver() {}
+};
+
+// Watches for updates to windows and tries to detect when a video is playing.
+// We err on the side of false positives and can be fooled by things like
+// continuous scrolling of a page.
+class ASH_EXPORT VideoDetector : public aura::EnvObserver,
+ public aura::WindowObserver,
+ public ShellObserver {
+ public:
+ // Minimum dimensions in pixels that a window update must have to be
+ // considered a potential video frame.
+ static const int kMinUpdateWidth;
+ static const int kMinUpdateHeight;
+
+ // Number of video-sized updates that we must see within a second in a window
+ // before we assume that a video is playing.
+ static const int kMinFramesPerSecond;
+
+ // Minimum amount of time between notifications to observers that a video is
+ // playing.
+ static const double kNotifyIntervalSec;
+
+ VideoDetector();
+ virtual ~VideoDetector();
+
+ void set_now_for_test(base::TimeTicks now) { now_for_test_ = now; }
+
+ void AddObserver(VideoDetectorObserver* observer);
+ void RemoveObserver(VideoDetectorObserver* observer);
+
+ // EnvObserver overrides.
+ virtual void OnWindowInitialized(aura::Window* window) OVERRIDE;
+
+ // WindowObserver overrides.
+ virtual void OnWindowPaintScheduled(aura::Window* window,
+ const gfx::Rect& region) OVERRIDE;
+ virtual void OnWindowDestroyed(aura::Window* window) OVERRIDE;
+
+ // ShellObserver overrides.
+ virtual void OnAppTerminating() OVERRIDE;
+
+ private:
+ class WindowInfo;
+ typedef std::map<aura::Window*, linked_ptr<WindowInfo> > WindowInfoMap;
+
+ // Possibly notifies observers in response to detection of a video in
+ // |window|. Notifications are rate-limited and don't get sent if the window
+ // is invisible or offscreen.
+ void MaybeNotifyObservers(aura::Window* window, base::TimeTicks now);
+
+ // Maps from a window that we're tracking to information about it.
+ WindowInfoMap window_infos_;
+
+ ObserverList<VideoDetectorObserver> observers_;
+
+ // Last time at which we notified observers that a video was playing.
+ base::TimeTicks last_observer_notification_time_;
+
+ // If set, used when the current time is needed. This can be set by tests to
+ // simulate the passage of time.
+ base::TimeTicks now_for_test_;
+
+ ScopedObserver<aura::Window, aura::WindowObserver> observer_manager_;
+
+ bool is_shutting_down_;
+
+ DISALLOW_COPY_AND_ASSIGN(VideoDetector);
+};
+
+} // namespace ash
+
+#endif // ASH_WM_VIDEO_DETECTOR_H_