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Diffstat (limited to 'chromium/ash/wm/window_cycle_list.cc')
-rw-r--r-- | chromium/ash/wm/window_cycle_list.cc | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/chromium/ash/wm/window_cycle_list.cc b/chromium/ash/wm/window_cycle_list.cc new file mode 100644 index 00000000000..428804f66f0 --- /dev/null +++ b/chromium/ash/wm/window_cycle_list.cc @@ -0,0 +1,87 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "ash/wm/window_cycle_list.h" + +#include "ash/shell.h" +#include "ash/wm/mru_window_tracker.h" +#include "ash/wm/window_util.h" +#include "ui/aura/window.h" +#include "ui/views/corewm/window_animations.h" + +namespace ash { + +WindowCycleList::WindowCycleList(const WindowList& windows) + : windows_(windows), + current_index_(-1) { + ash::Shell::GetInstance()->mru_window_tracker()->SetIgnoreActivations(true); + // Locate the currently active window in the list to use as our start point. + aura::Window* active_window = wm::GetActiveWindow(); + + // The active window may not be in the cycle list, which is expected if there + // are additional modal windows on the screen. + current_index_ = GetWindowIndex(active_window); + + for (WindowList::const_iterator i = windows_.begin(); i != windows_.end(); + ++i) { + (*i)->AddObserver(this); + } +} + +WindowCycleList::~WindowCycleList() { + ash::Shell::GetInstance()->mru_window_tracker()->SetIgnoreActivations(false); + for (WindowList::const_iterator i = windows_.begin(); i != windows_.end(); + ++i) { + (*i)->RemoveObserver(this); + } +} + +void WindowCycleList::Step(Direction direction) { + if (windows_.empty()) + return; + + if (current_index_ == -1) { + // We weren't able to find our active window in the shell delegate's + // provided window list. Just switch to the first (or last) one. + current_index_ = (direction == FORWARD ? 0 : windows_.size() - 1); + } else { + // When there is only one window, we should give a feedback to user. + if (windows_.size() == 1) { + AnimateWindow(windows_[0], + views::corewm::WINDOW_ANIMATION_TYPE_BOUNCE); + return; + } + // We're in a valid cycle, so step forward or backward. + current_index_ += (direction == FORWARD ? 1 : -1); + } + // Wrap to window list size. + current_index_ = (current_index_ + windows_.size()) % windows_.size(); + DCHECK(windows_[current_index_]); + // Make sure the next window is visible. + windows_[current_index_]->Show(); + wm::ActivateWindow(windows_[current_index_]); +} + +int WindowCycleList::GetWindowIndex(aura::Window* window) { + WindowList::const_iterator it = + std::find(windows_.begin(), windows_.end(), window); + if (it == windows_.end()) + return -1; // Not found. + return it - windows_.begin(); +} + +void WindowCycleList::OnWindowDestroyed(aura::Window* window) { + window->RemoveObserver(this); + + WindowList::iterator i = std::find(windows_.begin(), windows_.end(), window); + DCHECK(i != windows_.end()); + int removed_index = static_cast<int>(i - windows_.begin()); + windows_.erase(i); + if (current_index_ > removed_index) + current_index_--; + else if (current_index_ == static_cast<int>(windows_.size())) + current_index_--; +} + +} // namespace ash |