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Diffstat (limited to 'chromium/ash/wm/window_cycle_list.cc')
-rw-r--r--chromium/ash/wm/window_cycle_list.cc87
1 files changed, 87 insertions, 0 deletions
diff --git a/chromium/ash/wm/window_cycle_list.cc b/chromium/ash/wm/window_cycle_list.cc
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+++ b/chromium/ash/wm/window_cycle_list.cc
@@ -0,0 +1,87 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ash/wm/window_cycle_list.h"
+
+#include "ash/shell.h"
+#include "ash/wm/mru_window_tracker.h"
+#include "ash/wm/window_util.h"
+#include "ui/aura/window.h"
+#include "ui/views/corewm/window_animations.h"
+
+namespace ash {
+
+WindowCycleList::WindowCycleList(const WindowList& windows)
+ : windows_(windows),
+ current_index_(-1) {
+ ash::Shell::GetInstance()->mru_window_tracker()->SetIgnoreActivations(true);
+ // Locate the currently active window in the list to use as our start point.
+ aura::Window* active_window = wm::GetActiveWindow();
+
+ // The active window may not be in the cycle list, which is expected if there
+ // are additional modal windows on the screen.
+ current_index_ = GetWindowIndex(active_window);
+
+ for (WindowList::const_iterator i = windows_.begin(); i != windows_.end();
+ ++i) {
+ (*i)->AddObserver(this);
+ }
+}
+
+WindowCycleList::~WindowCycleList() {
+ ash::Shell::GetInstance()->mru_window_tracker()->SetIgnoreActivations(false);
+ for (WindowList::const_iterator i = windows_.begin(); i != windows_.end();
+ ++i) {
+ (*i)->RemoveObserver(this);
+ }
+}
+
+void WindowCycleList::Step(Direction direction) {
+ if (windows_.empty())
+ return;
+
+ if (current_index_ == -1) {
+ // We weren't able to find our active window in the shell delegate's
+ // provided window list. Just switch to the first (or last) one.
+ current_index_ = (direction == FORWARD ? 0 : windows_.size() - 1);
+ } else {
+ // When there is only one window, we should give a feedback to user.
+ if (windows_.size() == 1) {
+ AnimateWindow(windows_[0],
+ views::corewm::WINDOW_ANIMATION_TYPE_BOUNCE);
+ return;
+ }
+ // We're in a valid cycle, so step forward or backward.
+ current_index_ += (direction == FORWARD ? 1 : -1);
+ }
+ // Wrap to window list size.
+ current_index_ = (current_index_ + windows_.size()) % windows_.size();
+ DCHECK(windows_[current_index_]);
+ // Make sure the next window is visible.
+ windows_[current_index_]->Show();
+ wm::ActivateWindow(windows_[current_index_]);
+}
+
+int WindowCycleList::GetWindowIndex(aura::Window* window) {
+ WindowList::const_iterator it =
+ std::find(windows_.begin(), windows_.end(), window);
+ if (it == windows_.end())
+ return -1; // Not found.
+ return it - windows_.begin();
+}
+
+void WindowCycleList::OnWindowDestroyed(aura::Window* window) {
+ window->RemoveObserver(this);
+
+ WindowList::iterator i = std::find(windows_.begin(), windows_.end(), window);
+ DCHECK(i != windows_.end());
+ int removed_index = static_cast<int>(i - windows_.begin());
+ windows_.erase(i);
+ if (current_index_ > removed_index)
+ current_index_--;
+ else if (current_index_ == static_cast<int>(windows_.size()))
+ current_index_--;
+}
+
+} // namespace ash