summaryrefslogtreecommitdiff
path: root/chromium/ash/wm/workspace/workspace_layout_manager_unittest.cc
diff options
context:
space:
mode:
Diffstat (limited to 'chromium/ash/wm/workspace/workspace_layout_manager_unittest.cc')
-rw-r--r--chromium/ash/wm/workspace/workspace_layout_manager_unittest.cc362
1 files changed, 362 insertions, 0 deletions
diff --git a/chromium/ash/wm/workspace/workspace_layout_manager_unittest.cc b/chromium/ash/wm/workspace/workspace_layout_manager_unittest.cc
new file mode 100644
index 00000000000..3dce5b015c9
--- /dev/null
+++ b/chromium/ash/wm/workspace/workspace_layout_manager_unittest.cc
@@ -0,0 +1,362 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ash/wm/workspace/workspace_layout_manager.h"
+
+#include "ash/root_window_controller.h"
+#include "ash/screen_ash.h"
+#include "ash/shelf/shelf_layout_manager.h"
+#include "ash/shelf/shelf_widget.h"
+#include "ash/shell.h"
+#include "ash/test/ash_test_base.h"
+#include "ash/wm/property_util.h"
+#include "ash/wm/window_util.h"
+#include "ui/aura/client/aura_constants.h"
+#include "ui/aura/root_window.h"
+#include "ui/aura/test/test_windows.h"
+#include "ui/aura/window.h"
+#include "ui/gfx/insets.h"
+#include "ui/views/widget/widget.h"
+#include "ui/views/widget/widget_delegate.h"
+
+namespace ash {
+namespace {
+
+class MaximizeDelegateView : public views::WidgetDelegateView {
+ public:
+ MaximizeDelegateView(const gfx::Rect& initial_bounds)
+ : initial_bounds_(initial_bounds) {
+ }
+ virtual ~MaximizeDelegateView() {}
+
+ virtual bool GetSavedWindowPlacement(
+ gfx::Rect* bounds,
+ ui::WindowShowState* show_state) const OVERRIDE {
+ *bounds = initial_bounds_;
+ *show_state = ui::SHOW_STATE_MAXIMIZED;
+ return true;
+ }
+
+ private:
+ const gfx::Rect initial_bounds_;
+
+ DISALLOW_COPY_AND_ASSIGN(MaximizeDelegateView);
+};
+
+} // namespace
+
+typedef test::AshTestBase WorkspaceLayoutManagerTest;
+
+// Verifies that a window containing a restore coordinate will be restored to
+// to the size prior to minimize, keeping the restore rectangle in tact (if
+// there is one).
+TEST_F(WorkspaceLayoutManagerTest, RestoreFromMinimizeKeepsRestore) {
+ scoped_ptr<aura::Window> window(
+ CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 3, 4)));
+ gfx::Rect bounds(10, 15, 25, 35);
+ window->SetBounds(bounds);
+ // This will not be used for un-minimizing window.
+ SetRestoreBoundsInScreen(window.get(), gfx::Rect(0, 0, 100, 100));
+ wm::MinimizeWindow(window.get());
+ wm::RestoreWindow(window.get());
+ EXPECT_EQ("0,0 100x100", GetRestoreBoundsInScreen(window.get())->ToString());
+ EXPECT_EQ("10,15 25x35", window.get()->bounds().ToString());
+
+ if (!SupportsMultipleDisplays())
+ return;
+
+ UpdateDisplay("400x300,500x400");
+ window->SetBoundsInScreen(gfx::Rect(600, 0, 100, 100),
+ ScreenAsh::GetSecondaryDisplay());
+ EXPECT_EQ(Shell::GetAllRootWindows()[1], window->GetRootWindow());
+ wm::MinimizeWindow(window.get());
+ // This will not be used for un-minimizing window.
+ SetRestoreBoundsInScreen(window.get(), gfx::Rect(0, 0, 100, 100));
+ wm::RestoreWindow(window.get());
+ EXPECT_EQ("600,0 100x100", window->GetBoundsInScreen().ToString());
+
+ // Make sure the unminimized window moves inside the display when
+ // 2nd display is disconnected.
+ wm::MinimizeWindow(window.get());
+ UpdateDisplay("400x300");
+ wm::RestoreWindow(window.get());
+ EXPECT_EQ(Shell::GetPrimaryRootWindow(), window->GetRootWindow());
+ EXPECT_TRUE(
+ Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
+}
+
+TEST_F(WorkspaceLayoutManagerTest, KeepRestoredWindowInDisplay) {
+ if (!SupportsHostWindowResize())
+ return;
+ scoped_ptr<aura::Window> window(
+ CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
+ // Maximized -> Normal transition.
+ wm::MaximizeWindow(window.get());
+ SetRestoreBoundsInScreen(window.get(), gfx::Rect(-100, -100, 30, 40));
+ wm::RestoreWindow(window.get());
+ EXPECT_TRUE(
+ Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
+ EXPECT_EQ("-20,-30 30x40", window->bounds().ToString());
+
+ // Minimized -> Normal transition.
+ window->SetBounds(gfx::Rect(-100, -100, 30, 40));
+ wm::MinimizeWindow(window.get());
+ EXPECT_FALSE(
+ Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
+ EXPECT_EQ("-100,-100 30x40", window->bounds().ToString());
+ window->Show();
+ EXPECT_TRUE(
+ Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
+ EXPECT_EQ("-20,-30 30x40", window->bounds().ToString());
+
+ // Fullscreen -> Normal transition.
+ window->SetBounds(gfx::Rect(0, 0, 30, 40)); // reset bounds.
+ ASSERT_EQ("0,0 30x40", window->bounds().ToString());
+ window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
+ EXPECT_EQ(window->bounds(), window->GetRootWindow()->bounds());
+ SetRestoreBoundsInScreen(window.get(), gfx::Rect(-100, -100, 30, 40));
+ wm::RestoreWindow(window.get());
+ EXPECT_TRUE(
+ Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
+ EXPECT_EQ("-20,-30 30x40", window->bounds().ToString());
+}
+
+TEST_F(WorkspaceLayoutManagerTest, MaximizeInDisplayToBeRestored) {
+ if (!SupportsMultipleDisplays())
+ return;
+ UpdateDisplay("300x400,400x500");
+
+ Shell::RootWindowList root_windows = Shell::GetAllRootWindows();
+
+ scoped_ptr<aura::Window> window(
+ CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
+ EXPECT_EQ(root_windows[0], window->GetRootWindow());
+
+ SetRestoreBoundsInScreen(window.get(), gfx::Rect(400, 0, 30, 40));
+ // Maximize the window in 2nd display as the restore bounds
+ // is inside 2nd display.
+ wm::MaximizeWindow(window.get());
+ EXPECT_EQ(root_windows[1], window->GetRootWindow());
+ EXPECT_EQ("300,0 400x452", window->GetBoundsInScreen().ToString());
+
+ wm::RestoreWindow(window.get());
+ EXPECT_EQ(root_windows[1], window->GetRootWindow());
+ EXPECT_EQ("400,0 30x40", window->GetBoundsInScreen().ToString());
+
+ // If the restore bounds intersects with the current display,
+ // don't move.
+ SetRestoreBoundsInScreen(window.get(), gfx::Rect(280, 0, 30, 40));
+ wm::MaximizeWindow(window.get());
+ EXPECT_EQ(root_windows[1], window->GetRootWindow());
+ EXPECT_EQ("300,0 400x452", window->GetBoundsInScreen().ToString());
+
+ wm::RestoreWindow(window.get());
+ EXPECT_EQ(root_windows[1], window->GetRootWindow());
+ EXPECT_EQ("280,0 30x40", window->GetBoundsInScreen().ToString());
+
+ // Restoring widget state.
+ scoped_ptr<views::Widget> w1(new views::Widget);
+ views::Widget::InitParams params;
+ params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
+ params.delegate = new MaximizeDelegateView(gfx::Rect(400, 0, 30, 40));
+ params.context = root_windows[0];
+ w1->Init(params);
+ w1->Show();
+ EXPECT_TRUE(w1->IsMaximized());
+ EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow());
+ EXPECT_EQ("300,0 400x452", w1->GetWindowBoundsInScreen().ToString());
+ w1->Restore();
+ EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow());
+ EXPECT_EQ("400,0 30x40", w1->GetWindowBoundsInScreen().ToString());
+}
+
+TEST_F(WorkspaceLayoutManagerTest, FullscreenInDisplayToBeRestored) {
+ if (!SupportsMultipleDisplays())
+ return;
+ UpdateDisplay("300x400,400x500");
+
+ Shell::RootWindowList root_windows = Shell::GetAllRootWindows();
+
+ scoped_ptr<aura::Window> window(
+ CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
+ EXPECT_EQ(root_windows[0], window->GetRootWindow());
+
+ SetRestoreBoundsInScreen(window.get(), gfx::Rect(400, 0, 30, 40));
+ // Maximize the window in 2nd display as the restore bounds
+ // is inside 2nd display.
+ window->SetProperty(aura::client::kShowStateKey,
+ ui::SHOW_STATE_FULLSCREEN);
+ EXPECT_EQ(root_windows[1], window->GetRootWindow());
+ EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString());
+
+ wm::RestoreWindow(window.get());
+ EXPECT_EQ(root_windows[1], window->GetRootWindow());
+ EXPECT_EQ("400,0 30x40", window->GetBoundsInScreen().ToString());
+
+ // If the restore bounds intersects with the current display,
+ // don't move.
+ SetRestoreBoundsInScreen(window.get(), gfx::Rect(280, 0, 30, 40));
+ window->SetProperty(aura::client::kShowStateKey,
+ ui::SHOW_STATE_FULLSCREEN);
+ EXPECT_EQ(root_windows[1], window->GetRootWindow());
+ EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString());
+
+ wm::RestoreWindow(window.get());
+ EXPECT_EQ(root_windows[1], window->GetRootWindow());
+ EXPECT_EQ("280,0 30x40", window->GetBoundsInScreen().ToString());
+}
+
+// WindowObserver implementation used by DontClobberRestoreBoundsWindowObserver.
+// This code mirrors what BrowserFrameAura does. In particular when this code
+// sees the window was maximized it changes the bounds of a secondary
+// window. The secondary window mirrors the status window.
+class DontClobberRestoreBoundsWindowObserver : public aura::WindowObserver {
+ public:
+ DontClobberRestoreBoundsWindowObserver() : window_(NULL) {}
+
+ void set_window(aura::Window* window) { window_ = window; }
+
+ virtual void OnWindowPropertyChanged(aura::Window* window,
+ const void* key,
+ intptr_t old) OVERRIDE {
+ if (!window_)
+ return;
+
+ if (wm::IsWindowMaximized(window)) {
+ aura::Window* w = window_;
+ window_ = NULL;
+
+ gfx::Rect shelf_bounds(Shell::GetPrimaryRootWindowController()->
+ GetShelfLayoutManager()->GetIdealBounds());
+ const gfx::Rect& window_bounds(w->bounds());
+ w->SetBounds(gfx::Rect(window_bounds.x(), shelf_bounds.y() - 1,
+ window_bounds.width(), window_bounds.height()));
+ }
+ }
+
+ private:
+ aura::Window* window_;
+
+ DISALLOW_COPY_AND_ASSIGN(DontClobberRestoreBoundsWindowObserver);
+};
+
+// Creates a window, maximized the window and from within the maximized
+// notification sets the bounds of a window to overlap the shelf. Verifies this
+// doesn't effect the restore bounds.
+TEST_F(WorkspaceLayoutManagerTest, DontClobberRestoreBounds) {
+ DontClobberRestoreBoundsWindowObserver window_observer;
+ scoped_ptr<aura::Window> window(new aura::Window(NULL));
+ window->SetType(aura::client::WINDOW_TYPE_NORMAL);
+ window->Init(ui::LAYER_TEXTURED);
+ window->SetBounds(gfx::Rect(10, 20, 30, 40));
+ // NOTE: for this test to exercise the failure the observer needs to be added
+ // before the parent set. This mimics what BrowserFrameAura does.
+ window->AddObserver(&window_observer);
+ SetDefaultParentByPrimaryRootWindow(window.get());
+ window->Show();
+ wm::ActivateWindow(window.get());
+
+ scoped_ptr<aura::Window> window2(
+ CreateTestWindowInShellWithBounds(gfx::Rect(12, 20, 30, 40)));
+ window->AddTransientChild(window2.get());
+ window2->Show();
+
+ window_observer.set_window(window2.get());
+ wm::MaximizeWindow(window.get());
+ EXPECT_EQ("10,20 30x40", GetRestoreBoundsInScreen(window.get())->ToString());
+ window->RemoveObserver(&window_observer);
+}
+
+// Verifies when a window is maximized all descendant windows have a size.
+TEST_F(WorkspaceLayoutManagerTest, ChildBoundsResetOnMaximize) {
+ scoped_ptr<aura::Window> window(
+ CreateTestWindowInShellWithBounds(gfx::Rect(10, 20, 30, 40)));
+ window->Show();
+ wm::ActivateWindow(window.get());
+ scoped_ptr<aura::Window> child_window(
+ aura::test::CreateTestWindowWithBounds(gfx::Rect(5, 6, 7, 8),
+ window.get()));
+ child_window->Show();
+ wm::MaximizeWindow(window.get());
+ EXPECT_EQ("5,6 7x8", child_window->bounds().ToString());
+}
+
+TEST_F(WorkspaceLayoutManagerTest, WindowShouldBeOnScreenWhenAdded) {
+ // Normal window bounds shouldn't be changed.
+ gfx::Rect window_bounds(100, 100, 200, 200);
+ scoped_ptr<aura::Window> window(
+ CreateTestWindowInShellWithBounds(window_bounds));
+ EXPECT_EQ(window_bounds, window->bounds());
+
+ // If the window is out of the workspace, it would be moved on screen.
+ gfx::Rect root_window_bounds =
+ Shell::GetInstance()->GetPrimaryRootWindow()->bounds();
+ window_bounds.Offset(root_window_bounds.width(), root_window_bounds.height());
+ ASSERT_FALSE(window_bounds.Intersects(root_window_bounds));
+ scoped_ptr<aura::Window> out_window(
+ CreateTestWindowInShellWithBounds(window_bounds));
+ EXPECT_EQ(window_bounds.size(), out_window->bounds().size());
+ gfx::Rect bounds = out_window->bounds();
+ bounds.Intersect(root_window_bounds);
+
+ // 30% of the window edge must be visible.
+ EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
+ EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
+
+ // Make sure we always make more than 1/3 of the window edge visible even
+ // if the initial bounds intersects with display.
+ window_bounds.SetRect(-150, -150, 200, 200);
+ bounds = window_bounds;
+ bounds.Intersect(root_window_bounds);
+
+ // Make sure that the initial bounds' visible area is less than 26%
+ // so that the auto adjustment logic kicks in.
+ ASSERT_LT(bounds.width(), out_window->bounds().width() * 0.26);
+ ASSERT_LT(bounds.height(), out_window->bounds().height() * 0.26);
+ ASSERT_TRUE(window_bounds.Intersects(root_window_bounds));
+
+ scoped_ptr<aura::Window> partially_out_window(
+ CreateTestWindowInShellWithBounds(window_bounds));
+ EXPECT_EQ(window_bounds.size(), partially_out_window->bounds().size());
+ bounds = partially_out_window->bounds();
+ bounds.Intersect(root_window_bounds);
+ EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
+ EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
+
+ // Make sure the window whose 30% width/height is bigger than display
+ // will be placed correctly.
+ window_bounds.SetRect(-1900, -1900, 3000, 3000);
+ scoped_ptr<aura::Window> window_bigger_than_display(
+ CreateTestWindowInShellWithBounds(window_bounds));
+ EXPECT_GE(root_window_bounds.width(),
+ window_bigger_than_display->bounds().width());
+ EXPECT_GE(root_window_bounds.height(),
+ window_bigger_than_display->bounds().height());
+
+ bounds = window_bigger_than_display->bounds();
+ bounds.Intersect(root_window_bounds);
+ EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
+ EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
+}
+
+// Verifies the size of a window is enforced to be smaller than the work area.
+TEST_F(WorkspaceLayoutManagerTest, SizeToWorkArea) {
+ // Normal window bounds shouldn't be changed.
+ gfx::Size work_area(
+ Shell::GetScreen()->GetPrimaryDisplay().work_area().size());
+ const gfx::Rect window_bounds(
+ 100, 101, work_area.width() + 1, work_area.height() + 2);
+ scoped_ptr<aura::Window> window(
+ CreateTestWindowInShellWithBounds(window_bounds));
+ EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(),
+ window->bounds().ToString());
+
+ // Directly setting the bounds triggers a slightly different code path. Verify
+ // that too.
+ window->SetBounds(window_bounds);
+ EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(),
+ window->bounds().ToString());
+}
+
+} // namespace ash