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Diffstat (limited to 'chromium/ash/wm/workspace/workspace_layout_manager_unittest.cc')
-rw-r--r--chromium/ash/wm/workspace/workspace_layout_manager_unittest.cc371
1 files changed, 0 insertions, 371 deletions
diff --git a/chromium/ash/wm/workspace/workspace_layout_manager_unittest.cc b/chromium/ash/wm/workspace/workspace_layout_manager_unittest.cc
deleted file mode 100644
index 13cfdea04a3..00000000000
--- a/chromium/ash/wm/workspace/workspace_layout_manager_unittest.cc
+++ /dev/null
@@ -1,371 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ash/wm/workspace/workspace_layout_manager.h"
-
-#include "ash/root_window_controller.h"
-#include "ash/screen_ash.h"
-#include "ash/shelf/shelf_layout_manager.h"
-#include "ash/shelf/shelf_widget.h"
-#include "ash/shell.h"
-#include "ash/test/ash_test_base.h"
-#include "ash/wm/property_util.h"
-#include "ash/wm/window_util.h"
-#include "ui/aura/client/aura_constants.h"
-#include "ui/aura/root_window.h"
-#include "ui/aura/test/test_windows.h"
-#include "ui/aura/window.h"
-#include "ui/gfx/insets.h"
-#include "ui/views/widget/widget.h"
-#include "ui/views/widget/widget_delegate.h"
-
-namespace ash {
-namespace {
-
-class MaximizeDelegateView : public views::WidgetDelegateView {
- public:
- MaximizeDelegateView(const gfx::Rect& initial_bounds)
- : initial_bounds_(initial_bounds) {
- }
- virtual ~MaximizeDelegateView() {}
-
- virtual bool GetSavedWindowPlacement(
- gfx::Rect* bounds,
- ui::WindowShowState* show_state) const OVERRIDE {
- *bounds = initial_bounds_;
- *show_state = ui::SHOW_STATE_MAXIMIZED;
- return true;
- }
-
- private:
- const gfx::Rect initial_bounds_;
-
- DISALLOW_COPY_AND_ASSIGN(MaximizeDelegateView);
-};
-
-} // namespace
-
-typedef test::AshTestBase WorkspaceLayoutManagerTest;
-
-// Verifies that a window containing a restore coordinate will be restored to
-// to the size prior to minimize, keeping the restore rectangle in tact (if
-// there is one).
-TEST_F(WorkspaceLayoutManagerTest, RestoreFromMinimizeKeepsRestore) {
- scoped_ptr<aura::Window> window(
- CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 3, 4)));
- gfx::Rect bounds(10, 15, 25, 35);
- window->SetBounds(bounds);
- // This will not be used for un-minimizing window.
- SetRestoreBoundsInScreen(window.get(), gfx::Rect(0, 0, 100, 100));
- wm::MinimizeWindow(window.get());
- wm::RestoreWindow(window.get());
- EXPECT_EQ("0,0 100x100", GetRestoreBoundsInScreen(window.get())->ToString());
- EXPECT_EQ("10,15 25x35", window.get()->bounds().ToString());
-
- if (!SupportsMultipleDisplays())
- return;
-
- UpdateDisplay("400x300,500x400");
- window->SetBoundsInScreen(gfx::Rect(600, 0, 100, 100),
- ScreenAsh::GetSecondaryDisplay());
- EXPECT_EQ(Shell::GetAllRootWindows()[1], window->GetRootWindow());
- wm::MinimizeWindow(window.get());
- // This will not be used for un-minimizing window.
- SetRestoreBoundsInScreen(window.get(), gfx::Rect(0, 0, 100, 100));
- wm::RestoreWindow(window.get());
- EXPECT_EQ("600,0 100x100", window->GetBoundsInScreen().ToString());
-
- // Make sure the unminimized window moves inside the display when
- // 2nd display is disconnected.
- wm::MinimizeWindow(window.get());
- UpdateDisplay("400x300");
- wm::RestoreWindow(window.get());
- EXPECT_EQ(Shell::GetPrimaryRootWindow(), window->GetRootWindow());
- EXPECT_TRUE(
- Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
-}
-
-TEST_F(WorkspaceLayoutManagerTest, KeepRestoredWindowInDisplay) {
- if (!SupportsHostWindowResize())
- return;
- scoped_ptr<aura::Window> window(
- CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
- // Maximized -> Normal transition.
- wm::MaximizeWindow(window.get());
- SetRestoreBoundsInScreen(window.get(), gfx::Rect(-100, -100, 30, 40));
- wm::RestoreWindow(window.get());
- EXPECT_TRUE(
- Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
- EXPECT_EQ("-20,-30 30x40", window->bounds().ToString());
-
- // Minimized -> Normal transition.
- window->SetBounds(gfx::Rect(-100, -100, 30, 40));
- wm::MinimizeWindow(window.get());
- EXPECT_FALSE(
- Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
- EXPECT_EQ("-100,-100 30x40", window->bounds().ToString());
- window->Show();
- EXPECT_TRUE(
- Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
- EXPECT_EQ("-20,-30 30x40", window->bounds().ToString());
-
- // Fullscreen -> Normal transition.
- window->SetBounds(gfx::Rect(0, 0, 30, 40)); // reset bounds.
- ASSERT_EQ("0,0 30x40", window->bounds().ToString());
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
- EXPECT_EQ(window->bounds(), window->GetRootWindow()->bounds());
- SetRestoreBoundsInScreen(window.get(), gfx::Rect(-100, -100, 30, 40));
- wm::RestoreWindow(window.get());
- EXPECT_TRUE(
- Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
- EXPECT_EQ("-20,-30 30x40", window->bounds().ToString());
-}
-
-TEST_F(WorkspaceLayoutManagerTest, MaximizeInDisplayToBeRestored) {
- if (!SupportsMultipleDisplays())
- return;
- UpdateDisplay("300x400,400x500");
-
- Shell::RootWindowList root_windows = Shell::GetAllRootWindows();
-
- scoped_ptr<aura::Window> window(
- CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
- EXPECT_EQ(root_windows[0], window->GetRootWindow());
-
- SetRestoreBoundsInScreen(window.get(), gfx::Rect(400, 0, 30, 40));
- // Maximize the window in 2nd display as the restore bounds
- // is inside 2nd display.
- wm::MaximizeWindow(window.get());
- EXPECT_EQ(root_windows[1], window->GetRootWindow());
- EXPECT_EQ("300,0 400x452", window->GetBoundsInScreen().ToString());
-
- wm::RestoreWindow(window.get());
- EXPECT_EQ(root_windows[1], window->GetRootWindow());
- EXPECT_EQ("400,0 30x40", window->GetBoundsInScreen().ToString());
-
- // If the restore bounds intersects with the current display,
- // don't move.
- SetRestoreBoundsInScreen(window.get(), gfx::Rect(280, 0, 30, 40));
- wm::MaximizeWindow(window.get());
- EXPECT_EQ(root_windows[1], window->GetRootWindow());
- EXPECT_EQ("300,0 400x452", window->GetBoundsInScreen().ToString());
-
- wm::RestoreWindow(window.get());
- EXPECT_EQ(root_windows[1], window->GetRootWindow());
- EXPECT_EQ("280,0 30x40", window->GetBoundsInScreen().ToString());
-
- // Restoring widget state.
- scoped_ptr<views::Widget> w1(new views::Widget);
- views::Widget::InitParams params;
- params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- params.delegate = new MaximizeDelegateView(gfx::Rect(400, 0, 30, 40));
- params.context = root_windows[0];
- w1->Init(params);
- w1->Show();
- EXPECT_TRUE(w1->IsMaximized());
- EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow());
- EXPECT_EQ("300,0 400x452", w1->GetWindowBoundsInScreen().ToString());
- w1->Restore();
- EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow());
- EXPECT_EQ("400,0 30x40", w1->GetWindowBoundsInScreen().ToString());
-}
-
-TEST_F(WorkspaceLayoutManagerTest, FullscreenInDisplayToBeRestored) {
- if (!SupportsMultipleDisplays())
- return;
- UpdateDisplay("300x400,400x500");
-
- Shell::RootWindowList root_windows = Shell::GetAllRootWindows();
-
- scoped_ptr<aura::Window> window(
- CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
- EXPECT_EQ(root_windows[0], window->GetRootWindow());
-
- SetRestoreBoundsInScreen(window.get(), gfx::Rect(400, 0, 30, 40));
- // Maximize the window in 2nd display as the restore bounds
- // is inside 2nd display.
- window->SetProperty(aura::client::kShowStateKey,
- ui::SHOW_STATE_FULLSCREEN);
- EXPECT_EQ(root_windows[1], window->GetRootWindow());
- EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString());
-
- wm::RestoreWindow(window.get());
- EXPECT_EQ(root_windows[1], window->GetRootWindow());
- EXPECT_EQ("400,0 30x40", window->GetBoundsInScreen().ToString());
-
- // If the restore bounds intersects with the current display,
- // don't move.
- SetRestoreBoundsInScreen(window.get(), gfx::Rect(280, 0, 30, 40));
- window->SetProperty(aura::client::kShowStateKey,
- ui::SHOW_STATE_FULLSCREEN);
- EXPECT_EQ(root_windows[1], window->GetRootWindow());
- EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString());
-
- wm::RestoreWindow(window.get());
- EXPECT_EQ(root_windows[1], window->GetRootWindow());
- EXPECT_EQ("280,0 30x40", window->GetBoundsInScreen().ToString());
-}
-
-// WindowObserver implementation used by DontClobberRestoreBoundsWindowObserver.
-// This code mirrors what BrowserFrameAura does. In particular when this code
-// sees the window was maximized it changes the bounds of a secondary
-// window. The secondary window mirrors the status window.
-class DontClobberRestoreBoundsWindowObserver : public aura::WindowObserver {
- public:
- DontClobberRestoreBoundsWindowObserver() : window_(NULL) {}
-
- void set_window(aura::Window* window) { window_ = window; }
-
- virtual void OnWindowPropertyChanged(aura::Window* window,
- const void* key,
- intptr_t old) OVERRIDE {
- if (!window_)
- return;
-
- if (wm::IsWindowMaximized(window)) {
- aura::Window* w = window_;
- window_ = NULL;
-
- gfx::Rect shelf_bounds(Shell::GetPrimaryRootWindowController()->
- GetShelfLayoutManager()->GetIdealBounds());
- const gfx::Rect& window_bounds(w->bounds());
- w->SetBounds(gfx::Rect(window_bounds.x(), shelf_bounds.y() - 1,
- window_bounds.width(), window_bounds.height()));
- }
- }
-
- private:
- aura::Window* window_;
-
- DISALLOW_COPY_AND_ASSIGN(DontClobberRestoreBoundsWindowObserver);
-};
-
-// Creates a window, maximized the window and from within the maximized
-// notification sets the bounds of a window to overlap the shelf. Verifies this
-// doesn't effect the restore bounds.
-TEST_F(WorkspaceLayoutManagerTest, DontClobberRestoreBounds) {
- DontClobberRestoreBoundsWindowObserver window_observer;
- scoped_ptr<aura::Window> window(new aura::Window(NULL));
- window->SetType(aura::client::WINDOW_TYPE_NORMAL);
- window->Init(ui::LAYER_TEXTURED);
- window->SetBounds(gfx::Rect(10, 20, 30, 40));
- // NOTE: for this test to exercise the failure the observer needs to be added
- // before the parent set. This mimics what BrowserFrameAura does.
- window->AddObserver(&window_observer);
- SetDefaultParentByPrimaryRootWindow(window.get());
- window->Show();
- wm::ActivateWindow(window.get());
-
- scoped_ptr<aura::Window> window2(
- CreateTestWindowInShellWithBounds(gfx::Rect(12, 20, 30, 40)));
- window->AddTransientChild(window2.get());
- window2->Show();
-
- window_observer.set_window(window2.get());
- wm::MaximizeWindow(window.get());
- EXPECT_EQ("10,20 30x40", GetRestoreBoundsInScreen(window.get())->ToString());
- window->RemoveObserver(&window_observer);
-}
-
-// Verifies when a window is maximized all descendant windows have a size.
-TEST_F(WorkspaceLayoutManagerTest, ChildBoundsResetOnMaximize) {
- scoped_ptr<aura::Window> window(
- CreateTestWindowInShellWithBounds(gfx::Rect(10, 20, 30, 40)));
- window->Show();
- wm::ActivateWindow(window.get());
- scoped_ptr<aura::Window> child_window(
- aura::test::CreateTestWindowWithBounds(gfx::Rect(5, 6, 7, 8),
- window.get()));
- child_window->Show();
- wm::MaximizeWindow(window.get());
- EXPECT_EQ("5,6 7x8", child_window->bounds().ToString());
-}
-
-TEST_F(WorkspaceLayoutManagerTest, WindowShouldBeOnScreenWhenAdded) {
- // Normal window bounds shouldn't be changed.
- gfx::Rect window_bounds(100, 100, 200, 200);
- scoped_ptr<aura::Window> window(
- CreateTestWindowInShellWithBounds(window_bounds));
- EXPECT_EQ(window_bounds, window->bounds());
-
- // If the window is out of the workspace, it would be moved on screen.
- gfx::Rect root_window_bounds =
- Shell::GetInstance()->GetPrimaryRootWindow()->bounds();
- window_bounds.Offset(root_window_bounds.width(), root_window_bounds.height());
- ASSERT_FALSE(window_bounds.Intersects(root_window_bounds));
- scoped_ptr<aura::Window> out_window(
- CreateTestWindowInShellWithBounds(window_bounds));
- EXPECT_EQ(window_bounds.size(), out_window->bounds().size());
- gfx::Rect bounds = out_window->bounds();
- bounds.Intersect(root_window_bounds);
-
- // 30% of the window edge must be visible.
- EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
- EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
-
- aura::Window* parent = out_window->parent();
- parent->RemoveChild(out_window.get());
- out_window->SetBounds(gfx::Rect(-200, -200, 200, 200));
- // UserHasChangedWindowPositionOrSize flag shouldn't turn off this behavior.
- wm::SetUserHasChangedWindowPositionOrSize(window.get(), true);
- parent->AddChild(out_window.get());
- EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
- EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
-
- // Make sure we always make more than 1/3 of the window edge visible even
- // if the initial bounds intersects with display.
- window_bounds.SetRect(-150, -150, 200, 200);
- bounds = window_bounds;
- bounds.Intersect(root_window_bounds);
-
- // Make sure that the initial bounds' visible area is less than 26%
- // so that the auto adjustment logic kicks in.
- ASSERT_LT(bounds.width(), out_window->bounds().width() * 0.26);
- ASSERT_LT(bounds.height(), out_window->bounds().height() * 0.26);
- ASSERT_TRUE(window_bounds.Intersects(root_window_bounds));
-
- scoped_ptr<aura::Window> partially_out_window(
- CreateTestWindowInShellWithBounds(window_bounds));
- EXPECT_EQ(window_bounds.size(), partially_out_window->bounds().size());
- bounds = partially_out_window->bounds();
- bounds.Intersect(root_window_bounds);
- EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
- EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
-
- // Make sure the window whose 30% width/height is bigger than display
- // will be placed correctly.
- window_bounds.SetRect(-1900, -1900, 3000, 3000);
- scoped_ptr<aura::Window> window_bigger_than_display(
- CreateTestWindowInShellWithBounds(window_bounds));
- EXPECT_GE(root_window_bounds.width(),
- window_bigger_than_display->bounds().width());
- EXPECT_GE(root_window_bounds.height(),
- window_bigger_than_display->bounds().height());
-
- bounds = window_bigger_than_display->bounds();
- bounds.Intersect(root_window_bounds);
- EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
- EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
-}
-
-// Verifies the size of a window is enforced to be smaller than the work area.
-TEST_F(WorkspaceLayoutManagerTest, SizeToWorkArea) {
- // Normal window bounds shouldn't be changed.
- gfx::Size work_area(
- Shell::GetScreen()->GetPrimaryDisplay().work_area().size());
- const gfx::Rect window_bounds(
- 100, 101, work_area.width() + 1, work_area.height() + 2);
- scoped_ptr<aura::Window> window(
- CreateTestWindowInShellWithBounds(window_bounds));
- EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(),
- window->bounds().ToString());
-
- // Directly setting the bounds triggers a slightly different code path. Verify
- // that too.
- window->SetBounds(window_bounds);
- EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(),
- window->bounds().ToString());
-}
-
-} // namespace ash