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-rw-r--r--chromium/cc/input/scrollbar.h8
1 files changed, 1 insertions, 7 deletions
diff --git a/chromium/cc/input/scrollbar.h b/chromium/cc/input/scrollbar.h
index af8cef429b1..4fc7a3e57e9 100644
--- a/chromium/cc/input/scrollbar.h
+++ b/chromium/cc/input/scrollbar.h
@@ -11,13 +11,6 @@
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/rect.h"
-static constexpr int kPixelsPerLineStep = 40;
-static constexpr float kMinFractionToStepWhenPaging = 0.875f;
-
-// Each directional scroll for percentage-based units should scroll 1/8th of
-// the scrollable area.
-static constexpr float kPercentDeltaForDirectionalScroll = 0.125f;
-
// Autoscrolling (on the main thread) happens by applying a delta every 50ms.
// Hence, pixels per second for a autoscroll cc animation can be calculated as:
// autoscroll velocity = delta / 0.05 sec = delta x 20
@@ -58,6 +51,7 @@ class Scrollbar : public base::RefCounted<Scrollbar> {
virtual bool IsOverlay() const = 0;
virtual bool HasThumb() const = 0;
virtual bool SupportsDragSnapBack() const = 0;
+ virtual bool JumpOnTrackClick() const = 0;
// The following rects are all relative to the scrollbar's origin.
// The location of ThumbRect reflects scroll offset, but cc will ignore it