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diff --git a/chromium/cc/layers/texture_layer_impl.h b/chromium/cc/layers/texture_layer_impl.h
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+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CC_LAYERS_TEXTURE_LAYER_IMPL_H_
+#define CC_LAYERS_TEXTURE_LAYER_IMPL_H_
+
+#include <string>
+
+#include "base/callback.h"
+#include "cc/base/cc_export.h"
+#include "cc/layers/layer_impl.h"
+
+namespace cc {
+class ScopedResource;
+
+class CC_EXPORT TextureLayerImpl : public LayerImpl {
+ public:
+ static scoped_ptr<TextureLayerImpl> Create(LayerTreeImpl* tree_impl,
+ int id,
+ bool uses_mailbox) {
+ return make_scoped_ptr(new TextureLayerImpl(tree_impl, id, uses_mailbox));
+ }
+ virtual ~TextureLayerImpl();
+
+ virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* layer_tree_impl)
+ OVERRIDE;
+ virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE;
+
+ virtual bool WillDraw(DrawMode draw_mode,
+ ResourceProvider* resource_provider) OVERRIDE;
+ virtual void AppendQuads(QuadSink* quad_sink,
+ AppendQuadsData* append_quads_data) OVERRIDE;
+ virtual void DidDraw(ResourceProvider* resource_provider) OVERRIDE;
+ virtual Region VisibleContentOpaqueRegion() const OVERRIDE;
+ virtual void DidLoseOutputSurface() OVERRIDE;
+
+ unsigned texture_id() const { return texture_id_; }
+ void set_texture_id(unsigned id) { texture_id_ = id; }
+ void set_premultiplied_alpha(bool premultiplied_alpha) {
+ premultiplied_alpha_ = premultiplied_alpha;
+ }
+ void set_blend_background_color(bool blend) {
+ blend_background_color_ = blend;
+ }
+ void set_flipped(bool flipped) { flipped_ = flipped; }
+ void set_uv_top_left(gfx::PointF top_left) { uv_top_left_ = top_left; }
+ void set_uv_bottom_right(gfx::PointF bottom_right) {
+ uv_bottom_right_ = bottom_right;
+ }
+
+ // 1--2
+ // | |
+ // 0--3
+ void set_vertex_opacity(const float vertex_opacity[4]) {
+ vertex_opacity_[0] = vertex_opacity[0];
+ vertex_opacity_[1] = vertex_opacity[1];
+ vertex_opacity_[2] = vertex_opacity[2];
+ vertex_opacity_[3] = vertex_opacity[3];
+ }
+
+ virtual bool CanClipSelf() const OVERRIDE;
+
+ void SetTextureMailbox(const TextureMailbox& mailbox);
+
+ private:
+ TextureLayerImpl(LayerTreeImpl* tree_impl, int id, bool uses_mailbox);
+
+ virtual const char* LayerTypeAsString() const OVERRIDE;
+ void FreeTextureMailbox();
+
+ unsigned texture_id_;
+ ResourceProvider::ResourceId external_texture_resource_;
+ bool premultiplied_alpha_;
+ bool blend_background_color_;
+ bool flipped_;
+ gfx::PointF uv_top_left_;
+ gfx::PointF uv_bottom_right_;
+ float vertex_opacity_[4];
+ // This is a resource that's a GL copy of a software texture mailbox.
+ scoped_ptr<ScopedResource> texture_copy_;
+
+ TextureMailbox texture_mailbox_;
+ bool uses_mailbox_;
+ bool own_mailbox_;
+ bool valid_texture_copy_;
+
+ DISALLOW_COPY_AND_ASSIGN(TextureLayerImpl);
+};
+
+} // namespace cc
+
+#endif // CC_LAYERS_TEXTURE_LAYER_IMPL_H_