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-rw-r--r--chromium/cc/resources/tile_priority.cc198
1 files changed, 198 insertions, 0 deletions
diff --git a/chromium/cc/resources/tile_priority.cc b/chromium/cc/resources/tile_priority.cc
new file mode 100644
index 00000000000..970ea1d81a5
--- /dev/null
+++ b/chromium/cc/resources/tile_priority.cc
@@ -0,0 +1,198 @@
+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "cc/resources/tile_priority.h"
+
+#include "base/values.h"
+#include "cc/base/math_util.h"
+
+namespace {
+
+// TODO(qinmin): modify ui/range/Range.h to support template so that we
+// don't need to define this.
+struct Range {
+ Range(float start, float end) : start_(start), end_(end) {}
+ bool IsEmpty();
+ float start_;
+ float end_;
+};
+
+inline bool Intersects(const Range& a, const Range& b) {
+ return a.start_ < b.end_ && b.start_ < a.end_;
+}
+
+inline Range Intersect(const Range& a, const Range& b) {
+ return Range(std::max(a.start_, b.start_), std::min(a.end_, b.end_));
+}
+
+bool Range::IsEmpty() {
+ return start_ >= end_;
+}
+
+inline void IntersectNegativeHalfplane(Range* out,
+ float previous,
+ float current,
+ float target,
+ float time_delta) {
+ float time_per_dist = time_delta / (current - previous);
+ float t = (target - current) * time_per_dist;
+ if (time_per_dist > 0.0f)
+ out->start_ = std::max(out->start_, t);
+ else
+ out->end_ = std::min(out->end_, t);
+}
+
+inline void IntersectPositiveHalfplane(Range* out,
+ float previous,
+ float current,
+ float target,
+ float time_delta) {
+ float time_per_dist = time_delta / (current - previous);
+ float t = (target - current) * time_per_dist;
+ if (time_per_dist < 0.0f)
+ out->start_ = std::max(out->start_, t);
+ else
+ out->end_ = std::min(out->end_, t);
+}
+
+} // namespace
+
+namespace cc {
+
+scoped_ptr<base::Value> WhichTreeAsValue(WhichTree tree) {
+ switch (tree) {
+ case ACTIVE_TREE:
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ "ACTIVE_TREE"));
+ case PENDING_TREE:
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ "PENDING_TREE"));
+ default:
+ DCHECK(false) << "Unrecognized WhichTree value " << tree;
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ "<unknown WhichTree value>"));
+ }
+}
+
+scoped_ptr<base::Value> TileResolutionAsValue(
+ TileResolution resolution) {
+ switch (resolution) {
+ case LOW_RESOLUTION:
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ "LOW_RESOLUTION"));
+ case HIGH_RESOLUTION:
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ "HIGH_RESOLUTION"));
+ case NON_IDEAL_RESOLUTION:
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ "NON_IDEAL_RESOLUTION"));
+ default:
+ DCHECK(false) << "Unrecognized TileResolution value " << resolution;
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ "<unknown TileResolution value>"));
+ }
+}
+
+scoped_ptr<base::Value> TilePriority::AsValue() const {
+ scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
+ state->Set("resolution", TileResolutionAsValue(resolution).release());
+ state->Set("time_to_visible_in_seconds",
+ MathUtil::AsValueSafely(time_to_visible_in_seconds).release());
+ state->Set("distance_to_visible_in_pixels",
+ MathUtil::AsValueSafely(distance_to_visible_in_pixels).release());
+ return state.PassAs<base::Value>();
+}
+
+float TilePriority::TimeForBoundsToIntersect(const gfx::RectF& previous_bounds,
+ const gfx::RectF& current_bounds,
+ float time_delta,
+ const gfx::RectF& target_bounds) {
+ // Perform an intersection test explicitly between current and target.
+ if (current_bounds.x() < target_bounds.right() &&
+ current_bounds.y() < target_bounds.bottom() &&
+ target_bounds.x() < current_bounds.right() &&
+ target_bounds.y() < current_bounds.bottom())
+ return 0.0f;
+
+ const float kMaxTimeToVisibleInSeconds =
+ std::numeric_limits<float>::infinity();
+
+ if (time_delta == 0.0f)
+ return kMaxTimeToVisibleInSeconds;
+
+ // As we are trying to solve the case of both scaling and scrolling, using
+ // a single coordinate with velocity is not enough. The logic here is to
+ // calculate the velocity for each edge. Then we calculate the time range that
+ // each edge will stay on the same side of the target bounds. If there is an
+ // overlap between these time ranges, the bounds must have intersect with
+ // each other during that period of time.
+ Range range(0.0f, kMaxTimeToVisibleInSeconds);
+ IntersectPositiveHalfplane(
+ &range, previous_bounds.x(), current_bounds.x(),
+ target_bounds.right(), time_delta);
+ IntersectNegativeHalfplane(
+ &range, previous_bounds.right(), current_bounds.right(),
+ target_bounds.x(), time_delta);
+ IntersectPositiveHalfplane(
+ &range, previous_bounds.y(), current_bounds.y(),
+ target_bounds.bottom(), time_delta);
+ IntersectNegativeHalfplane(
+ &range, previous_bounds.bottom(), current_bounds.bottom(),
+ target_bounds.y(), time_delta);
+ return range.IsEmpty() ? kMaxTimeToVisibleInSeconds : range.start_;
+}
+
+scoped_ptr<base::Value> TileMemoryLimitPolicyAsValue(
+ TileMemoryLimitPolicy policy) {
+ switch (policy) {
+ case ALLOW_NOTHING:
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ "ALLOW_NOTHING"));
+ case ALLOW_ABSOLUTE_MINIMUM:
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ "ALLOW_ABSOLUTE_MINIMUM"));
+ case ALLOW_PREPAINT_ONLY:
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ "ALLOW_PREPAINT_ONLY"));
+ case ALLOW_ANYTHING:
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ "ALLOW_ANYTHING"));
+ default:
+ DCHECK(false) << "Unrecognized policy value";
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ "<unknown>"));
+ }
+}
+
+scoped_ptr<base::Value> TreePriorityAsValue(TreePriority prio) {
+ switch (prio) {
+ case SAME_PRIORITY_FOR_BOTH_TREES:
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ "SAME_PRIORITY_FOR_BOTH_TREES"));
+ case SMOOTHNESS_TAKES_PRIORITY:
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ "SMOOTHNESS_TAKES_PRIORITY"));
+ case NEW_CONTENT_TAKES_PRIORITY:
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ "NEW_CONTENT_TAKES_PRIORITY"));
+ default:
+ DCHECK(false) << "Unrecognized priority value " << prio;
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ "<unknown>"));
+ }
+}
+
+scoped_ptr<base::Value> GlobalStateThatImpactsTilePriority::AsValue() const {
+ scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
+ state->Set("memory_limit_policy",
+ TileMemoryLimitPolicyAsValue(memory_limit_policy).release());
+ state->SetInteger("memory_limit_in_bytes", memory_limit_in_bytes);
+ state->SetInteger("unused_memory_limit_in_bytes",
+ unused_memory_limit_in_bytes);
+ state->SetInteger("num_resources_limit", num_resources_limit);
+ state->Set("tree_priority", TreePriorityAsValue(tree_priority).release());
+ return state.PassAs<base::Value>();
+}
+
+} // namespace cc