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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_BROWSER_BYTE_STREAM_H_
+#define CONTENT_BROWSER_BYTE_STREAM_H_
+
+#include "base/callback.h"
+#include "base/memory/ref_counted.h"
+#include "base/memory/scoped_ptr.h"
+#include "content/common/content_export.h"
+#include "net/base/io_buffer.h"
+
+namespace base {
+class SequencedTaskRunner;
+}
+
+namespace content {
+
+// A byte stream is a pipe to transfer bytes between a source and a
+// sink, which may be on different threads. It is intended to be the
+// only connection between source and sink; they need have no
+// direct awareness of each other aside from the byte stream. The source and
+// the sink have different interfaces to a byte stream, |ByteStreamWriter|
+// and |ByteStreamReader|. A pair of connected interfaces is generated by
+// calling |CreateByteStream|.
+//
+// The source adds bytes to the bytestream via |ByteStreamWriter::Write|
+// and the sink retrieves bytes already written via |ByteStreamReader::Read|.
+//
+// When the source has no more data to add, it will call
+// |ByteStreamWriter::Close| to indicate that. Operation status at the source
+// is indicated to the sink via an int passed to the Close() method and returned
+// from the GetStatus() method. Source and sink must agree on the interpretation
+// of this int.
+//
+// Normally the source is not managed after the relationship is setup;
+// it is expected to provide data and then close itself. If an error
+// occurs on the sink, it is not signalled to the source via this
+// mechanism; instead, the source will write data until it exausts the
+// available space. If the source needs to be aware of errors occuring
+// on the sink, this must be signalled in some other fashion (usually
+// through whatever controller setup the relationship).
+//
+// Callback lifetime management: No lifetime management is done in this
+// class to prevent registered callbacks from being called after any
+// objects to which they may refer have been destroyed. It is the
+// responsibility of the callers to avoid use-after-free references.
+// This may be done by any of several mechanisms, including weak
+// pointers, scoped_refptr references, or calling the registration
+// function with a null callback from a destructor. To enable the null
+// callback strategy, callbacks will not be stored between retrieval and
+// evaluation, so setting a null callback will guarantee that the
+// previous callback will not be executed after setting.
+//
+// Class methods are virtual to allow mocking for tests; these classes
+// aren't intended to be base classes for other classes.
+//
+// Sample usage (note that this does not show callback usage):
+//
+// void OriginatingClass::Initialize() {
+// // Create a stream for sending bytes from IO->FILE threads.
+// scoped_ptr<ByteStreamWriter> writer;
+// scoped_ptr<ByteStreamReader> reader;
+// CreateByteStream(
+// BrowserThread::GetMessageLoopProxyForThread(BrowserThread::IO),
+// BrowserThread::GetMessageLoopProxyForThread(BrowserThread::FILE),
+// kStreamBufferSize /* e.g. 10240. */,
+// &writer,
+// &reader); // Presumed passed to FILE thread for reading.
+//
+// // Setup callback for writing.
+// writer->RegisterCallback(base::Bind(&SpaceAvailable, this));
+//
+// // Do initial round of writing.
+// SpaceAvailable();
+// }
+//
+// // May only be run on first argument task runner, in this case the IO
+// // thread.
+// void OriginatingClass::SpaceAvailable() {
+// while (<data available>) {
+// scoped_ptr<net::IOBuffer> buffer;
+// size_t buffer_length;
+// // Create IOBuffer, fill in with data, and set buffer_length.
+// if (!writer->Write(buffer, buffer_length)) {
+// // No more space; return and we'll be called again
+// // when there is space.
+// return;
+// }
+// }
+// writer->Close(<operation status>);
+// writer.reset(NULL);
+// }
+//
+// // On File thread; containing class setup not shown.
+//
+// void ReceivingClass::Initialize() {
+// // Initialization
+// reader->RegisterCallback(base::Bind(&DataAvailable, obj));
+// }
+//
+// // Called whenever there's something to read.
+// void ReceivingClass::DataAvailable() {
+// scoped_refptr<net::IOBuffer> data;
+// size_t length = 0;
+//
+// while (ByteStreamReader::STREAM_HAS_DATA ==
+// (state = reader->Read(&data, &length))) {
+// // Process |data|.
+// }
+//
+// if (ByteStreamReader::STREAM_COMPLETE == state) {
+// int status = reader->GetStatus();
+// // Process error or successful completion in |status|.
+// }
+//
+// // if |state| is STREAM_EMPTY, we're done for now; we'll be called
+// // again when there's more data.
+// }
+class CONTENT_EXPORT ByteStreamWriter {
+ public:
+ // Inverse of the fraction of the stream buffer that must be full before
+ // a notification is sent to paired Reader that there's more data.
+ static const int kFractionBufferBeforeSending;
+
+ virtual ~ByteStreamWriter() = 0;
+
+ // Always adds the data passed into the ByteStream. Returns true
+ // if more data may be added without exceeding the class limit
+ // on data. Takes ownership of |buffer|.
+ virtual bool Write(scoped_refptr<net::IOBuffer> buffer,
+ size_t byte_count) = 0;
+
+ // Flushes contents buffered in this writer to the corresponding reader
+ // regardless if buffer filling rate is greater than
+ // kFractionBufferBeforeSending or not. Does nothing if there's no contents
+ // buffered.
+ virtual void Flush() = 0;
+
+ // Signal that all data that is going to be sent, has been sent,
+ // and provide a status.
+ virtual void Close(int status) = 0;
+
+ // Register a callback to be called when the stream transitions from
+ // full to having space available. The callback will always be
+ // called on the task runner associated with the ByteStreamWriter.
+ // This callback will only be called if a call to Write has previously
+ // returned false (i.e. the ByteStream has been filled).
+ // Multiple calls to this function are supported, though note that it
+ // is the callers responsibility to handle races with space becoming
+ // available (i.e. in the case of that race either of the before
+ // or after callbacks may be called).
+ // The callback will not be called after ByteStreamWriter destruction.
+ virtual void RegisterCallback(const base::Closure& source_callback) = 0;
+};
+
+class CONTENT_EXPORT ByteStreamReader {
+ public:
+ // Inverse of the fraction of the stream buffer that must be empty before
+ // a notification is send to paired Writer that there's more room.
+ static const int kFractionReadBeforeWindowUpdate;
+
+ enum StreamState { STREAM_EMPTY, STREAM_HAS_DATA, STREAM_COMPLETE };
+
+ virtual ~ByteStreamReader() = 0;
+
+ // Returns STREAM_EMPTY if there is no data on the ByteStream and
+ // Close() has not been called, and STREAM_COMPLETE if there
+ // is no data on the ByteStream and Close() has been called.
+ // If there is data on the ByteStream, returns STREAM_HAS_DATA
+ // and fills in |*data| with a pointer to the data, and |*length|
+ // with its length.
+ virtual StreamState Read(scoped_refptr<net::IOBuffer>* data,
+ size_t* length) = 0;
+
+ // Only valid to call if Read() has returned STREAM_COMPLETE.
+ virtual int GetStatus() const = 0;
+
+ // Register a callback to be called when data is added or the source
+ // completes. The callback will be always be called on the owning
+ // task runner. Multiple calls to this function are supported,
+ // though note that it is the callers responsibility to handle races
+ // with data becoming available (i.e. in the case of that race
+ // either of the before or after callbacks may be called).
+ // The callback will not be called after ByteStreamReader destruction.
+ virtual void RegisterCallback(const base::Closure& sink_callback) = 0;
+};
+
+CONTENT_EXPORT void CreateByteStream(
+ scoped_refptr<base::SequencedTaskRunner> input_task_runner,
+ scoped_refptr<base::SequencedTaskRunner> output_task_runner,
+ size_t buffer_size,
+ scoped_ptr<ByteStreamWriter>* input,
+ scoped_ptr<ByteStreamReader>* output);
+
+} // namespace content
+
+#endif // CONTENT_BROWSER_BYTE_STREAM_H_